[Bf-blender-cvs] [fdb55e3] master: Code cleanup: use an enum for GPUNodeLink.image
Nicholas Bishop
noreply at git.blender.org
Mon Jan 26 16:42:06 CET 2015
Commit: fdb55e3719b20ef7e4f47cbd674c9f3aabf4520f
Author: Nicholas Bishop
Date: Sat Jan 24 15:09:18 2015 +0100
Branches: master
https://developer.blender.org/rBfdb55e3719b20ef7e4f47cbd674c9f3aabf4520f
Code cleanup: use an enum for GPUNodeLink.image
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D1026
===================================================================
M source/blender/gpu/intern/gpu_codegen.c
M source/blender/gpu/intern/gpu_codegen.h
===================================================================
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index ee81abe..ff94258 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -88,9 +88,6 @@ typedef struct GPUFunction {
static const char *GPU_DATATYPE_STR[17] = {"", "float", "vec2", "vec3", "vec4",
NULL, NULL, NULL, NULL, "mat3", NULL, NULL, NULL, NULL, NULL, NULL, "mat4"};
-#define LINK_IMAGE_BLENDER 1
-#define LINK_IMAGE_PREVIEW 2
-
/* GLSL code parsing for finding function definitions.
* These are stored in a hash for lookup when creating a material. */
@@ -993,7 +990,7 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, const GPUType
input->type = GPU_VEC4;
input->source = GPU_SOURCE_TEX;
- if (link->image == LINK_IMAGE_PREVIEW)
+ if (link->image == GPU_NODE_LINK_IMAGE_PREVIEW)
input->prv = link->ptr1;
else {
input->ima = link->ptr1;
@@ -1198,7 +1195,7 @@ GPUNodeLink *GPU_image(Image *ima, ImageUser *iuser, bool is_data)
{
GPUNodeLink *link = GPU_node_link_create();
- link->image = LINK_IMAGE_BLENDER;
+ link->image = GPU_NODE_LINK_IMAGE_BLENDER;
link->ptr1 = ima;
link->ptr2 = iuser;
link->image_isdata = is_data;
@@ -1210,7 +1207,7 @@ GPUNodeLink *GPU_image_preview(PreviewImage *prv)
{
GPUNodeLink *link = GPU_node_link_create();
- link->image= LINK_IMAGE_PREVIEW;
+ link->image= GPU_NODE_LINK_IMAGE_PREVIEW;
link->ptr1= prv;
return link;
diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h
index 0d60b85..5c19f25 100644
--- a/source/blender/gpu/intern/gpu_codegen.h
+++ b/source/blender/gpu/intern/gpu_codegen.h
@@ -61,6 +61,12 @@ typedef enum GPUDataSource {
GPU_SOURCE_ATTRIB
} GPUDataSource;
+typedef enum {
+ GPU_NODE_LINK_IMAGE_NONE = 0,
+ GPU_NODE_LINK_IMAGE_BLENDER = 1,
+ GPU_NODE_LINK_IMAGE_PREVIEW = 2
+} GPUNodeLinkImage;
+
struct GPUNode {
struct GPUNode *next, *prev;
@@ -77,7 +83,7 @@ struct GPUNodeLink {
CustomDataType attribtype;
const char *attribname;
- int image;
+ GPUNodeLinkImage image;
int image_isdata;
int texture;
More information about the Bf-blender-cvs
mailing list