[Bf-blender-cvs] [a74bd1b] master: Generate correct Cycles node setup for quick smoke "fire" preset.

Thomas Dinges noreply at git.blender.org
Thu Feb 19 00:18:38 CET 2015


Commit: a74bd1bec743ab35418f9b23fa5dce545cd14930
Author: Thomas Dinges
Date:   Thu Feb 19 00:17:21 2015 +0100
Branches: master
https://developer.blender.org/rBa74bd1bec743ab35418f9b23fa5dce545cd14930

Generate correct Cycles node setup for quick smoke "fire" preset.

Patch by Gottfried Hofmann.
Differential Revision: https://developer.blender.org/D1103

===================================================================

M	release/scripts/startup/bl_operators/object_quick_effects.py

===================================================================

diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py
index 495b671..24e471e 100644
--- a/release/scripts/startup/bl_operators/object_quick_effects.py
+++ b/release/scripts/startup/bl_operators/object_quick_effects.py
@@ -388,7 +388,7 @@ class QuickSmoke(Operator):
             links.new(node_add_shader_1.outputs["Shader"],
                     node_out.inputs["Volume"])
 
-            if self.style in {'SMOKE', 'BOTH'}:
+            if self.style in {'SMOKE', 'FIRE', 'BOTH'}:
                 # Smoke
 
                 # Add shader 2




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