[Bf-blender-cvs] [8432aac] object_nodes: 'Value' nodes are actually regular function nodes, not pass-type nodes.
Lukas Tönne
noreply at git.blender.org
Thu Dec 10 11:26:30 CET 2015
Commit: 8432aac5f67790ee1b77bea10321fa6c952d7617
Author: Lukas Tönne
Date: Thu Dec 10 11:21:51 2015 +0100
Branches: object_nodes
https://developer.blender.org/rB8432aac5f67790ee1b77bea10321fa6c952d7617
'Value' nodes are actually regular function nodes, not pass-type nodes.
===================================================================
M source/blender/blenvm/compile/bvm_nodegraph.cc
===================================================================
diff --git a/source/blender/blenvm/compile/bvm_nodegraph.cc b/source/blender/blenvm/compile/bvm_nodegraph.cc
index f05bcf8..7d2647d 100644
--- a/source/blender/blenvm/compile/bvm_nodegraph.cc
+++ b/source/blender/blenvm/compile/bvm_nodegraph.cc
@@ -1216,31 +1216,31 @@ static void register_opcode_node_types()
nt = NodeGraph::add_function_node_type("ARG_MESH");
nt->add_output("value", BVM_MESH);
- nt = NodeGraph::add_pass_node_type("VALUE_FLOAT");
+ nt = NodeGraph::add_function_node_type("VALUE_FLOAT");
nt->add_input("value", BVM_FLOAT, 0.0f, INPUT_CONSTANT);
nt->add_output("value", BVM_FLOAT);
- nt = NodeGraph::add_pass_node_type("VALUE_FLOAT3");
+ nt = NodeGraph::add_function_node_type("VALUE_FLOAT3");
nt->add_input("value", BVM_FLOAT3, float3(0.0f, 0.0f, 0.0f), INPUT_CONSTANT);
nt->add_output("value", BVM_FLOAT3);
- nt = NodeGraph::add_pass_node_type("VALUE_FLOAT4");
+ nt = NodeGraph::add_function_node_type("VALUE_FLOAT4");
nt->add_input("value", BVM_FLOAT4, float4(0.0f, 0.0f, 0.0f, 0.0f), INPUT_CONSTANT);
nt->add_output("value", BVM_FLOAT4);
- nt = NodeGraph::add_pass_node_type("VALUE_INT");
+ nt = NodeGraph::add_function_node_type("VALUE_INT");
nt->add_input("value", BVM_INT, 0, INPUT_CONSTANT);
nt->add_output("value", BVM_INT);
- nt = NodeGraph::add_pass_node_type("VALUE_MATRIX44");
+ nt = NodeGraph::add_function_node_type("VALUE_MATRIX44");
nt->add_input("value", BVM_MATRIX44, matrix44::identity(), INPUT_CONSTANT);
nt->add_output("value", BVM_MATRIX44);
- nt = NodeGraph::add_pass_node_type("VALUE_POINTER");
+ nt = NodeGraph::add_function_node_type("VALUE_POINTER");
nt->add_input("value", BVM_POINTER, PointerRNA_NULL, INPUT_CONSTANT);
nt->add_output("value", BVM_POINTER);
- nt = NodeGraph::add_pass_node_type("VALUE_MESH");
+ nt = NodeGraph::add_function_node_type("VALUE_MESH");
nt->add_input("value", BVM_MESH, __empty_mesh__, INPUT_CONSTANT);
nt->add_output("value", BVM_MESH);
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