[Bf-blender-cvs] [2b847d1] master: BGE: Remove translation and rotation constrains subpanel from dynamics type
Jorge Bernal
noreply at git.blender.org
Fri Feb 13 00:06:02 CET 2015
Commit: 2b847d1e6508b1b2da68f5e224305c62e0acf603
Author: Jorge Bernal
Date: Fri Feb 13 00:05:16 2015 +0100
Branches: master
https://developer.blender.org/rB2b847d1e6508b1b2da68f5e224305c62e0acf603
BGE: Remove translation and rotation constrains subpanel from dynamics type
The translation and rotation locks subpanel was not used by dynamic physics type to avoid inestability in the application of forces and/or torques. Therefore it is better to remove it from UI (for dynamics) to avoid misunderstandings.
Reviewers: moguri, dfelinto, campbellbarton
Reviewed By: campbellbarton
Subscribers: panzergame
Differential Revision: https://developer.blender.org/D1090
===================================================================
M release/scripts/startup/bl_ui/properties_game.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 4cb6929..3daf938 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -100,6 +100,7 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel, Panel):
sub.prop(game, "damping", text="Translation", slider=True)
sub.prop(game, "rotation_damping", text="Rotation", slider=True)
+ if physics_type == 'RIGID_BODY':
layout.separator()
split = layout.split()
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