[Bf-blender-cvs] [9869727] master: Fix T44249: Cursor depth offset
Campbell Barton
noreply at git.blender.org
Mon Apr 6 07:00:43 CEST 2015
Commit: 986972701ea01667c97fe0831ac90a27ef15d881
Author: Campbell Barton
Date: Mon Apr 6 14:57:43 2015 +1000
Branches: master
https://developer.blender.org/rB986972701ea01667c97fe0831ac90a27ef15d881
Fix T44249: Cursor depth offset
===================================================================
M source/blender/editors/space_view3d/view3d_edit.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 706cb51..236fefc 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -4701,14 +4701,22 @@ bool ED_view3d_autodist(Scene *scene, ARegion *ar, View3D *v3d,
bglMats mats; /* ZBuffer depth vars */
float depth_close;
double cent[2], p[3];
+ int margin_arr[] = {0, 2, 4};
+ int i;
+ bool depth_ok = false;
/* Get Z Depths, needed for perspective, nice for ortho */
bgl_get_mats(&mats);
ED_view3d_draw_depth(scene, ar, v3d, alphaoverride);
- depth_close = view_autodist_depth_margin(ar, mval, 4);
+ /* Attempt with low margin's first */
+ i = 0;
+ do {
+ depth_close = view_autodist_depth_margin(ar, mval, margin_arr[i++] * U.pixelsize);
+ depth_ok = (depth_close != FLT_MAX);
+ } while ((depth_ok == false) && (i < ARRAY_SIZE(margin_arr)));
- if (depth_close != FLT_MAX) {
+ if (depth_ok) {
cent[0] = (double)mval[0] + 0.5;
cent[1] = (double)mval[1] + 0.5;
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