[Bf-blender-cvs] [bbc652a] cycles_kernel_split: [BCYCLES-209] Refactor : rename variables sd_shadow -> sd_DL_shadow
varunsundar08
noreply at git.blender.org
Wed Apr 15 17:37:12 CEST 2015
Commit: bbc652a3b90f07d6da1810f9b7f9bbd674e00ec2
Author: varunsundar08
Date: Sun Apr 12 03:13:00 2015 +0530
Branches: cycles_kernel_split
https://developer.blender.org/rBbbc652a3b90f07d6da1810f9b7f9bbd674e00ec2
[BCYCLES-209] Refactor : rename variables sd_shadow -> sd_DL_shadow
===================================================================
M intern/cycles/device/device_opencl.cpp
M intern/cycles/kernel/kernel_DataInit.cl
===================================================================
diff --git a/intern/cycles/device/device_opencl.cpp b/intern/cycles/device/device_opencl.cpp
index 29cd5ac..3fe608b 100644
--- a/intern/cycles/device/device_opencl.cpp
+++ b/intern/cycles/device/device_opencl.cpp
@@ -402,9 +402,6 @@ public:
cl_mem Ray_coop;
cl_mem PathState_coop;
cl_mem Intersection_coop;
- cl_mem ShaderData_coop;
- cl_mem ShaderData_coop_DL;
- cl_mem ShaderData_coop_shadow;
/* KernelGlobals buffer */
cl_mem kgbuffer;
@@ -415,55 +412,55 @@ public:
/* global buffers of each member of ShaderData */
cl_mem P_sd;
- cl_mem P_sd_shadow;
+ cl_mem P_sd_DL_shadow;
cl_mem N_sd;
- cl_mem N_sd_shadow;
+ cl_mem N_sd_DL_shadow;
cl_mem Ng_sd;
- cl_mem Ng_sd_shadow;
+ cl_mem Ng_sd_DL_shadow;
cl_mem I_sd;
- cl_mem I_sd_shadow;
+ cl_mem I_sd_DL_shadow;
cl_mem shader_sd;
- cl_mem shader_sd_shadow;
+ cl_mem shader_sd_DL_shadow;
cl_mem flag_sd;
- cl_mem flag_sd_shadow;
+ cl_mem flag_sd_DL_shadow;
cl_mem prim_sd;
- cl_mem prim_sd_shadow;
+ cl_mem prim_sd_DL_shadow;
cl_mem type_sd;
- cl_mem type_sd_shadow;
+ cl_mem type_sd_DL_shadow;
cl_mem u_sd;
- cl_mem u_sd_shadow;
+ cl_mem u_sd_DL_shadow;
cl_mem v_sd;
- cl_mem v_sd_shadow;
+ cl_mem v_sd_DL_shadow;
cl_mem object_sd;
- cl_mem object_sd_shadow;
+ cl_mem object_sd_DL_shadow;
cl_mem time_sd;
- cl_mem time_sd_shadow;
+ cl_mem time_sd_DL_shadow;
cl_mem ray_length_sd;
- cl_mem ray_length_sd_shadow;
+ cl_mem ray_length_sd_DL_shadow;
cl_mem ray_depth_sd;
- cl_mem ray_depth_sd_shadow;
+ cl_mem ray_depth_sd_DL_shadow;
cl_mem transparent_depth_sd;
- cl_mem transparent_depth_sd_shadow;
+ cl_mem transparent_depth_sd_DL_shadow;
#ifdef __RAY_DIFFERENTIALS__
cl_mem dP_sd,dI_sd;
- cl_mem dP_sd_shadow, dI_sd_shadow;
+ cl_mem dP_sd_DL_shadow, dI_sd_DL_shadow;
cl_mem du_sd, dv_sd;
- cl_mem du_sd_shadow, dv_sd_shadow;
+ cl_mem du_sd_DL_shadow, dv_sd_DL_shadow;
#endif
#ifdef __DPDU__
cl_mem dPdu_sd, dPdv_sd;
- cl_mem dPdu_sd_shadow, dPdv_sd_shadow;
