[Bf-blender-cvs] [a7f5d1d] alembic_pointcache: Simple cache manager panel UI in the scene buttons.

Lukas Tönne noreply at git.blender.org
Mon Feb 23 14:06:38 CET 2015


Commit: a7f5d1d6622b1e8121719c0a5e5b64946b7158bc
Author: Lukas Tönne
Date:   Fri Feb 20 16:27:26 2015 +0100
Branches: alembic_pointcache
https://developer.blender.org/rBa7f5d1d6622b1e8121719c0a5e5b64946b7158bc

Simple cache manager panel UI in the scene buttons.

This is mostly a simple and unintrusive placeholder to have some way of
making caches accessible, but needs some more thought.

===================================================================

M	release/scripts/startup/bl_ui/properties_scene.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py
index facf54d..b6bc279 100644
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@ -402,6 +402,20 @@ class SCENE_PT_simplify(SceneButtonsPanel, Panel):
         col.prop(rd, "simplify_ao_sss", text="AO and SSS")
 
 
+class SCENE_PT_cache_manager(SceneButtonsPanel, Panel):
+    bl_label = "Cache Manager"
+    COMPAT_ENGINES = {'BLENDER_RENDER'}
+
+    def draw(self, context):
+        layout = self.layout
+
+        layout.operator("cachelibrary.new")
+        for cachelib in context.blend_data.cache_libraries:
+            box = layout.box()
+            box.prop(cachelib, "filepath")
+            box.template_ID(cachelib, "group")
+
+
 class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel):
     COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
     _context_path = "scene"




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