[Bf-blender-cvs] [fdc8b12] master: Cleanup: whitespace, unused var

Campbell Barton noreply at git.blender.org
Thu Aug 6 05:11:06 CEST 2015


Commit: fdc8b127268677dff61732f290d913af0904c6d0
Author: Campbell Barton
Date:   Thu Aug 6 12:34:31 2015 +1000
Branches: master
https://developer.blender.org/rBfdc8b127268677dff61732f290d913af0904c6d0

Cleanup: whitespace, unused var

===================================================================

M	source/blender/blenkernel/BKE_cloth.h
M	source/blender/blenkernel/intern/customdata.c
M	source/blender/blenkernel/intern/tracking_solver.c
M	source/blender/bmesh/bmesh_class.h
M	source/blender/bmesh/intern/bmesh_walkers_impl.c
M	source/blender/collada/ArmatureImporter.cpp
M	source/blender/editors/interface/interface_widgets.c
M	source/blender/editors/sculpt_paint/paint_mask.c
M	source/blender/editors/util/numinput.c
M	source/blender/gpu/intern/gpu_buffers.c
M	source/blender/imbuf/IMB_imbuf.h
M	source/blender/makesrna/intern/rna_ID.c
M	source/blender/makesrna/intern/rna_modifier.c
M	source/blender/makesrna/intern/rna_scene.c
M	source/blender/makesrna/intern/rna_test.c
M	source/blender/modifiers/intern/MOD_subsurf.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index b8ac6af..28de270 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -169,7 +169,7 @@ typedef enum {
 	CLOTH_SIMSETTINGS_FLAG_TEARING = ( 1 << 4 ),// true if tearing is enabled
 	CLOTH_SIMSETTINGS_FLAG_SCALING = ( 1 << 8 ), /* is advanced scaling active? */
 	CLOTH_SIMSETTINGS_FLAG_CCACHE_EDIT = (1 << 12),	/* edit cache in editmode */
-    CLOTH_SIMSETTINGS_FLAG_NO_SPRING_COMPRESS = (1 << 13), /* don't allow spring compression */
+	CLOTH_SIMSETTINGS_FLAG_NO_SPRING_COMPRESS = (1 << 13), /* don't allow spring compression */
 	CLOTH_SIMSETTINGS_FLAG_SEW = (1 << 14), /* pull ends of loose edges together */
 } CLOTH_SIMSETTINGS_FLAGS;
 
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 7593ea1..6947e9c 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -2142,7 +2142,8 @@ void CustomData_copy_elements(int type, void *src_data_ofs, void *dst_data_ofs,
 static void CustomData_copy_data_layer(
         const CustomData *source, CustomData *dest,
         int src_i, int dst_i,
-        int src_index, int dst_index, int count) {
+        int src_index, int dst_index, int count)
+{
 	const LayerTypeInfo *typeInfo;
 	int src_offset;
 	int dst_offset;
diff --git a/source/blender/blenkernel/intern/tracking_solver.c b/source/blender/blenkernel/intern/tracking_solver.c
index d5e2f24..fbabda8 100644
--- a/source/blender/blenkernel/intern/tracking_solver.c
+++ b/source/blender/blenkernel/intern/tracking_solver.c
@@ -368,8 +368,8 @@ MovieReconstructContext *BKE_tracking_reconstruction_context_new(MovieClip *clip
 		(tracking->settings.reconstruction_flag & TRACKING_USE_KEYFRAME_SELECTION) != 0;
 
 	tracking_cameraIntrinscisOptionsFromTracking(tracking,
-                                                 width, height,
-                                                 &context->camera_intrinsics_options);
+	                                             width, height,
+	                                             &context->camera_intrinsics_options);
 
 	context->tracks_map = tracks_map_new(context->object_name, context->is_camera, num_tracks, 0);
 
