[Bf-blender-cvs] [8559a9b] experimental-build: Revert "Squashed commit of asset-experiments branch."

Bastien Montagne noreply at git.blender.org
Tue Jan 13 16:48:30 CET 2015


Commit: 8559a9b2d9d081985a8ba29930abe21345000f1a
Author: Bastien Montagne
Date:   Tue Jan 13 16:48:16 2015 +0100
Branches: experimental-build
https://developer.blender.org/rB8559a9b2d9d081985a8ba29930abe21345000f1a

Revert "Squashed commit of asset-experiments branch."

This reverts commit 91b5c0d7b34c28a865cb38df47da103637edef96.

===================================================================

D	release/scripts/modules/bl_previews_utils/bl_previews_render.py
M	release/scripts/startup/bl_operators/__init__.py
M	release/scripts/startup/bl_operators/wm.py
M	release/scripts/startup/bl_ui/space_filebrowser.py
M	release/scripts/startup/bl_ui/space_info.py
M	source/blender/blenkernel/BKE_icons.h
M	source/blender/blenkernel/BKE_idcode.h
M	source/blender/blenkernel/intern/group.c
M	source/blender/blenkernel/intern/icons.c
M	source/blender/blenkernel/intern/idcode.c
M	source/blender/blenkernel/intern/object.c
M	source/blender/blenloader/BLO_readfile.h
M	source/blender/blenloader/intern/readblenentry.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/blenloader/intern/writefile.c
M	source/blender/editors/include/ED_fileselect.h
M	source/blender/editors/include/UI_interface_icons.h
M	source/blender/editors/interface/interface.c
M	source/blender/editors/interface/interface_icons.c
M	source/blender/editors/interface/interface_intern.h
M	source/blender/editors/interface/interface_templates.c
M	source/blender/editors/render/render_preview.c
M	source/blender/editors/space_file/file_draw.c
M	source/blender/editors/space_file/file_intern.h
M	source/blender/editors/space_file/file_ops.c
M	source/blender/editors/space_file/file_panels.c
M	source/blender/editors/space_file/filelist.c
M	source/blender/editors/space_file/filelist.h
M	source/blender/editors/space_file/filesel.c
M	source/blender/editors/space_file/fsmenu.c
M	source/blender/editors/space_file/fsmenu.h
M	source/blender/editors/space_file/space_file.c
M	source/blender/imbuf/intern/thumbs.c
M	source/blender/makesdna/DNA_ID.h
M	source/blender/makesdna/DNA_group_types.h
M	source/blender/makesdna/DNA_object_types.h
M	source/blender/makesdna/DNA_space_types.h
M	source/blender/makesrna/RNA_access.h
M	source/blender/makesrna/intern/rna_ID.c
M	source/blender/makesrna/intern/rna_space.c
M	source/blender/windowmanager/WM_api.h
M	source/blender/windowmanager/intern/wm_operators.c
M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/release/scripts/modules/bl_previews_utils/bl_previews_render.py b/release/scripts/modules/bl_previews_utils/bl_previews_render.py
deleted file mode 100644
index d1551c8..0000000
--- a/release/scripts/modules/bl_previews_utils/bl_previews_render.py
+++ /dev/null
@@ -1,264 +0,0 @@
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ***** END GPL LICENSE BLOCK *****
-
-# <pep8 compliant>
-
-# Populate a template file (POT format currently) from Blender RNA/py/C data.
-# XXX: This script is meant to be used from inside Blender!
-#      You should not directly use this script, rather use update_msg.py!
-
-import collections
-import copy
-import datetime
-import os
-import re
-import sys
-
-# XXX Relative import does not work here when used from Blender...
-#~ from bl_previews_utils import utils
-
-import bpy
-from mathutils import Vector, Euler
-
-##### Utils #####
-
-def object_children_recursive(ob):
-    for child in ob.children:
-        yield child
-        yield from object_children_recursive(child)
-
-def object_merge_bbox(bbox, ob, ob_space):
-    if ob.bound_box:
-        ob_bbox = ob.bound_box
-    else:
-        ob_bbox = ((-ob.scale.x, -ob.scale.y, -ob.scale.z), (ob.scale.x, ob.scale.y, ob.scale.z))
-    for v in ob.bound_box:
-        v = ob_space.matrix_world.inverted() * ob.matrix_world * Vector(v)
-        if bbox[0].x > v.x:
-            bbox[0].x = v.x
-        if bbox[0].y > v.y:
-            bbox[0].y = v.y
-        if bbox[0].z > v.z:
