[Bf-blender-cvs] [325990f] master: Use dedicated debug values in cloth settings instead of abusing unused other values.

Lukas Tönne noreply at git.blender.org
Tue Jan 20 09:52:54 CET 2015


Commit: 325990ff6e57bfbac9c3aab5d12f13670f9ef246
Author: Lukas Tönne
Date:   Fri Nov 14 16:48:01 2014 +0100
Branches: master
https://developer.blender.org/rB325990ff6e57bfbac9c3aab5d12f13670f9ef246

Use dedicated debug values in cloth settings instead of abusing unused
other values.

Conflicts:
	source/blender/physics/intern/BPH_mass_spring.cpp

===================================================================

M	release/scripts/startup/bl_ui/properties_particle.py
M	source/blender/makesdna/DNA_cloth_types.h
M	source/blender/makesrna/intern/rna_cloth.c
M	source/blender/physics/intern/BPH_mass_spring.cpp
M	source/blender/physics/intern/hair_volume.cpp
M	source/blender/physics/intern/implicit.h

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py
index e6e7e1f..97b835d 100644
--- a/release/scripts/startup/bl_ui/properties_particle.py
+++ b/release/scripts/startup/bl_ui/properties_particle.py
@@ -329,6 +329,11 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, Panel):
         sub.prop(cloth, "density_target", text="Density Target")
         sub.prop(cloth, "density_strength", slider=True, text="Strength")
         col.prop(cloth, "voxel_cell_size")
+        sub = col.column(align=True)
+        sub.prop(cloth, "debug1")
+        sub.prop(cloth, "debug2")
+        sub.prop(cloth, "debug3")
+        sub.prop(cloth, "debug4")
 
         split.separator()
 
diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h
index 3144dad..a665c22 100644
--- a/source/blender/makesdna/DNA_cloth_types.h
+++ b/source/blender/makesdna/DNA_cloth_types.h
@@ -76,6 +76,12 @@ typedef struct ClothSimSettings {
 	float	shrink_min;  /* min amount to shrink cloth by 0.0f (no shrink) - 1.0f (shrink to nothing) */
 	float	shrink_max;  /* max amount to shrink cloth by 0.0f (no shrink) - 1.0f (shrink to nothing) */
 	
+	/* XXX generic debug values, could be done nicer as id props */
+	float debug1;
+	float debug2;
+	int debug3;
+	int debug4;
+	
 	/* XXX various hair stuff
 	 * should really be separate, this struct is a horrible mess already
 	 */
diff --git a/source/blender/makesrna/intern/rna_cloth.c b/source/blender/makesrna/intern/rna_cloth.c
index c312870..dced2e8 100644
--- a/source/blender/makesrna/intern/rna_cloth.c
+++ b/source/blender/makesrna/intern/rna_cloth.c
@@ -397,6 +397,26 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
 	RNA_def_property_ui_text(prop, "Target Density Strength", "Influence of target density on the simulation");
 	RNA_def_property_update(prop, 0, "rna_cloth_update");
 
+	prop = RNA_def_property(srna, "debug1", PROP_FLOAT, PROP_NONE);
+	RNA_def_property_range(prop, 0.0f, 1000000.0f);
+	RNA_def_property_ui_text(prop, "Debug1", "");
+	RNA_def_property_update(prop, 0, "rna_cloth_update");
+
+	prop = RNA_def_property(srna, "debug2", PROP_FLOAT, PROP_NONE);
+	RNA_def_property_range(prop, 0.0f, 1000000.0f);
+	RNA_def_property_ui_text(prop, "Debug2", "");
+	RNA_def_property_update(prop, 0, "rna_cloth_update");
+
+	prop = RNA_def_property(srna, "debug3", PROP_INT, PROP_NONE);
+	RNA_def_property_range(prop, 0.0f, 1000000.0f);
+	RNA_def_property_ui_text(prop, "Debug3", "");
+	RNA_def_property_update(prop, 0, "rna_cloth_update");
+
+	prop = RNA_def_property(srna, "debug4", PROP_INT, PROP_NONE);
+	RNA_def_property_range(prop, 0.0f, 1000000.0f);
+	RNA_def_property_ui_text(prop, "Debug4", "");
+	RNA_def_property_update(prop, 0, "rna_cloth_update");
+
 	/* mass */
 
 	prop = RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE);
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp
index d85932c..ee2b791 100644
--- a/source/blender/physics/intern/BPH_mass_spring.cpp
+++ b/source/blender/physics/intern/BPH_mass_spring.cpp
@@ -688,7 +688,9 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt)
 	/* gather velocities & density */
 	if (smoothfac > 0.0f || density_strength > 0.0f) {
 		HairGrid *grid = BPH_hair_volume_create_vertex_grid(clmd->sim_parms->voxel_cell_size, gmin, gmax);
+		
 		BPH_hair_volume_set_debug_data(grid, clmd->debug_data);
+		BPH_hair_volume_set_debug_value(grid, parms->debug1, parms->debug2, parms->debug3, parms->debug4);
 		
 		cloth_continuum_fill_grid(grid, cloth);
 		
diff --git a/source/blender/physics/intern/hair_volume.cpp b/source/blender/physics/intern/hair_volume.cpp
index 5b885cd..4f2f6a3 100644
--- a/source/blender/physics/intern/hair_volume.cpp
+++ b/source/blender/physics/intern/hair_volume.cpp
@@ -93,7 +93,8 @@ typedef struct HairGrid {
 	float cellsize, inv_cellsize;
 	
 	struct SimDebugData *debug_data;
-	int debug_value;
+	float debug1, debug2;
+	int debug3, debug4;
 } HairGrid;
 