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index ada0fab..57107ed 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -284,22 +284,26 @@ enum {
 	BM_ELEM_SELECT  = (1 << 0),
 	BM_ELEM_HIDDEN  = (1 << 1),
 	BM_ELEM_SEAM    = (1 << 2),
-	BM_ELEM_SMOOTH  = (1 << 3), /* used for faces and edges, note from the user POV,
-                                 * this is a sharp edge when disabled */
-
-	BM_ELEM_TAG     = (1 << 4), /* internal flag, used for ensuring correct normals
-                                 * during multires interpolation, and any other time
-                                 * when temp tagging is handy.
-                                 * always assume dirty & clear before use. */
+	/**
+	 * used for faces and edges, note from the user POV,
+	 * this is a sharp edge when disabled */
+	BM_ELEM_SMOOTH  = (1 << 3),
+	/**
+	 * internal flag, used for ensuring correct normals
+	 * during multires interpolation, and any other time
+	 * when temp tagging is handy.
+	 * always assume dirty & clear before use. */
+	BM_ELEM_TAG     = (1 << 4),
 
 	BM_ELEM_DRAW    = (1 << 5), /* edge display */
 
 	/* spare tag, assumed dirty, use define in each function to name based on use */
 	// _BM_ELEM_TAG_ALT = (1 << 6),  // UNUSED
-
-	BM_ELEM_INTERNAL_TAG = (1 << 7) /* for low level internal API tagging,
-                                     * since tools may want to tag verts and
-                                     * not have functions clobber them */
+	/**
+	 * for low level internal API tagging,
+	 * since tools may want to tag verts and
+	 * not have functions clobber them */
+	BM_ELEM_INTERNAL_TAG = (1 << 7),
 };
 
 struct BPy_BMGeneric;
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c
index 3057454..28c3deb 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_impl.c
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -1672,7 +1672,7 @@ static BMWalker bmw_ConnectedVertexWalker_Type = {
 BMWalker *bm_walker_types[] = {
 	&bmw_VertShellWalker_Type,          /* BMW_VERT_SHELL */
 	&bmw_LoopShellWalker_Type,          /* BMW_LOOP_SHELL */
-    &bmw_LoopShellWireWalker_Type,      /* BMW_LOOP_SHELL_WIRE */
+	&bmw_LoopShellWireWalker_Type,      /* BMW_LOOP_SHELL_WIRE */
 	&bmw_FaceShellWalker_Type,          /* BMW_FACE_SHELL */
 	&bmw_EdgeLoopWalker_Type,           /* BMW_EDGELOOP */
 	&bmw_FaceLoopWalker_Type,           /* BMW_FACELOOP */
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index bccaf4e..6ddce75 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -65,7 +65,7 @@ static EditBone *get_edit_bone(bArmature * armature, char *name) {
 
 
 ArmatureImporter::ArmatureImporter(UnitConverter *conv, MeshImporterBase *mesh, Scene *sce, const ImportSettings *import_settings) :
-    import_settings(import_settings),
+	import_settings(import_settings),
 	unit_converter(conv),
 	TransformReader(conv), 
 	scene(sce), 
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 253f461..b98a29c 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -975,7 +975,7 @@ float UI_text_clip_middle_ex(
 	float strwidth;
 
 	/* Add some epsilon to OK width, avoids 'ellipsing' text that nearly fits!
-     * Better to have a small piece of the last char cut out, than two remaining chars replaced by an allipsis... */
+	 * Better to have a small piece of the last char cut out, than two remaining chars replaced by an allipsis... */
 	okwidth += 1.0f + UI_DPI_FAC;
 
