[Bf-blender-cvs] [3efbb87] gooseberry: Gooseberry: fix multires sculpting not updating normals

Nicholas Bishop noreply at git.blender.org
Fri Feb 6 14:15:18 CET 2015


Commit: 3efbb8777a6a679ee38e8dbb330d1eeab60b4f07
Author: Nicholas Bishop
Date:   Fri Feb 6 14:14:40 2015 +0100
Branches: gooseberry
https://developer.blender.org/rB3efbb8777a6a679ee38e8dbb330d1eeab60b4f07

Gooseberry: fix multires sculpting not updating normals

Looks like just a refactoring mistake in the Gooseberry branch.

===================================================================

M	source/blender/blenkernel/intern/subsurf_ccg.c

===================================================================

diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index c5a2e02..0729778 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -2040,6 +2040,8 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
 	int a;
 	CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
 
+	ccgdm_pbvh_update(ccgdm);
+
 	if (ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
 		if (dm->numTessFaceData) {
 			BKE_pbvh_draw(ccgdm->pbvh, partial_redraw_planes, NULL,




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