[Bf-blender-cvs] [c56c493] master: BLF: use regular unsigned int's
Campbell Barton
noreply at git.blender.org
Wed Apr 8 02:39:24 CEST 2015
Commit: c56c493cf403b63ec46b90023cdc8137275a310f
Author: Campbell Barton
Date: Wed Apr 8 10:29:37 2015 +1000
Branches: master
https://developer.blender.org/rBc56c493cf403b63ec46b90023cdc8137275a310f
BLF: use regular unsigned int's
So GL isnt needed to include BLF types.
===================================================================
M source/blender/blenfont/intern/blf_internal_types.h
===================================================================
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index da756d6..1404b9d 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -48,7 +48,7 @@ typedef struct GlyphCacheBLF {
struct GlyphBLF *glyph_ascii_table[256];
/* texture array, to draw the glyphs. */
- GLuint *textures;
+ unsigned int *textures;
/* size of the array. */
unsigned int ntex;
@@ -103,7 +103,7 @@ typedef struct GlyphBLF {
int advance_i;
/* texture id where this glyph is store. */
- GLuint tex;
+ unsigned int tex;
/* position inside the texture where this glyph is store. */
int xoff;
More information about the Bf-blender-cvs
mailing list