[Bf-blender-cvs] [f1a65a9] master: makeScreenshot - adding frame number to the filename
HG1
noreply at git.blender.org
Sat Feb 21 13:21:53 CET 2015
Commit: f1a65a9fabad160900df76fdf98b6cfac6193ad5
Author: HG1
Date: Sat Jun 14 08:30:09 2014 +0100
Branches: master
https://developer.blender.org/rBf1a65a9fabad160900df76fdf98b6cfac6193ad5
makeScreenshot - adding frame number to the filename
===================================================================
M source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
M source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
M source/gameengine/GamePlayer/common/GPC_Canvas.cpp
M source/gameengine/GamePlayer/common/GPC_Canvas.h
===================================================================
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
index 5bb2d58..3a31806 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
@@ -67,6 +67,7 @@ m_frame_rect(rect)
// area boundaries needed for mouse coordinates in Letterbox framing mode
m_area_left = ar->winrct.xmin;
m_area_top = ar->winrct.ymax;
+ m_frame = 1;
glGetIntegerv(GL_VIEWPORT, (GLint *)m_viewport);
}
@@ -350,6 +351,8 @@ void KX_BlenderCanvas::MakeScreenShot(const char *filename)
char path[FILE_MAX];
BLI_strncpy(path, filename, sizeof(path));
BLI_path_abs(path, G.main->name);
+ BLI_path_frame(path, m_frame, 0);
+ m_frame++;
BKE_image_path_ensure_ext_from_imtype(path, im_format.imtype);
/* create and save imbuf */
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
index 917e013..c150af2 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
@@ -210,6 +210,7 @@ private:
RAS_Rect m_area_rect;
int m_area_left;
int m_area_top;
+ int m_frame;
#ifdef WITH_CXX_GUARDEDALLOC
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
index c88d55d..52c4d13 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
@@ -69,6 +69,7 @@ GPC_Canvas::GPC_Canvas(
m_displayarea.m_y1 = 0;
m_displayarea.m_x2 = width;
m_displayarea.m_y2 = height;
+ m_frame = 1;
glGetIntegerv(GL_VIEWPORT, (GLint*)m_viewport);
}
@@ -180,6 +181,8 @@ MakeScreenShot(
char path[FILE_MAX];
BLI_strncpy(path, filename, sizeof(path));
BLI_path_abs(path, G.main->name);
+ BLI_path_frame(path, m_frame, 0);
+ m_frame++;
BKE_image_path_ensure_ext_from_imtype(path, im_format.imtype);
// create and save imbuf
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h
index 338f964..acbea47 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.h
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h
@@ -56,6 +56,8 @@ protected:
/** Rect that defines the area used for rendering,
* relative to the context */
RAS_Rect m_displayarea;
+ /** Frame counter for screenshots */
+ int m_frame;
int m_viewport[4];
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