[Bf-blender-cvs] [77667ad] master: Cleanup

Campbell Barton noreply at git.blender.org
Thu Apr 2 07:37:32 CEST 2015


Commit: 77667ad80f39e608d625ddae07914a9f42a4ed86
Author: Campbell Barton
Date:   Thu Apr 2 15:55:43 2015 +1100
Branches: master
https://developer.blender.org/rB77667ad80f39e608d625ddae07914a9f42a4ed86

Cleanup

===================================================================

M	source/blender/compositor/intern/COM_ExecutionSystem.cpp
M	source/blender/compositor/intern/COM_compositor.cpp
M	source/blender/editors/animation/keyframing.c
M	source/blender/editors/screen/screen_ops.c
M	source/blender/freestyle/intern/view_map/BoxGrid.cpp
M	source/blender/freestyle/intern/view_map/BoxGrid.h
M	source/blender/freestyle/intern/view_map/SphericalGrid.cpp
M	source/gameengine/Ketsji/KX_GameObject.cpp
M	source/gameengine/Ketsji/KX_PythonInit.cpp

===================================================================

diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
index 0466fbe..2ed9e61 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
@@ -127,7 +127,7 @@ void ExecutionSystem::set_operations(const Operations &operations, const Groups
 void ExecutionSystem::execute()
 {
 	const bNodeTree *editingtree = this->m_context.getbNodeTree();
-	editingtree->stats_draw(editingtree->sdh, (char*)"Compositing | Initializing execution");
+	editingtree->stats_draw(editingtree->sdh, (char *)"Compositing | Initializing execution");
 
 	DebugInfo::execute_started(this);
 	
@@ -183,7 +183,7 @@ void ExecutionSystem::execute()
 	WorkScheduler::finish();
 	WorkScheduler::stop();
 
-	editingtree->stats_draw(editingtree->sdh, (char*)"Compositing | Deinitializing execution");
+	editingtree->stats_draw(editingtree->sdh, (char *)"Compositing | Deinitializing execution");
 	for (index = 0; index < this->m_operations.size(); index++) {
 		NodeOperation *operation = this->m_operations[index];
 		operation->deinitExecution();
diff --git a/source/blender/compositor/intern/COM_compositor.cpp b/source/blender/compositor/intern/COM_compositor.cpp
index 3348e7c..ff601e6 100644
--- a/source/blender/compositor/intern/COM_compositor.cpp
+++ b/source/blender/compositor/intern/COM_compositor.cpp
@@ -77,7 +77,7 @@ void COM_execute(RenderData *rd, Scene *scene, bNodeTree *editingtree, int rende
 
 	/* set progress bar to 0% and status to init compositing */
 	editingtree->progress(editingtree->prh, 0.0);
-	editingtree->stats_draw(editingtree->sdh, (char*)"Compositing");
+	editingtree->stats_draw(editingtree->sdh, (char *)"Compositing");
 
 	bool twopass = (editingtree->flag & NTREE_TWO_PASS) > 0 && !rendering;
 	/* initialize execution system */
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 68ef704..78509dd 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -1738,7 +1738,8 @@ static int insert_key_button_exec(bContext *C, wmOperator *op)
 			}
 			else {
 				BKE_report(op->reports, RPT_WARNING, 
-						   "Failed to resolve path to property, try manually specifying this using a Keying Set instead");
+				           "Failed to resolve path to property, "
+				           "try manually specifying this using a Keying Set instead");
 			}
 		}
 	}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 25571c0..2064555 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3531,9 +3531,9 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
 		
 		if (sad->flag & ANIMPLAY_FLAG_JUMPED) {
 			BKE_sound_seek_scene(bmain, scene);
-			#ifdef PROFILE_AUDIO_SYNCH
+#ifdef PROFILE_AUDIO_SYNCH
 			old_frame = CFRA;
-			#endif
+#endif
 		}
 		
