[Bf-blender-cvs] [57b63e6] object_nodes: Register node trees only after creating associated group types.

Lukas Tönne noreply at git.blender.org
Sun Dec 6 13:44:35 CET 2015


Commit: 57b63e66b54d3e67e98fb78f86b608f4e135d861
Author: Lukas Tönne
Date:   Sat Dec 5 16:42:36 2015 +0100
Branches: object_nodes
https://developer.blender.org/rB57b63e66b54d3e67e98fb78f86b608f4e135d861

Register node trees only after creating associated group types.

That way the node group definition can update the node tree type before.

===================================================================

M	release/scripts/nodes/geometry_nodes.py

===================================================================

diff --git a/release/scripts/nodes/geometry_nodes.py b/release/scripts/nodes/geometry_nodes.py
index dddb68d..a9b691b 100644
--- a/release/scripts/nodes/geometry_nodes.py
+++ b/release/scripts/nodes/geometry_nodes.py
@@ -219,8 +219,8 @@ class GeometryNodesNew(Operator):
 ###############################################################################
 
 def register():
-    bpy.utils.register_module(__name__)
     gnode, ginput, goutput = group_nodes.make_node_group_types("Geometry", GeometryNodeTree, GeometryNodeBase)
+    bpy.utils.register_module(__name__)
 
     node_categories = [
         GeometryNodeCategory("GEO_INPUT", "Input", items=[




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