[Bf-blender-cvs] [dc98a3b] master: Cleanup: style/spelling
Campbell Barton
noreply at git.blender.org
Sat Dec 12 05:17:06 CET 2015
Commit: dc98a3b0a74b0e91ad424195ce488a9b14f13e73
Author: Campbell Barton
Date: Sat Dec 12 15:10:03 2015 +1100
Branches: master
https://developer.blender.org/rBdc98a3b0a74b0e91ad424195ce488a9b14f13e73
Cleanup: style/spelling
===================================================================
M source/blender/blenkernel/intern/pbvh_bmesh.c
M source/blender/blenlib/intern/task.c
M source/blender/bmesh/operators/bmo_primitive.c
M source/blender/bmesh/tools/bmesh_intersect.c
M source/blender/editors/space_outliner/outliner_tools.c
M source/blender/editors/space_view3d/drawmesh.c
M source/blender/modifiers/intern/MOD_boolean.c
===================================================================
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 93aa107..88dc63d 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -785,8 +785,8 @@ static void long_edge_queue_face_add(
const float len_sq = BM_edge_calc_length_squared(l_iter->e);
if (len_sq > eq_ctx->q->limit_len_squared) {
long_edge_queue_edge_add_recursive(
- eq_ctx, l_iter->radial_next, l_iter,
- len_sq, eq_ctx->q->limit_len);
+ eq_ctx, l_iter->radial_next, l_iter,
+ len_sq, eq_ctx->q->limit_len);
}
#else
long_edge_queue_edge_add(eq_ctx, l_iter->e);
diff --git a/source/blender/blenlib/intern/task.c b/source/blender/blenlib/intern/task.c
index e3d13b4..515da9c 100644
--- a/source/blender/blenlib/intern/task.c
+++ b/source/blender/blenlib/intern/task.c
@@ -646,7 +646,7 @@ static void parallel_range_func(
* \param range_threshold Minimum size of processed range to start using tasks
* (below this, loop is done in main thread only).
* \param use_dynamic_scheduling If \a true, the whole range is divided in a lot of small chunks (of size 32 currently),
- * otehrwise whole range is split in a few big chunks (num_threads * 2 chunks currently).
+ * otherwise whole range is split in a few big chunks (num_threads * 2 chunks currently).
*/
void BLI_task_parallel_range_ex(
int start, int stop,
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index 0ce645f..33681c9 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -933,8 +933,8 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
*
* \param bm The BMesh to operate on.
* \param mat The transform matrix applied to the created cone/cylinder.
- * \param radius_top The size of the top end of the cone/cylynder.
- * \param radius_bottom The size of the bottom end of the cone/cylynder.
+ * \param radius_top The size of the top end of the cone/cylinder.
+ * \param radius_bottom The size of the bottom end of the cone/cylinder.
* \param segments The number of subdivisions in the sides of the cone/cylinder.
* \param cap_ends Whether the ends of the cone/cylinder are filled or not.
* \param oflag The flag to check faces with.
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index d2ab2e4..80b1780 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -859,10 +859,11 @@ static void raycast_callback(void *userdata,
if (
#ifdef USE_KDOPBVH_WATERTIGHT
- isect_ray_tri_watertight_v3(ray->origin, &isect_precalc_x, v0, v1, v2, &dist, NULL))
+ isect_ray_tri_watertight_v3(ray->origin, &isect_precalc_x, v0, v1, v2, &dist, NULL)
#else
- isect_ray_tri_epsilon_v3(ray->origin, ray->direction, v0, v1, v2, &dist, NULL, FLT_EPSILON))
+ isect_ray_tri_epsilon_v3(ray->origin, ray->direction, v0, v1, v2, &dist, NULL, FLT_EPSILON)
#endif
+ )
{
if (dist >= 0.0f) {
#ifdef USE_DUMP
@@ -1516,7 +1517,7 @@ bool BM_mesh_intersect(
#endif /* USE_SEPARATE */
if ((boolean_mode != BMESH_ISECT_BOOLEAN_NONE)) {
- BVHTree *tree_pair[2] = {tree_a, tree_b};
+ BVHTree *tree_pair[2] = {tree_a, tree_b};
/* group vars */
int *groups_array;
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index dd0b29c..e4471ac 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -1292,8 +1292,8 @@ static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
outliner_do_libdata_operation(C, scene, soops, &soops->tree, lib_delete_cb);
WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
- /* Note: no undo possible here really, not 100% sure why... Probably because of library optimisations
- * in undo/redo process? */
+ /* Note: no undo possible here really, not 100% sure why...
+ * Probably because of library optimizations in undo/redo process? */
/* ED_undo_push(C, "Rename"); */
break;
}
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index f6e66ca..5c8c1a4 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -1174,14 +1174,14 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d,
if (glsl || picking) {
/* draw glsl or solid */
dm->drawMappedFacesMat(dm,
- tex_mat_set_material_cb,
- set_face_cb, &data);
+ tex_mat_set_material_cb,
+ set_face_cb, &data);
}
else {
/* draw textured */
dm->drawMappedFacesMat(dm,
- tex_mat_set_texture_cb,
- set_face_cb, &data);
+ tex_mat_set_texture_cb,
+ set_face_cb, &data);
}
GPU_end_object_materials();
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 8379d28..57318e4 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -201,7 +201,8 @@ static DerivedMesh *applyModifier_bmesh(
DM_to_bmesh_ex(dm_other, bm, true);
DM_to_bmesh_ex(dm, bm, true);
- if (1) {
+ /* main bmesh intersection setup */
+ {
/* create tessface & intersect */
const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop);
int tottri;
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