 		/* since we follow drawflags, we can't send notifier but tag regions ourselves */
diff --git a/source/blender/freestyle/intern/view_map/BoxGrid.cpp b/source/blender/freestyle/intern/view_map/BoxGrid.cpp
index de60cc3..ae22a26 100644
--- a/source/blender/freestyle/intern/view_map/BoxGrid.cpp
+++ b/source/blender/freestyle/intern/view_map/BoxGrid.cpp
@@ -76,13 +76,13 @@ BoxGrid::Iterator::Iterator (BoxGrid& grid, Vec3r& center, real /*epsilon*/)
 {
 	// Find target cell
 	_cell = grid.findCell(_target);
-	#if BOX_GRID_LOGGING
+#if BOX_GRID_LOGGING
 		if (G.debug & G_DEBUG_FREESTYLE) {
 			cout << "Searching for occluders of edge centered at " << _target << " in cell [" <<
 			        1_cell->boundary[0] << ", " << _cell->boundary[1] << ", " << _cell->boundary[2] <<
 			        ", " << _cell->boundary[3] << "] (" << _cell->faces.size() << " occluders)" << endl;
 		}
-	#endif
+#endif
 
 	// Set iterator
 	_current = _cell->faces.begin();
diff --git a/source/blender/freestyle/intern/view_map/BoxGrid.h b/source/blender/freestyle/intern/view_map/BoxGrid.h
index 0ef4ce3..b8e751d 100644
--- a/source/blender/freestyle/intern/view_map/BoxGrid.h
+++ b/source/blender/freestyle/intern/view_map/BoxGrid.h
@@ -303,11 +303,11 @@ inline void BoxGrid::Iterator::reportDepth(Vec3r origin, Vec3r u, real t)
 	// The reported depth is the length of a ray in camera space
 	// We need to convert it into a Z-value in grid space
 	real depth = -(origin + (u * t))[2];
-	#if BOX_GRID_LOGGING
+#if BOX_GRID_LOGGING
 		if (G.debug & G_DEBUG_FREESTYLE) {
 			std::cout << "\t\tReporting depth of occluder/ee: " << depth;
 		}
-	#endif
+#endif
 	if (depth > _target[2]) {
 #if BOX_GRID_LOGGING
 		if (G.debug & G_DEBUG_FREESTYLE) {
diff --git a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp
index fedd576..10c8819 100644
--- a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp
+++ b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp
@@ -77,13 +77,13 @@ SphericalGrid::Iterator::Iterator(SphericalGrid& grid, Vec3r& center, real /*eps
 {
 	// Find target cell
 	_cell = grid.findCell(_target);
-	#if SPHERICAL_GRID_LOGGING
+#if SPHERICAL_GRID_LOGGING
 		if (G.debug & G_DEBUG_FREESTYLE) {
 			cout << "Searching for occluders of edge centered at " << _target << " in cell [" <<
 			        _cell->boundary[0] << ", " << _cell->boundary[1] << ", " << _cell->boundary[2] <<
 			        ", " << _cell->boundary[3] << "] (" << _cell->faces.size() << " occluders)" << endl;
 		}
-	#endif
+#endif
 
 	// Set iterator
 	_current = _cell->faces.begin();
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 84916b4..412a0b8 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -1550,7 +1550,7 @@ void KX_GameObject::RegisterCollisionCallbacks()
 }
 void KX_GameObject::RunCollisionCallbacks(KX_GameObject *collider, const MT_Vector3 &point, const MT_Vector3 &normal)
 {
-	#ifdef WITH_PYTHON
+#ifdef WITH_PYTHON
 	Py_ssize_t len;
 	PyObject* collision_callbacks = m_collisionCallbacks;
 
@@ -1613,7 +1613,7 @@ void KX_GameObject::RunCollisionCallbacks(KX_GameObject *collider, const MT_Vect
 		if (args_3) Py_DECREF(args_3);
 		if (args_1) Py_DECREF(args_1);
 	}
-	#endif
+#endif
 }
 
 /* Suspend/ resume: for the dynamic behavior, there is a simple
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 074cbd9..18b25d3 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -2057,14 +2057,14 @@ PyObject *initGamePlayerPythonScripting(Main *maggie, int argc, char** argv)
 	Py_SetProgramName(program_path_wchar);
 
 	/* Update, Py3.3 resolves attempting to parse non-existing header */
-	#if 0
+#if 0
 	/* Python 3.2 now looks for '2.xx/python/include/python3.2d/pyconfig.h' to
 	 * parse from the 'sysconfig' module which is used by 'site',
 	 * so for now disable site. alternatively we could copy the file. */
 	if (py_path_bundle != NULL) {
 		Py_NoSiteFlag = 1; /* inhibits the automatic importing of 'site' */
 	}
-	#endif
+#endif
 
 	Py_FrozenFlag = 1;




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