 #define HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, axis) ( min_ii( max_ii( (int)((vec[axis] - gmin[axis]) * scale), 0), res[axis]-2 ) )
@@ -371,11 +372,6 @@ BLI_INLINE int major_axis_v3(const float v[3])
 	return a > b ? (a > c ? 0 : 2) : (b > c ? 1 : 2);
 }
 
-void BPH_hair_volume_set_debug_value(HairGrid *grid, int debug_value)
-{
-	grid->debug_value = debug_value;
-}
-
 BLI_INLINE void hair_volume_add_segment_2D(HairGrid *grid,
                                            const float UNUSED(x1[3]), const float UNUSED(v1[3]), const float x2[3], const float v2[3],
                                            const float x3[3], const float v3[3], const float UNUSED(x4[3]), const float UNUSED(v4[3]),
@@ -855,11 +851,11 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
 						
 						float pressure = p[u];
 						if (pressure > 0.0f) {
-							fac = CLAMPIS(pressure * target_strength, 0.0, 1.0);
+							fac = CLAMPIS(pressure * grid->debug1, 0.0, 1.0);
 							interp_v3_v3v3(col, col0, colp, fac);
 						}
 						else {
-							fac = CLAMPIS(-pressure * target_strength, 0.0, 1.0);
+							fac = CLAMPIS(-pressure * grid->debug1, 0.0, 1.0);
 							interp_v3_v3v3(col, col0, coln, fac);
 						}
 						if (fac > 0.05f)
@@ -868,11 +864,11 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
 						if (!is_margin) {
 							float dvel[3];
 							sub_v3_v3v3(dvel, vert->velocity_smooth, vert->velocity);
-							BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", hash_int_2d(5566, hash_int_2d(i, hash_int_2d(j, k))));
+//							BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", hash_int_2d(5566, hash_int_2d(i, hash_int_2d(j, k))));
 						}
 						
 						if (!is_margin) {
-							float d = CLAMPIS(vert->density * target_density, 0.0f, 1.0f);
+							float d = CLAMPIS(vert->density * grid->debug2, 0.0f, 1.0f);
 							float col0[3] = {0.3, 0.3, 0.3};
 							float colp[3] = {0.0, 0.0, 1.0};
 							float col[3];
@@ -1039,6 +1035,14 @@ void BPH_hair_volume_set_debug_data(HairGrid *grid, SimDebugData *debug_data)
 	BKE_sim_debug_data_clear_category(grid->debug_data, "grid");
 }
 
+void BPH_hair_volume_set_debug_value(HairGrid *grid, float debug1, float debug2, int debug3, int debug4)
+{
+	grid->debug1 = debug1;
+	grid->debug2 = debug2;
+	grid->debug3 = debug3;
+	grid->debug4 = debug4;
+}
+
 void BPH_hair_volume_grid_geometry(HairGrid *grid, float *cellsize, int res[3], float gmin[3], float gmax[3])
 {
 	if (cellsize) *cellsize = grid->cellsize;
diff --git a/source/blender/physics/intern/implicit.h b/source/blender/physics/intern/implicit.h
index 246b916..e4c90c2 100644
--- a/source/blender/physics/intern/implicit.h
+++ b/source/blender/physics/intern/implicit.h
@@ -174,9 +174,9 @@ struct VoxelData;
 
 struct HairGrid *BPH_hair_volume_create_vertex_grid(float cellsize, const float gmin[3], const float gmax[3]);
 void BPH_hair_volume_free_vertex_grid(struct HairGrid *grid);
-void BPH_hair_volume_set_debug_data(struct HairGrid *grid, struct SimDebugData *debug_data);
 void BPH_hair_volume_grid_geometry(struct HairGrid *grid, float *cellsize, int res[3], float gmin[3], float gmax[3]);
-void BPH_hair_volume_set_debug_value(struct HairGrid *grid, int debug_value);
+void BPH_hair_volume_set_debug_data(struct HairGrid *grid, struct SimDebugData *debug_data);
+void BPH_hair_volume_set_debug_value(struct HairGrid *grid, float debug1, float debug2, int debug3, int debug4);
 
 void BPH_hair_volume_grid_clear(struct HairGrid *grid);
 void BPH_hair_volume_add_vertex(struct HairGrid *grid, const float x[3], const float v[3]);




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