[Bf-blender-cvs] [5908340] master: OpenSubdiv: Attempt to solve crash on certain GPUs/drivers
Sergey Sharybin
noreply at git.blender.org
Thu Aug 27 11:07:45 CEST 2015
Commit: 5908340f79726335a703d83c1c34e6b612532bc6
Author: Sergey Sharybin
Date: Thu Aug 27 11:04:54 2015 +0200
Branches: master
https://developer.blender.org/rB5908340f79726335a703d83c1c34e6b612532bc6
OpenSubdiv: Attempt to solve crash on certain GPUs/drivers
===================================================================
M intern/opensubdiv/gpu_shader_opensubd_display.glsl
===================================================================
diff --git a/intern/opensubdiv/gpu_shader_opensubd_display.glsl b/intern/opensubdiv/gpu_shader_opensubd_display.glsl
index f0f0bb7..e2574b5 100644
--- a/intern/opensubdiv/gpu_shader_opensubd_display.glsl
+++ b/intern/opensubdiv/gpu_shader_opensubd_display.glsl
@@ -52,6 +52,10 @@ void main()
{
outpt.v.position = modelViewMatrix * position;
outpt.v.normal = normalize(normalMatrix * normal);
+ /* Some compilers expects gl_Position to be written.
+ * It's not needed once we explicitly switch to GLSL 1.40 or above.
+ */
+ gl_Position = outpt.v.position;
}
#endif /* VERTEX_SHADER */
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