[Bf-blender-cvs] [6fab0a4] blender-v2.73-release: Joystick: Suppress add/remove device events
Sergey Sharybin
noreply at git.blender.org
Tue Jan 6 10:44:55 CET 2015
Commit: 6fab0a46437249e384ba1ba8183c21b746fd5e4d
Author: Sergey Sharybin
Date: Wed Dec 31 14:56:42 2014 +0500
Branches: blender-v2.73-release
https://developer.blender.org/rB6fab0a46437249e384ba1ba8183c21b746fd5e4d
Joystick: Suppress add/remove device events
Previously they'll be printed to the console as a totally unknown events
together claim this shouldn't have happened which is just misleading.
===================================================================
M source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
===================================================================
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
index 08f4d97..0033c13 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
@@ -124,6 +124,12 @@ void SCA_Joystick::HandleEvents(void)
SCA_Joystick::m_instance[sdl_event.jball.which]->OnBallMotion(&sdl_event);
break;
#endif
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ case SDL_JOYDEVICEADDED:
+ case SDL_JOYDEVICEREMOVED:
+ /* pass */
+ break;
+#endif
default:
printf("SCA_Joystick::HandleEvents, Unknown SDL event (%d), this should not happen\n", sdl_event.type);
break;
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