-            bbox[0].z = v.z
-        if bbox[1].x < v.x:
-            bbox[1].x = v.x
-        if bbox[1].y < v.y:
-            bbox[1].y = v.y
-        if bbox[1].z < v.z:
-            bbox[1].z = v.z
-
-
-def do_previews_bi(do_objects, do_groups):
-    render_scene = bpy.data.scenes.new("TEMP_preview_render_scene")
-    render_world = bpy.data.worlds.new("TEMP_preview_render_world")
-    render_camera_data = bpy.data.cameras.new("TEMP_preview_render_camera")
-    render_camera = bpy.data.objects.new("TEMP_preview_render_camera", render_camera_data)
-    render_lamp_data = bpy.data.lamps.new("TEMP_preview_render_lamp", 'SPOT')
-    render_lamp = bpy.data.objects.new("TEMP_preview_render_lamp", render_lamp_data)
-    render_image = None
-
-    objects_ignored = {render_camera, render_lamp}
-    groups_ignored = {}
-
-    render_world.use_sky_blend = True
-    render_world.horizon_color = 0.9, 0.9, 0.9
-    render_world.zenith_color = 0.5, 0.5, 0.5
-    render_world.ambient_color = 0.1, 0.1, 0.1
-    render_world.light_settings.use_environment_light = True
-    render_world.light_settings.environment_energy = 1.0
-    render_world.light_settings.environment_color = 'SKY_COLOR'
-    render_scene.world = render_world
-
-    render_camera.rotation_euler = Euler((1.1635528802871704, 0.0, 0.7853981852531433), 'XYZ')  # (66.67, 0.0, 45.0)
-    render_scene.camera = render_camera
-    render_scene.objects.link(render_camera)
-
-    render_lamp.rotation_euler = Euler((0.7853981852531433, 0.0, 1.7453292608261108), 'XYZ')  # (45.0, 0.0, 100.0)
-    render_lamp_data.falloff_type = 'CONSTANT'
-    render_lamp_data.spot_size = 1.0471975803375244  # 60
-    render_scene.objects.link(render_lamp)
-
-    render_scene.render.resolution_x = 128
-    render_scene.render.resolution_y = 128
-    render_scene.render.resolution_percentage = 100
-    render_scene.render.alpha_mode = 'TRANSPARENT'
-    render_scene.render.filepath = '/tmp/TEMP_preview_render.png'  # XXX To be done properly!!!!
-
-    prev_scene = bpy.context.screen.scene
-    bpy.context.screen.scene = render_scene
-
-    if do_objects:
-        prev_shown = tuple(ob.hide_render for ob in bpy.data.objects)
-        for ob in bpy.data.objects:
-            if ob in objects_ignored:
-                continue
-            ob.hide_render = True
-        for root in bpy.data.objects:
-            if root in objects_ignored:
-                continue
-            if root.type not in {'MESH', 'CURVE', 'SURFACE', 'META', 'FONT'}:
-                continue
-            bbox = (Vector((1e9, 1e9, 1e9)), Vector((-1e9, -1e9, -1e9)))
-            objects = (root,) # + tuple(object_children_recursive(ob))
-            for ob in objects:
-                if ob.name not in render_scene.objects:
-                    render_scene.objects.link(ob)
-                ob.hide_render = False
-                render_scene.update()
-                object_merge_bbox(bbox, ob, render_camera)
-            # Our bbox has been generated in camera local space, bring it back in world one
-            bbox[0][:] = render_camera.matrix_world * bbox[0]
-            bbox[1][:] = render_camera.matrix_world * bbox[1]
-            cos = (
-                bbox[0].x, bbox[0].y, bbox[0].z,
-                bbox[0].x, bbox[0].y, bbox[1].z,
-                bbox[0].x, bbox[1].y, bbox[0].z,
-                bbox[0].x, bbox[1].y, bbox[1].z,
-                bbox[1].x, bbox[0].y, bbox[0].z,
-                bbox[1].x, bbox[0].y, bbox[1].z,
-                bbox[1].x, bbox[1].y, bbox[0].z,
-                bbox[1].x, bbox[1].y, bbox[1].z,
-            )
-            loc, ortho_scale = render_camera.camera_fit_coords(render_scene, cos)
-            render_camera.location = loc
-            loc, ortho_scale = render_lamp.camera_fit_coords(render_scene, cos)
-            render_lamp.location = loc
-            render_scene.update()
-
-            bpy.ops.render.render(write_still=True)
-
-            if render_image is None:
-                render_image = bpy.data.images.load(render_scene.render.filepath)
