[Bf-blender-cvs] [cc388cc] master: Add Inset Faces to the mesh edit mode toolbar.

Jonathan Williamson noreply at git.blender.org
Tue Feb 24 19:23:09 CET 2015


Commit: cc388ccca449f5513bff688de7346f3efdb3a393
Author: Jonathan Williamson
Date:   Tue Feb 24 12:19:24 2015 -0600
Branches: master
https://developer.blender.org/rBcc388ccca449f5513bff688de7346f3efdb3a393

Add Inset Faces to the mesh edit mode toolbar.

Inset has been missing from the toolbar for a long time, even though it's a fundamental mesh tool. It now lives, happily, alongside Extrude.

===================================================================

M	release/scripts/startup/bl_ui/space_view3d_toolbar.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 3646d21..7087446 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -323,6 +323,7 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, Panel):
         col.menu("VIEW3D_MT_edit_mesh_extrude")
         col.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Region")
         col.operator("view3d.edit_mesh_extrude_individual_move", text="Extrude Individual")
+        col.operator("mesh.inset", text="Inset Faces")
         col.operator("mesh.edge_face_add")
         col.operator("mesh.subdivide")
         col.operator("mesh.loopcut_slide")




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