[Bf-blender-cvs] [892eb41] gooseberry: Removed parent path drawing code for hulls, this is never used anyway.

Lukas Tönne noreply at git.blender.org
Fri Jan 23 16:13:42 CET 2015


Commit: 892eb413f5cd22c7f3477229279b643bd6c3f78d
Author: Lukas Tönne
Date:   Fri Jan 23 09:47:28 2015 +0100
Branches: gooseberry
https://developer.blender.org/rB892eb413f5cd22c7f3477229279b643bd6c3f78d

Removed parent path drawing code for hulls, this is never used anyway.

===================================================================

M	source/blender/editors/space_view3d/drawobject.c

===================================================================

diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index ea297c6..7df1b85 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4552,20 +4552,6 @@ static void draw_particle_hair_hull(Scene *UNUSED(scene), View3D *v3d, RegionVie
 	glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
 	glShadeModel(GL_SMOOTH);
 	
-#if 0
-	/* draw actual/parent particles */
-	cache = psys->pathcache;
-	for (p = 0, pa = psys->particles; p < totpart; ++p, ++pa) {
-		path = cache[p];
-		if (path->segments > 0) {
-			glVertexPointer(3, GL_FLOAT, sizeof(ParticleCacheKey), path->co);
-			glNormalPointer(GL_FLOAT, sizeof(ParticleCacheKey), path->vel);
-			
-			glDrawArrays(GL_LINE_STRIP, 0, path->segments + 1);
-		}
-	}
-#endif
-	
 	/* draw child particles */
 	{
 		int pstart = 0;




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