 	BLI_assert(str[0]);
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 2254bc9..118f3a7 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -69,7 +69,7 @@
 
 static EnumPropertyItem mode_items[] = {
 	{PAINT_MASK_FLOOD_VALUE, "VALUE", 0, "Value", "Set mask to the level specified by the 'value' property"},
-    {PAINT_MASK_FLOOD_VALUE_INVERSE, "VALUE_INVERSE", 0, "Value Inverted", "Set mask to the level specified by the inverted 'value' property"},
+	{PAINT_MASK_FLOOD_VALUE_INVERSE, "VALUE_INVERSE", 0, "Value Inverted", "Set mask to the level specified by the inverted 'value' property"},
 	{PAINT_MASK_INVERT, "INVERT", 0, "Invert", "Invert the mask"},
 	{0}};
 
diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c
index effb45a..d2bc8bc 100644
--- a/source/blender/editors/util/numinput.c
+++ b/source/blender/editors/util/numinput.c
@@ -365,9 +365,10 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
 			ascii[0] = '.';
 			utf8_buf = ascii;
 			break;
-#if 0  /* Those keys are not directly accessible in all layouts, preventing to generate matching events.
-        * So we use a hack (ascii value) instead, see below.
-        */
+#if 0
+		/* Those keys are not directly accessible in all layouts, preventing to generate matching events.
+		 * So we use a hack (ascii value) instead, see below.
+		 */
 		case EQUALKEY:
 		case PADASTERKEY:
 			if (!(n->flag & NUM_EDIT_FULL)) {
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index e0d0ef9..d15610f 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -1610,26 +1610,26 @@ static GPUBuffer *gpu_get_grid_buffer(int gridsize, GLenum *index_type, unsigned
 
 #define FILL_FAST_BUFFER(type_) \
 { \
-    type_ *buffer; \
-    buffers->index_buf_fast = GPU_buffer_alloc(sizeof(type_) * 6 * totgrid, false); \
-    buffer = GPU_buffer_lock(buffers->index_buf_fast, GPU_BINDING_INDEX); \
-    if (buffer) { \
-        int i; \
-        for (i = 0; i < totgrid; i++) { \
-            int currentquad = i * 6; \
-            buffer[currentquad]     = i * gridsize * gridsize + gridsize - 1; \
-            buffer[currentquad + 1] = i * gridsize * gridsize; \
-            buffer[currentquad + 2] = (i + 1) * gridsize * gridsize - gridsize; \
-            buffer[currentquad + 3] = (i + 1) * gridsize * gridsize - 1; \
-            buffer[currentquad + 4] = i * gridsize * gridsize + gridsize - 1; \
-            buffer[currentquad + 5] = (i + 1) * gridsize * gridsize - gridsize; \
-        } \
-        GPU_buffer_unlock(buffers->index_buf_fast, GPU_BINDING_INDEX); \
+	type_ *buffer; \
+	buffers->index_buf_fast = GPU_buffer_alloc(sizeof(type_) * 6 * totgrid, false); \
+	buffer = GPU_buffer_lock(buffers->index_buf_fast, GPU_BINDING_INDEX); \
+	if (buffer) { \
+		int i; \
+		for (i = 0; i < totgrid; i++) { \
+			int currentquad = i * 6; \
+			buffer[currentquad]     = i * gridsize * gridsize + gridsize - 1; \
+			buffer[currentquad + 1] = i * gridsize * gridsize; \
+			buffer[currentquad + 2] = (i + 1) * gridsize * gridsize - gridsize; \
+			buffer[currentquad + 3] = (i + 1) * gridsize * gridsize - 1; \
+			buffer[currentquad + 4] = i * gridsize * gridsize + gridsize - 1; \
+			buffer[currentquad + 5] = (i + 1) * gridsize * gridsize - gridsize; \
+		} \
+		GPU_buffer_unlock(buffers->index_buf_fast, GPU_BINDING_INDEX); \
 	} \
 	else { \
-        GPU_buffer_free(buffers->index_buf_fast); \
-        buffers->index_buf_fast = NULL; \
-    } \
+		GPU_buffer_free(buffers->index_buf_fast); \
+		buffers->index_buf_fast = NULL; \
+	} \
 } (void)0
 
 GPU_PBVH_Buffers *GPU_build_grid_pbvh_buffers(int *grid_indices, int totgrid,
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 2a97609..77e8601 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -227,7 +227,7 @@ t

@@ Diff output truncated at 10240 characters. @@




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