[Bf-blender-cvs] [9a711f9] master: typo in last commit

Campbell Barton noreply at git.blender.org
Wed Apr 15 07:34:32 CEST 2015


Commit: 9a711f98a7f55a2534f1f6fe3756914d8f7f8861
Author: Campbell Barton
Date:   Wed Apr 15 15:34:06 2015 +1000
Branches: master
https://developer.blender.org/rB9a711f98a7f55a2534f1f6fe3756914d8f7f8861

typo in last commit

===================================================================

M	source/blender/editors/sculpt_paint/sculpt.c

===================================================================

diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 411ccef..b14fbc4 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -328,7 +328,7 @@ static int sculpt_stroke_dynamic_topology(const SculptSession *ss,
 	         * dynamic-topology */
 	        !(brush->flag & BRUSH_ANCHORED) &&
 	        !(brush->flag & BRUSH_DRAG_DOT) &&
-        
+
 	        (!ELEM(brush->sculpt_tool,
 	               /* These brushes, as currently coded, cannot
 	                * support dynamic topology */
@@ -1700,7 +1700,7 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
 	int n;
 
 	/* vars for handling projection when calculating the pinch vector.
-	 * Use surface normal for 'v_proj',s o the vertices are pinched towards a line instead of a single point.
+	 * Use surface normal for 'pinch_proj', so the vertices are pinched towards a line instead of a single point.
 	 * Without this we get a 'flat' surface surrounding the pinch */
 	const float  *pinch_proj = ss->cache->sculpt_normal_symm;
 	const float   pinch_proj_len_sq = len_squared_v3(pinch_proj);




More information about the Bf-blender-cvs mailing list