[Bf-blender-cvs] [ac26a61] master: Attempt to fix BGE build on windows.

Bastien Montagne noreply at git.blender.org
Thu Feb 26 11:43:37 CET 2015


Commit: ac26a6138552f90eb673a2fb5c081bdeb93f71ba
Author: Bastien Montagne
Date:   Thu Feb 26 11:42:22 2015 +0100
Branches: master
https://developer.blender.org/rBac26a6138552f90eb673a2fb5c081bdeb93f71ba

Attempt to fix BGE build on windows.

Caused by rBb5b359b48f7f35a79b3eec, better to try a full build before pushing that type of commit. :/

===================================================================

M	source/gameengine/GamePlayer/ghost/GPG_Application.cpp

===================================================================

diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 817c04a..204b09a 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -250,9 +250,15 @@ bool GPG_Application::startScreenSaverPreview(
 		int windowWidth = rc.right - rc.left;
 		int windowHeight = rc.bottom - rc.top;
 		STR_String title = "";
-							
+		GHOST_GLSettings glSettings = {0};
+
+		if (stereoVisual) {
+			glSettings.flags |= GHOST_glStereoVisual;
+		}
+		glSettings.numOfAASamples = numOfAASamples;
+
 		m_mainWindow = fSystem->createWindow(title, 0, 0, windowWidth, windowHeight, GHOST_kWindowStateMinimized,
-			GHOST_kDrawingContextTypeOpenGL, stereoVisual, samples);
+		                                     GHOST_kDrawingContextTypeOpenGL, glSettings);
 		if (!m_mainWindow) {
 			printf("error: could not create main window\n");
 			exit(-1);




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