+ cl_mem dPdu_sd_DL_shadow, dPdv_sd_DL_shadow;
#endif
cl_mem closure_sd;
- cl_mem closure_sd_shadow;
+ cl_mem closure_sd_DL_shadow;
cl_mem num_closure_sd;
- cl_mem num_closure_sd_shadow;
+ cl_mem num_closure_sd_DL_shadow;
cl_mem randb_closure_sd;
- cl_mem randb_closure_sd_shadow;
+ cl_mem randb_closure_sd_DL_shadow;
cl_mem ray_P_sd;
- cl_mem ray_P_sd_shadow;
+ cl_mem ray_P_sd_DL_shadow;
cl_mem ray_dP_sd;
- cl_mem ray_dP_sd_shadow;
+ cl_mem ray_dP_sd_DL_shadow;
/* Global memory required for shadow blocked and accum_radiance */
cl_mem BSDFEval_coop;
@@ -653,61 +650,61 @@ public:
sd_DL_shadow = NULL;
P_sd = NULL;
- P_sd_shadow = NULL;
+ P_sd_DL_shadow = NULL;
N_sd = NULL;
- N_sd_shadow = NULL;
+ N_sd_DL_shadow = NULL;
Ng_sd = NULL;
- Ng_sd_shadow = NULL;
+ Ng_sd_DL_shadow = NULL;
I_sd = NULL;
- I_sd_shadow = NULL;
+ I_sd_DL_shadow = NULL;
shader_sd = NULL;
- shader_sd_shadow = NULL;
+ shader_sd_DL_shadow = NULL;
flag_sd = NULL;
- flag_sd_shadow = NULL;
+ flag_sd_DL_shadow = NULL;
prim_sd = NULL;
- prim_sd_shadow = NULL;
+ prim_sd_DL_shadow = NULL;
type_sd = NULL;
- type_sd_shadow = NULL;
+ type_sd_DL_shadow = NULL;
u_sd = NULL;
- u_sd_shadow = NULL;
+ u_sd_DL_shadow = NULL;
v_sd = NULL;
- v_sd_shadow = NULL;
+ v_sd_DL_shadow = NULL;
object_sd = NULL;
- object_sd_shadow = NULL;
+ object_sd_DL_shadow = NULL;
time_sd = NULL;
- time_sd_shadow = NULL;
+ time_sd_DL_shadow = NULL;
ray_length_sd = NULL;
- ray_length_sd_shadow = NULL;
+ ray_length_sd_DL_shadow = NULL;
ray_depth_sd = NULL;
- ray_depth_sd_shadow = NULL;
+ ray_depth_sd_DL_shadow = NULL;
transparent_depth_sd = NULL;
- transparent_depth_sd_shadow = NULL;
+ transparent_depth_sd_DL_shadow = NULL;
#ifdef __RAY_DIFFERENTIALS__
dP_sd = NULL;
dI_sd = NULL;
- dP_sd_shadow = NULL;
- dI_sd_shadow = NULL;
+ dP_sd_DL_shadow = NULL;
+ dI_sd_DL_shadow = NULL;
du_sd = NULL;
dv_sd = NULL;
- du_sd_shadow = NULL;
- dv_sd_shadow = NULL;
+ du_sd_DL_shadow = NULL;
+ dv_sd_DL_shadow = NULL;
#endif
#ifdef __DPDU__
dPdu_sd = NULL;
dPdv_sd = NULL;
- dPdu_sd_shadow = NULL;
- dPdv_sd_shadow = NULL;
+ dPdu_sd_DL_shadow = NULL;
+ dPdv_sd_DL_shadow = NULL;
#endif
closure_sd = NULL;
- closure_sd_shadow = NULL;
+ closure_sd_DL_shadow = NULL;
num_closure_sd = NULL;
- num_closure_sd_shadow = NULL;
+ num_closure_sd_DL_shadow = NULL;
randb_closure_sd = NULL;
- randb_closure_sd_shadow = NULL;
+ randb_closure_sd_DL_shadow = NULL;
ray_P_sd = NULL;
- ray_P_sd_shadow = NULL;
+ ray_P_sd_DL_shadow = NULL;
ray_dP_sd = NULL;
- ray_dP_sd_shadow = NULL;
+ ray_dP_sd_DL_shadow = NULL;
rng_coop = NULL;
throughput_coop = NULL;
@@ -716,9 +713,6 @@ public:
Ray_coop = NULL;
PathState_coop = NULL;
Intersection_coop = NULL;
- ShaderData_coop = NULL;
- ShaderData_coop_DL = NULL;
- ShaderData_coop_shadow = NULL;
ray_state = NULL;
AOAlpha_coop = NULL;
@@ -1843,161 +1837,161 @@ public:
if(P_sd != NULL)
clReleaseMemObject(P_sd);
- if(P_sd_shadow != NULL)
- clReleaseMemObject(P_sd_shadow);
+ if(P_sd_DL_shadow != NULL)
+ clReleaseMemObject(P_sd_DL_shadow);
if(N_sd != NULL)
clReleaseMemObject(N_sd);
- if(N_sd_shadow != NULL)
- clReleaseMemObject(N_sd_shadow);
+ if(N_sd_DL_shadow != NULL)
+ clReleaseMemObject(N_sd_DL_shadow);
if(Ng_sd != NULL)
clReleaseMemObject(Ng_sd);
- if(Ng_sd_shadow != NULL)
- clReleaseMemObject(Ng_sd_shadow);
+ if(Ng_sd_DL_shadow != NULL)
+ clReleaseMemObject(Ng_sd_DL_shadow);
if(I_sd != NULL)
clReleaseMemObject(I_sd);
- if(I_sd_shadow != NULL)
- clReleaseMemObject(I_sd_shadow);
+ if(I_sd_DL_shadow != NULL)
+ clReleaseMemObject(I_sd_DL_shadow);
if(shader_sd != NULL)
clReleaseMemObject(shader_sd);
- if(shader_sd_shadow != NULL)
- clReleaseMemObject(shader_sd_shadow);
+ if(shader_sd_DL_shadow != NULL)
+ clReleaseMemObject(shader_sd_DL_shadow);
if(flag_sd != NULL)
clReleaseMemObject(flag_sd);
- if(flag_sd_shadow != NULL)
- clReleaseMemObject(flag_sd_shadow);
+ if(flag_sd_DL_shadow != NULL)
+ clReleaseMemObject(flag_sd_DL_shadow);
if(prim_sd != NULL)
clReleaseMemObject(prim_sd);
- if(prim_sd_shadow != NULL)
- clReleaseMemObject(prim_sd_shadow);
+ if(prim_sd_DL_shadow != NULL)
+ clReleaseMemObject(prim_sd_DL_shadow);
if(type_sd != NULL)
clReleaseMemObject(type_sd);
- if(type_sd_shadow != NULL)
- clReleaseMemObject(type_sd_shadow);
+ if(type_sd_DL_shadow != NULL)
+ clReleaseMemObject(type_sd_DL_shadow);
if(u_sd != NULL)
clReleaseMemObject(u_sd);
- if(u_sd_shadow != NULL)
- clReleaseMemObject(u_sd_shadow);
+ if(u_sd_DL_shadow != NULL)
+ clReleaseMemObject(u_sd_DL_shadow);
if(v_sd != NULL)
clReleaseMemObject(v_sd);
- if(v_sd_shadow != NULL)
- clReleaseMemObject(v_sd_shadow);
+ if(v_sd_DL_shadow != NULL)
+ clReleaseMemObject(v_sd_DL_shadow);
if(object_sd != NULL)
clReleaseMemObject(object_sd);
- if(object_sd_shadow != NULL)
- clReleaseMemObject(object_sd_shadow);
+ if(object_sd_DL_shadow != NULL)
+ clReleaseMemObject(object_sd_DL_shadow);
if(time_sd != NULL)
clReleaseMemObject(time_sd);
- if(time_sd_shadow != NULL)
- clReleaseMemObject(time_sd_shadow);
+ if(time_sd_DL_shadow != NULL)
+ clReleaseMemObject(time_sd_DL_shadow);
if(ray_length_sd != NULL)
clReleaseMemObject(ray_length_sd);
- if(ray_length_sd_shadow != NULL)
- clReleaseMemObject(ray_length_sd_shadow);
+ if(ray_length_sd_DL_shadow != NULL)
