[Bf-blender-cvs] [eb150ef] master: Node UI: add support to show text-blocks in frames

Campbell Barton noreply at git.blender.org
Thu Jan 29 12:05:22 CET 2015


Commit: eb150ef3375975cdfe9cba3e9acd42bc1fe38dce
Author: Campbell Barton
Date:   Thu Jan 29 21:56:32 2015 +1100
Branches: master
https://developer.blender.org/rBeb150ef3375975cdfe9cba3e9acd42bc1fe38dce

Node UI: add support to show text-blocks in frames

Some node setups benefit from being documented like this.

===================================================================

M	release/scripts/startup/bl_ui/space_node.py
M	source/blender/blenkernel/intern/text.c
M	source/blender/editors/space_node/drawnode.c
M	source/blender/makesrna/intern/rna_nodetree.c

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index fadc007..a7e8a23 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -299,6 +299,7 @@ class NODE_PT_active_node_generic(Panel):
 
         layout.prop(node, "name", icon='NODE')
         layout.prop(node, "label", icon='NODE')
+        layout.prop(node, "text")
 
 
 class NODE_PT_active_node_color(Panel):
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index cb28198..4909769 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -508,10 +508,14 @@ void BKE_text_unlink(Main *bmain, Text *text)
 	bNodeTree *ntree;
 	bNode *node;
 	Material *mat;
+	Lamp *la;
+	Tex *te;
+	World *wo;
+	FreestyleLineStyle *linestyle;
 	Scene *sce;
 	SceneRenderLayer *srl;
 	FreestyleModuleConfig *module;
-	short update;
+	bool update;
 
 	for (ob = bmain->object.first; ob; ob = ob->id.next) {
 		/* game controllers */
@@ -563,23 +567,97 @@ void BKE_text_unlink(Main *bmain, Text *text)
 	}
 	
 	/* nodes */
+	for (la = bmain->lamp.first; la; la = la->id.next) {
+		ntree = la->nodetree;
+		if (!ntree)
+			continue;
+		for (node = ntree->nodes.first; node; node = node->next) {
+			if (node->type == NODE_FRAME) {
+				if ((Text *)node->id == text) {
+					node->id = NULL;
+				}
+			}
+		}
+	}
+
+	for (linestyle = bmain->linestyle.first; linestyle; linestyle = linestyle->id.next) {
+		ntree = linestyle->nodetree;
+		if (!ntree)
+			continue;
+		for (node = ntree->nodes.first; node; node = node->next) {
+			if (node->type == NODE_FRAME) {
+				if ((Text *)node->id == text) {
+					node->id = NULL;
+				}
+			}
+		}
+	}
+
 	for (mat = bmain->mat.first; mat; mat = mat->id.next) {
 		ntree = mat->nodetree;
 		if (!ntree)
 			continue;
 		for (node = ntree->nodes.first; node; node = node->next) {
-			if (node->type == SH_NODE_SCRIPT) {
+			if (ELEM(node->type, SH_NODE_SCRIPT, NODE_FRAME)) {
+				if ((Text *)node->id == text) {
+					node->id = NULL;
+				}
+			}
+		}
+	}
+
+	for (te = bmain->tex.first; mat; mat = mat->id.next) {
+		ntree = te->nodetree;
+		if (!ntree)
+			continue;
+		for (node = ntree->nodes.first; node; node = node->next) {
+			if (node->type == NODE_FRAME) {
+				if ((Text *)node->id == text) {
+					node->id = NULL;
+				}
+			}
+		}
+	}
+
+	for (wo = bmain->world.first; wo; wo = wo->id.next) {
+		ntree = wo->nodetree;
+		if (!ntree)
+			continue;
+		for (node = ntree->nodes.first; node; node = node->next) {
+			if (node->type == NODE_FRAME) {
+				if ((Text *)node->id == text) {
+					node->id = NULL;
+				}
+			}
+		}
+	}
+
+	for (sce = bmain->scene.first; sce; sce = sce->id.next) {
+		ntree = sce->nodetree;
+		if (!ntree)
+			continue;
+		for (node = ntree->nodes.first; node; node = node->next) {
+			if (node->type == NODE_FRAME) {
 				Text *ntext = (Text *)node->id;
 				if (ntext == text) node->id = NULL;
 			}
 		}
+
+		/* Freestyle (while looping oer the scene) */
+		for (srl = sce->r.layers.first; srl; srl = srl->next) {
+			for (module = srl->freestyleConfig.modules.first; module; module = module->next) {
+				if (module->script == text)
+					module->script = NULL;
+			}
+		}
 	}
-	
+
 	for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
 		for (node = ntree->nodes.first; node; node = node->next) {
-			if (node->type == SH_NODE_SCRIPT) {
-				Text *ntext = (Text *)node->id;
-				if (ntext == text) node->id = NULL;
+			if (ELEM(node->type, SH_NODE_SCRIPT, NODE_FRAME)) {
+				if ((Text *)node->id == text) {
+					node->id = NULL;
+				}
 			}
 		}
 	}
@@ -600,16 +678,6 @@ void BKE_text_unlink(Main *bmain, Text *text)
 		}
 	}
 