-            else:
-                render_image.reload()
-            pix = tuple(int(r * 255) + int(g * 255) * 256 + int(b * 255) * 256**2 + int(a * 255) * 256**3 for r, g, b, a in zip(*[iter(render_image.pixels)] * 4))  # XXX To be done properly!!!!!!
-            root.preview.image_size = (128, 128)
-            root.preview.image_pixels = pix
-
-            for ob in objects:
-                render_scene.objects.unlink(ob)
-                ob.hide_render = True
-
-        for ob, is_rendered in zip(bpy.data.objects, prev_shown):
-            ob.hide_render = is_rendered
-
-    if do_groups:
-        for grp in bpy.data.groups:
-            if grp in groups_ignored:
-                continue
-            bpy.ops.object.group_instance_add(group=grp.name)
-            grp_ob = next((ob for ob in render_scene.objects if ob.dupli_group and ob.dupli_group.name == grp.name))
-            bbox = (Vector((1e9, 1e9, 1e9)), Vector((-1e9, -1e9, -1e9)))
-            render_scene.update()
-            for ob in grp.objects:
-                object_merge_bbox(bbox, ob, render_camera)
-            # Our bbox has been generated in camera local space, bring it back in world one
-            bbox[0][:] = render_camera.matrix_world * bbox[0]
-            bbox[1][:] = render_camera.matrix_world * bbox[1]
-            cos = (
-                bbox[0].x, bbox[0].y, bbox[0].z,
-                bbox[0].x, bbox[0].y, bbox[1].z,
-                bbox[0].x, bbox[1].y, bbox[0].z,
-                bbox[0].x, bbox[1].y, bbox[1].z,
-                bbox[1].x, bbox[0].y, bbox[0].z,
-                bbox[1].x, bbox[0].y, bbox[1].z,
-                bbox[1].x, bbox[1].y, bbox[0].z,
-                bbox[1].x, bbox[1].y, bbox[1].z,
-            )
-            loc, ortho_scale = render_camera.camera_fit_coords(render_scene, cos)
-            render_camera.location = loc
-            loc, ortho_scale = render_lamp.camera_fit_coords(render_scene, cos)
-            render_lamp.location = loc
-            render_scene.update()
-
-            bpy.ops.render.render(write_still=True)
-
-            if render_image is None:
-                render_image = bpy.data.images.load(render_scene.render.filepath)
-            else:
-                render_image.reload()
-            pix = tuple(int(r * 255) + int(g * 255) * 256 + int(b * 255) * 256**2 + int(a * 255) * 256**3 for r, g, b, a in zip(*[iter(render_image.pixels)] * 4))  # XXX To be done properly!!!!!!
-            grp.preview.image_size = (128, 128)
-            grp.preview.image_pixels = pix
-
-            render_scene.objects.unlink(grp_ob)
-
-    bpy.context.screen.scene = prev_scene
-    render_scene.world = None
-    render_scene.camera = None
-    render_scene.objects.unlink(render_camera)
-    render_scene.objects.unlink(render_lamp)
-    bpy.data.scenes.remove(render_scene)
-    bpy.data.worlds.remove(render_world)
-    bpy.data.objects.remove(render_camera)
-    bpy.data.cameras.remove(render_camera_data)
-    bpy.data.objects.remove(render_lamp)
-    bpy.data.lamps.remove(render_lamp_data)
-    if render_image is not None:
-        render_image.user_clear()
-        bpy.data.images.remove(render_image)
-
-    print("Saving %s..." % bpy.data.filepath)
-    bpy.ops.wm.save_mainfile()
-
-
-def do_clear_previews(do_objects, do_groups):
-    if do_objects:
-        for ob in bpy.data.objects:
-            ob.preview.image_size = (0, 0)
-
-    if do_groups:
-        for grp in bpy.data.groups:
-            grp.preview.image_size = (0, 0)
-
-    print("Saving %s..." % bpy.data.filepath)
-    bpy.ops.wm.save_mainfile()
-
-
-def main():
-    try:
-        import bpy
-    except ImportError:
-        print("This script must run from inside blender")
-        return
-
-    import sys
-    back_argv = sys.argv
-    # Get rid of Blender args!
-    sys.argv = sys.argv[sys.argv.index("--") + 1:]
-
-    import argparse
-    parser = argparse.ArgumentParser(description="Use Blender 

@@ Diff output truncated at 10240 characters. @@




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