[Bf-blender-cvs] [58f7dec] master: Fix T43429: bpy.ops.render.render() not working with scene in VSE

Sergey Sharybin noreply at git.blender.org
Tue Jan 27 13:14:23 CET 2015


Commit: 58f7deca583aea1b5a1654965eb96b8441d8db98
Author: Sergey Sharybin
Date:   Tue Jan 27 17:13:21 2015 +0500
Branches: master
https://developer.blender.org/rB58f7deca583aea1b5a1654965eb96b8441d8db98

Fix T43429: bpy.ops.render.render() not working with scene in VSE

Was a mistake in threading conflict prevention condition.

===================================================================

M	source/blender/blenkernel/intern/sequencer.c

===================================================================

diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index b43e481..76527d9 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -2609,7 +2609,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
 		 * When rendering from command line renderer is called from main thread, in this
 		 * case it's always safe to render scene here
 		 */
-		if (!is_thread_main || is_rendering == false || is_background) {
+		if (!is_thread_main || is_rendering == false || is_background || context->eval_ctx->mode == DAG_EVAL_RENDER) {
 			if (re == NULL)
 				re = RE_NewRender(scene->id.name);




More information about the Bf-blender-cvs mailing list