[Bf-blender-cvs] [334430e] cycles_point_density: Cycles point density: Support for OSL backend
Sergey Sharybin
noreply at git.blender.org
Mon Apr 6 20:35:54 CEST 2015
Commit: 334430e1c06fb6f3f51aa442fd100c053363c329
Author: Sergey Sharybin
Date: Mon Apr 6 23:28:40 2015 +0500
Branches: cycles_point_density
https://developer.blender.org/rB334430e1c06fb6f3f51aa442fd100c053363c329
Cycles point density: Support for OSL backend
===================================================================
M intern/cycles/kernel/shaders/CMakeLists.txt
A intern/cycles/kernel/shaders/node_voxel_texture.osl
M intern/cycles/render/nodes.cpp
===================================================================
diff --git a/intern/cycles/kernel/shaders/CMakeLists.txt b/intern/cycles/kernel/shaders/CMakeLists.txt
index 0b735ed..8193146 100644
--- a/intern/cycles/kernel/shaders/CMakeLists.txt
+++ b/intern/cycles/kernel/shaders/CMakeLists.txt
@@ -74,6 +74,7 @@ set(SRC_OSL
node_vector_transform.osl
node_velvet_bsdf.osl
node_voronoi_texture.osl
+ node_voxel_texture.osl
node_wavelength.osl
node_blackbody.osl
node_wave_texture.osl
diff --git a/intern/cycles/kernel/shaders/node_voxel_texture.osl b/intern/cycles/kernel/shaders/node_voxel_texture.osl
new file mode 100644
index 0000000..e45af62
--- /dev/null
+++ b/intern/cycles/kernel/shaders/node_voxel_texture.osl
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "stdosl.h"
+
+shader node_voxel_texture(
+ string filename = "",
+ string interpolation = "linear",
+ int use_mapping = 0,
+ matrix mapping = matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
+ point Vector = P,
+ output float Density = 0,
+ output color Color = 0)
+{
+ point p = Vector;
+ if (use_mapping) {
+ p = transform(mapping, p);
+ }
+ else {
+ p = transform("object", Vector);
+ matrix tfm;
+ if (getattribute("geom:generated_transform", tfm))
+ p = transform(tfm, p);
+ }
+ if(p[0] < 0.0 || p[1] < 0.0 || p[2] < 0.0 ||
+ p[0] > 1.0 || p[1] > 1.0 || p[2] > 1.0)
+ {
+ Density = 0;
+ Color = color(0, 0, 0);
+ }
+ else {
+ Color = (color)texture3d(filename, p, "wrap", "periodic", "interp", interpolation, "alpha", Density);
+ }
+}
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 83d6a0d..ab462cb 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -1357,8 +1357,8 @@ void PointDensityTextureNode::compile(SVMCompiler& compiler)
ShaderOutput *density_out = output("Density");
ShaderOutput *color_out = output("Color");
- bool use_density = !density_out->links.empty();
- bool use_color = !color_out->links.empty();
+ const bool use_density = !density_out->links.empty();
+ const bool use_color = !color_out->links.empty();
image_manager = compiler.image_manager;
@@ -1404,9 +1404,49 @@ void PointDensityTextureNode::compile(SVMCompiler& compiler)
}
}
-void PointDensityTextureNode::compile(OSLCompiler& /*compiler*/)
+void PointDensityTextureNode::compile(OSLCompiler& compiler)
{
- /* TODO(sergey): To be supported. */
+ ShaderInput *vector_in = input("Vector");
+ ShaderOutput *density_out = output("Density");
+ ShaderOutput *color_out = output("Color");
+
+ const bool use_density = !density_out->links.empty();
+ const bool use_color = !color_out->links.empty();
+
+ image_manager = compiler.image_manager;
+
+ if (use_density || use_color) {
+ if(slot == -1) {
+ bool is_float, is_linear;
+ slot = image_manager->add_image(filename, builtin_data,
+ false, 0,
+ is_float, is_linear,
+ interpolation,
+ true);
+ }
+
+ if(slot != -1) {
+ compiler.parameter("filename", string_printf("@%d", slot).c_str());
+ }
+ if(space == "World") {
+ compiler.parameter("mapping", transform_transpose(tfm));
+ compiler.parameter("use_mapping", 1);
+ }
+ switch (interpolation) {
+ case INTERPOLATION_CLOSEST:
+ compiler.parameter("interpolation", "closest");
+ break;
+ case INTERPOLATION_CUBIC:
+ compiler.parameter("interpolation", "cubic");
+ break;
+ case INTERPOLATION_LINEAR:
+ default:
+ compiler.parameter("interpolation", "linear");
+ break;
+ }
+
+ compiler.add(this, "node_voxel_texture");
+ }
}
/* Normal */
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