[Bf-blender-cvs] [cdc1dab] master: Fix T43685: New pointiness attribute error with auto-smooth enabled
Sergey Sharybin
noreply at git.blender.org
Tue Feb 17 09:50:04 CET 2015
Commit: cdc1dab073a3fd344ff3ca4a2abdcdecbf5e965e
Author: Sergey Sharybin
Date: Tue Feb 17 13:49:11 2015 +0500
Branches: master
https://developer.blender.org/rBcdc1dab073a3fd344ff3ca4a2abdcdecbf5e965e
Fix T43685: New pointiness attribute error with auto-smooth enabled
Simple fix: all vertex attributes should be filled in before split.
===================================================================
M intern/cycles/blender/blender_mesh.cpp
===================================================================
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index b785c59..572d8e8 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -466,6 +466,9 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
generated[i++] = get_float3(v->undeformed_co())*size - loc;
}
+ /* Create needed vertex attributes. */
+ attr_create_pointiness(scene, mesh, b_mesh);
+
/* create faces */
vector<int> nverts(numfaces);
int fi = 0, ti = 0;
@@ -522,7 +525,6 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
*/
attr_create_vertex_color(scene, mesh, b_mesh, nverts);
attr_create_uv_map(scene, mesh, b_mesh, nverts);
- attr_create_pointiness(scene, mesh, b_mesh);
/* for volume objects, create a matrix to transform from object space to
* mesh texture space. this does not work with deformations but that can
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