[Bf-blender-cvs] [00857be] master: Fix T45649: Adding Point Density Texture to World Color Crashes Blender.
Kévin Dietrich
noreply at git.blender.org
Sun Aug 2 23:45:25 CEST 2015
Commit: 00857bec5299a0b3243779616b79581e8d6e13a2
Author: Kévin Dietrich
Date: Sun Aug 2 23:46:38 2015 +0200
Branches: master
https://developer.blender.org/rB00857bec5299a0b3243779616b79581e8d6e13a2
Fix T45649: Adding Point Density Texture to World Color Crashes Blender.
Crash was caused by missing field in NodeShaderTexPointDensity.
Committed with @dingto blessings.
===================================================================
M source/blender/makesdna/DNA_node_types.h
===================================================================
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 17b0dbc..32f766e 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -795,6 +795,7 @@ typedef struct NodeShaderVectTransform {
} NodeShaderVectTransform;
typedef struct NodeShaderTexPointDensity {
+ NodeTexBase base;
short point_source, pad;
int particle_system;
float radius;
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