-	/* Freestyle */
-	for (sce = bmain->scene.first; sce; sce = sce->id.next) {
-		for (srl = sce->r.layers.first; srl; srl = srl->next) {
-			for (module = srl->freestyleConfig.modules.first; module; module = module->next) {
-				if (module->script == text)
-					module->script = NULL;
-			}
-		}
-	}
-
 	text->id.us = 0;
 }
 
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index f1dfa4f..b5e7008 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -38,6 +38,7 @@
 #include "DNA_space_types.h"
 #include "DNA_screen_types.h"
 #include "DNA_userdef_types.h"
+#include "DNA_text_types.h"
 
 #include "BKE_context.h"
 #include "BKE_curve.h"
@@ -389,6 +390,7 @@ static void node_draw_frame_label(bNodeTree *ntree, bNode *node, const float asp
 	float width, ascender;
 	float x, y;
 	const int font_size = data->label_size / aspect;
+	const float margin = NODE_DY / 4;
 
 	nodeLabel(ntree, node, label, sizeof(label));
 
@@ -404,11 +406,42 @@ static void node_draw_frame_label(bNodeTree *ntree, bNode *node, const float asp
 	
 	/* 'x' doesn't need aspect correction */
 	x = BLI_rctf_cent_x(rct) - (0.5f * width);
-	y = rct->ymax - (((NODE_DY / 4) / aspect) + (ascender * aspect));
+	y = rct->ymax - ((margin / aspect) + (ascender * aspect));
 
 	BLF_position(fontid, x, y, 0);
 	BLF_draw(fontid, label, BLF_DRAW_STR_DUMMY_MAX);
 
+	/* draw text body */
+	if (node->id) {
+		Text *text = (Text *)node->id;
+		TextLine *line;
+		const float line_spacing = (BLF_height_max(fontid) * aspect) * 0.7f;
+
+		/* 'x' doesn't need aspect correction */
+		x = rct->xmin + margin;
+		y = rct->ymax - ((margin / aspect) + (ascender * aspect));
+		y -= line_spacing;
+
+		BLF_enable(fontid, BLF_CLIPPING);
+		BLF_clipping(
+		        fontid,
+		        rct->xmin,
+		        rct->ymin,
+		        rct->xmin + ((rct->xmax - rct->xmin) / aspect) - margin,
+		        rct->ymax);
+
+		for (line = text->lines.first; line; line = line->next) {
+			BLF_position(fontid, x, y, 0);
+			BLF_draw(fontid, line->line, line->len);
+			y -= line_spacing;
+			if (y < rct->ymin) {
+				break;
+			}
+		}
+
+		BLF_disable(fontid, BLF_CLIPPING);
+	}
+
 	BLF_disable(fontid, BLF_ASPECT);
 }
 
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 902072b..3710c4c 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -3038,6 +3038,13 @@ static void def_frame(StructRNA *srna)
 {
 	PropertyRNA *prop; 
 	
+	prop = RNA_def_property(srna, "text", PROP_POINTER, PROP_NONE);
+	RNA_def_property_pointer_sdna(prop, NULL, "id");
+	RNA_def_property_struct_type(prop, "Text");
+	RNA_def_property_flag(prop, PROP_EDITABLE);
+	RNA_def_property_ui_text(prop, "Text", "");
+	RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
 	RNA_def_struct_sdna_from(srna, "NodeFrame", "storage");
 	
 	prop = RNA_def_property(srna, "shrink", PROP_BOOLEAN, PROP_NONE);




More information about the Bf-blender-cvs mailing list