[Bf-blender-cvs] [f322362] blender-v2.73-release: Recent fix for SDL2 broke joysticks for SDL1.2
Campbell Barton
noreply at git.blender.org
Tue Jan 6 10:45:05 CET 2015
Commit: f322362363066cd8863938fda33d0667570bb97a
Author: Campbell Barton
Date: Mon Jan 5 20:23:30 2015 +1100
Branches: blender-v2.73-release
https://developer.blender.org/rBf322362363066cd8863938fda33d0667570bb97a
Recent fix for SDL2 broke joysticks for SDL1.2
===================================================================
M source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
===================================================================
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
index e3bc409..daf869e 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
@@ -111,7 +111,11 @@ SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex )
char *videodriver = getenv("SDL_VIDEODRIVER");
BLI_setenv("SDL_VIDEODRIVER", "dummy");
+#if SDL_VERSION_ATLEAST(2, 0, 0)
int success = (SDL_InitSubSystem(SDL_INIT_JOYSTICK) != -1 );
+#else
+ int success = (SDL_InitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO) != -1 );
+#endif
BLI_setenv("SDL_VIDEODRIVER", videodriver);
# endif
@@ -156,7 +160,11 @@ void SCA_Joystick::ReleaseInstance()
/* The video subsystem is required for joystick input to work. However,
* when GHOST is running under SDL, video is freed elsewhere.
* Do this once only. */
+#if SDL_VERSION_ATLEAST(2, 0, 0)
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
+#else
+ SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO);
+#endif
#endif /* WITH_SDL */
}
}
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