+ clReleaseMemObject(ray_length_sd_DL_shadow);
if(ray_depth_sd != NULL)
clReleaseMemObject(ray_depth_sd);
- if(ray_depth_sd_shadow != NULL)
- clReleaseMemObject(ray_depth_sd_shadow);
+ if(ray_depth_sd_DL_shadow != NULL)
+ clReleaseMemObject(ray_depth_sd_DL_shadow);
if(transparent_depth_sd != NULL)
clReleaseMemObject(transparent_depth_sd);
- if(transparent_depth_sd_shadow != NULL)
- clReleaseMemObject(transparent_depth_sd_shadow);
+ if(transparent_depth_sd_DL_shadow != NULL)
+ clReleaseMemObject(transparent_depth_sd_DL_shadow);
#ifdef __RAY_DIFFERENTIALS__
if(dP_sd != NULL)
clReleaseMemObject(dP_sd);
- if(dP_sd_shadow != NULL)
- clReleaseMemObject(dP_sd_shadow);
+ if(dP_sd_DL_shadow != NULL)
+ clReleaseMemObject(dP_sd_DL_shadow);
if(dI_sd != NULL)
clReleaseMemObject(dI_sd);
- if(dI_sd_shadow != NULL)
- clReleaseMemObject(dI_sd_shadow);
+ if(dI_sd_DL_shadow != NULL)
+ clReleaseMemObject(dI_sd_DL_shadow);
if(du_sd != NULL)
clReleaseMemObject(du_sd);
- if(du_sd_shadow != NULL)
- clReleaseMemObject(du_sd_shadow);
+ if(du_sd_DL_shadow != NULL)
+ clReleaseMemObject(du_sd_DL_shadow);
if(dv_sd != NULL)
clReleaseMemObject(dv_sd);
- if(dv_sd_shadow != NULL)
- clReleaseMemObject(dv_sd_shadow);
+ if(dv_sd_DL_shadow != NULL)
+ clReleaseMemObject(dv_sd_DL_shadow);
#endif
#ifdef __DPDU__
if(dPdu_sd != NULL)
clReleaseMemObject(dPdu_sd);
- if(dPdu_sd_shadow != NULL)
- clReleaseMemObject(dPdu_sd_shadow);
+ if(dPdu_sd_DL_shadow != NULL)
+ clReleaseMemObject(dPdu_sd_DL_shadow);
if(dPdv_sd != NULL)
clReleaseMemObject(dPdv_sd);
- if(dPdv_sd_shadow != NULL)
- clReleaseMemObject(dPdv_sd_shadow);
+ if(dPdv_sd_DL_shadow != NULL)
+ clReleaseMemObject(dPdv_sd_DL_shadow);
#endif
if(closure_sd != NULL)
clReleaseMemObject(closure_sd);
- if(closure_sd_shadow != NULL)
- clReleaseMemObject(closure_sd_shadow);
+ if(closure_sd_DL_shadow != NULL)
+ clReleaseMemObject(closure_sd_DL_shadow);
if(num_closure_sd != NULL)
clReleaseMemObject(num_closure_sd);
- if(num_closure_sd_shadow != NULL)
- clReleaseMemObject(num_closure_sd_shadow);
+ if(num_closure_sd_DL_shadow != NULL)
+ clReleaseMemObject(num_closure_sd_DL_shadow);
if(randb_closure_sd != NULL)
clReleaseMemObject(randb_closure_sd);
- if(randb_closure_sd_shadow != NULL)
- clReleaseMemObject(randb_closure_sd_shadow);
+ if(randb_closure_sd_DL_shadow != NULL)
+ clReleaseMemObject(randb_closure_sd_DL_shadow);
if(ray_P_sd != NULL)
clReleaseMemObject(ray_P_sd);
- if(ray_P_sd_shadow != NULL)
- clReleaseMemObject(ray_P_sd_shadow
@@ Diff output truncated at 10240 characters. @@
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