[Bf-blender-cvs] [88e07b1] gooseberry: Slip tool accepts numerical input.
Antony Riakiotakis
noreply at git.blender.org
Fri Feb 6 16:43:18 CET 2015
Commit: 88e07b13974079b0701d34c1504b245126b808ce
Author: Antony Riakiotakis
Date: Fri Feb 6 16:38:32 2015 +0100
Branches: gooseberry
https://developer.blender.org/rB88e07b13974079b0701d34c1504b245126b808ce
Slip tool accepts numerical input.
===================================================================
M source/blender/editors/space_sequencer/sequencer_edit.c
===================================================================
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index d26243c..848fbc8 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -59,6 +59,7 @@
/* for menu/popup icons etc etc*/
+#include "ED_numinput.h"
#include "ED_screen.h"
#include "ED_transform.h"
#include "ED_sequencer.h"
@@ -1270,6 +1271,7 @@ typedef struct SlipData {
bool slow;
int slow_offset; /* offset at the point where offset was turned on */
void *draw_handle;
+ NumInput num_input;
} SlipData;
static void transseq_backup(TransSeq *ts, Sequence *seq)
@@ -1383,6 +1385,13 @@ static int sequencer_slip_invoke(bContext *C, wmOperator *op, const wmEvent *eve
data->trim = MEM_mallocN(num_seq * sizeof(bool), "trimdata_trim");
data->num_seq = num_seq;
+ initNumInput(&data->num_input);
+ data->num_input.idx_max = 0;
+ data->num_input.val_flag[0] |= NUM_NO_FRACTION;
+ data->num_input.unit_sys = USER_UNIT_NONE;
+ data->num_input.unit_type[0] = 0;
+
+
slip_add_sequences_rec(ed->seqbasep, data->seq_array, data->trim, 0, true);
for (i = 0; i < num_seq; i++) {
@@ -1508,47 +1517,83 @@ static int sequencer_slip_exec(bContext *C, wmOperator *op)
}
}
+
+static void sequencer_slip_update_header(Scene *scene, ScrArea *sa, SlipData *data, int offset)
+{
+#define HEADER_LENGTH 40
+ char msg[HEADER_LENGTH];
+
+ if (sa) {
+ if(hasNumInput(&data->num_input)) {
+ char num_str[NUM_STR_REP_LEN];
+ outputNumInput(&data->num_input, num_str, &scene->unit);
+ BLI_snprintf(msg, HEADER_LENGTH, "Trim offset: %s", num_str);
+ }
+ else {
+ BLI_snprintf(msg, HEADER_LENGTH, "Trim offset: %d", offset);
+ }
+ }
+
+ ED_area_headerprint(sa, msg);
+
+#undef HEADER_LENGTH
+}
+
static int sequencer_slip_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
SlipData *data = (SlipData *)op->customdata;
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
+ const bool has_numInput = hasNumInput(&data->num_input);
+ bool handled = true;
+
+ /* Modal numinput active, try to handle numeric inputs first... */
+ if (event->val == KM_PRESS && has_numInput && handleNumInput(C, &data->num_input, event)) {
+ float offset;
+ applyNumInput(&data->num_input, &offset);
+
+ sequencer_slip_update_header(scene, sa, data, (int)offset);
+
+ RNA_int_set(op->ptr, "offset", offset);
+
+ if (sequencer_slip_recursively(scene, data, offset)) {
+ WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+ }
switch (event->type) {
case MOUSEMOVE:
{
- float mouseloc[2];
- int offset;
- int mouse_x;
- View2D *v2d = UI_view2d_fromcontext(C);
-
- if (data->slow) {
- mouse_x = event->mval[0] - data->slow_offset;
- mouse_x *= 0.1f;
- mouse_x += data->slow_offset;
- }
- else {
- mouse_x = event->mval[0];
- }
+ if (!has_numInput) {
+ float mouseloc[2];
+ int offset;
+ int mouse_x;
+ View2D *v2d = UI_view2d_fromcontext(C);
+
+ if (data->slow) {
+ mouse_x = event->mval[0] - data->slow_offset;
+ mouse_x *= 0.1f;
+ mouse_x += data->slow_offset;
+ }
+ else {
+ mouse_x = event->mval[0];
+ }
- /* choose the side based on which side of the playhead the mouse is on */
- UI_view2d_region_to_view(v2d, mouse_x, 0, &mouseloc[0], &mouseloc[1]);
- offset = mouseloc[0] - data->init_mouseloc[0];
+ /* choose the side based on which side of the playhead the mouse is on */
+ UI_view2d_region_to_view(v2d, mouse_x, 0, &mouseloc[0], &mouseloc[1]);
+ offset = mouseloc[0] - data->init_mouseloc[0];
- RNA_int_set(op->ptr, "offset", offset);
+ sequencer_slip_update_header(scene, sa, data, offset);
- if (sa) {
-#define HEADER_LENGTH 40
- char msg[HEADER_LENGTH];
- BLI_snprintf(msg, HEADER_LENGTH, "Trim offset: %d", offset);
-#undef HEADER_LENGTH
- ED_area_headerprint(sa, msg);
- }
+ RNA_int_set(op->ptr, "offset", offset);
- if (sequencer_slip_recursively(scene, data, offset)) {
- WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
+ if (sequencer_slip_recursively(scene, data, offset)) {
+ WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
+ }
}
break;
}
@@ -1605,19 +1650,36 @@ static int sequencer_slip_modal(bContext *C, wmOperator *op, const wmEvent *even
case RIGHTSHIFTKEY:
case LEFTSHIFTKEY:
- if (event->val == KM_PRESS) {
- data->slow = true;
- data->slow_offset = event->mval[0];
- }
- else if (event->val == KM_RELEASE) {
- data->slow = false;
+ if (!has_numInput) {
+ if (event->val == KM_PRESS) {
+ data->slow = true;
+ data->slow_offset = event->mval[0];
+ }
+ else if (event->val == KM_RELEASE) {
+ data->slow = false;
+ }
}
break;
default:
+ handled = false;
break;
}
+ /* Modal numinput inactive, try to handle numeric inputs last... */
+ if (!handled && event->val == KM_PRESS && handleNumInput(C, &data->num_input, event)) {
+ float offset;
+ applyNumInput(&data->num_input, &offset);
+
+ sequencer_slip_update_header(scene, sa, data, (int)offset);
+
+ RNA_int_set(op->ptr, "offset", offset);
+
+ if (sequencer_slip_recursively(scene, data, offset)) {
+ WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
+ }
+ }
+
return OPERATOR_RUNNING_MODAL;
}
More information about the Bf-blender-cvs
mailing list