[Bf-blender-cvs] [dc98a3b] master: Cleanup: style/spelling

Campbell Barton noreply at git.blender.org
Sat Dec 12 05:17:06 CET 2015


Commit: dc98a3b0a74b0e91ad424195ce488a9b14f13e73
Author: Campbell Barton
Date:   Sat Dec 12 15:10:03 2015 +1100
Branches: master
https://developer.blender.org/rBdc98a3b0a74b0e91ad424195ce488a9b14f13e73

Cleanup: style/spelling

===================================================================

M	source/blender/blenkernel/intern/pbvh_bmesh.c
M	source/blender/blenlib/intern/task.c
M	source/blender/bmesh/operators/bmo_primitive.c
M	source/blender/bmesh/tools/bmesh_intersect.c
M	source/blender/editors/space_outliner/outliner_tools.c
M	source/blender/editors/space_view3d/drawmesh.c
M	source/blender/modifiers/intern/MOD_boolean.c

===================================================================

diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 93aa107..88dc63d 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -785,8 +785,8 @@ static void long_edge_queue_face_add(
 			const float len_sq = BM_edge_calc_length_squared(l_iter->e);
 			if (len_sq > eq_ctx->q->limit_len_squared) {
 				long_edge_queue_edge_add_recursive(
-						  eq_ctx, l_iter->radial_next, l_iter,
-						  len_sq, eq_ctx->q->limit_len);
+				        eq_ctx, l_iter->radial_next, l_iter,
+				        len_sq, eq_ctx->q->limit_len);
 			}
 #else
 			long_edge_queue_edge_add(eq_ctx, l_iter->e);
diff --git a/source/blender/blenlib/intern/task.c b/source/blender/blenlib/intern/task.c
index e3d13b4..515da9c 100644
--- a/source/blender/blenlib/intern/task.c
+++ b/source/blender/blenlib/intern/task.c
@@ -646,7 +646,7 @@ static void parallel_range_func(
  * \param range_threshold Minimum size of processed range to start using tasks
  *                        (below this, loop is done in main thread only).
  * \param use_dynamic_scheduling If \a true, the whole range is divided in a lot of small chunks (of size 32 currently),
- *                               otehrwise whole range is split in a few big chunks (num_threads * 2 chunks currently).
+ *                               otherwise whole range is split in a few big chunks (num_threads * 2 chunks currently).
  */
 void BLI_task_parallel_range_ex(
         int start, int stop,
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index 0ce645f..33681c9 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -933,8 +933,8 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
  *
  * \param bm The BMesh to operate on.
  * \param mat The transform matrix applied to the created cone/cylinder.
- * \param radius_top The size of the top end of the cone/cylynder.
- * \param radius_bottom The size of the bottom end of the cone/cylynder.
+ * \param radius_top The size of the top end of the cone/cylinder.
+ * \param radius_bottom The size of the bottom end of the cone/cylinder.
  * \param segments The number of subdivisions in the sides of the cone/cylinder.
  * \param cap_ends Whether the ends of the cone/cylinder are filled or not.
  * \param oflag The flag to check faces with.
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index d2ab2e4..80b1780 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -859,10 +859,11 @@ static void raycast_callback(void *userdata,
 
 	if (
 #ifdef USE_KDOPBVH_WATERTIGHT
-		isect_ray_tri_watertight_v3(ray->origin, &isect_precalc_x, v0, v1, v2, &dist, NULL))
+	    isect_ray_tri_watertight_v3(ray->origin, &isect_precalc_x, v0, v1, v2, &dist, NULL)
 #else
-	    isect_ray_tri_epsilon_v3(ray->origin, ray->direction, v0, v1, v2, &dist, NULL, FLT_EPSILON))
+	    isect_ray_tri_epsilon_v3(ray->origin, ray->direction, v0, v1, v2, &dist, NULL, FLT_EPSILON)
 #endif
+	    )
 	{
 		if (dist >= 0.0f) {
 #ifdef USE_DUMP
@@ -1516,7 +1517,7 @@ bool BM_mesh_intersect(
 #endif  /* USE_SEPARATE */
 
 	if ((boolean_mode != BMESH_ISECT_BOOLEAN_NONE)) {
-			BVHTree *tree_pair[2] = {tree_a, tree_b};
+		BVHTree *tree_pair[2] = {tree_a, tree_b};
 
 		/* group vars */
 		int *groups_array;
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index dd0b29c..e4471ac 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -1292,8 +1292,8 @@ static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
 			outliner_do_libdata_operation(C, scene, soops, &soops->tree, lib_delete_cb);
 
 			WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL);
-			/* Note: no undo possible here really, not 100% sure why... Probably because of library optimisations
-			 *       in undo/redo process? */
+			/* Note: no undo possible here really, not 100% sure why...
+			 * Probably because of library optimizations in undo/redo process? */
 			/* ED_undo_push(C, "Rename"); */
 			break;
 		}
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index f6e66ca..5c8c1a4 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -1174,14 +1174,14 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d,
 	if (glsl || picking) {
 		/* draw glsl or solid */
 		dm->drawMappedFacesMat(dm,
-							   tex_mat_set_material_cb,
-							   set_face_cb, &data);
+		                       tex_mat_set_material_cb,
+		                       set_face_cb, &data);
 	}
 	else {
 		/* draw textured */
 		dm->drawMappedFacesMat(dm,
-							   tex_mat_set_texture_cb,
-							   set_face_cb, &data);
+		                       tex_mat_set_texture_cb,
+		                       set_face_cb, &data);
 	}
 
 	GPU_end_object_materials();
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 8379d28..57318e4 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -201,7 +201,8 @@ static DerivedMesh *applyModifier_bmesh(
 			DM_to_bmesh_ex(dm_other, bm, true);
 			DM_to_bmesh_ex(dm, bm, true);
 
-			if (1) {
+			/* main bmesh intersection setup */
+			{
 				/* create tessface & intersect */
 				const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop);
 				int tottri;




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