[Bf-blender-cvs] [c63afbb] master: Typo and spelling fixes
Joshua Leung
noreply at git.blender.org
Sun Sep 28 17:26:25 CEST 2014
Commit: c63afbbe6ffa4ac8c11f3a8181a91616e5e4c7c7
Author: Joshua Leung
Date: Sun Sep 7 00:23:26 2014 +1200
Branches: master
https://developer.blender.org/rBc63afbbe6ffa4ac8c11f3a8181a91616e5e4c7c7
Typo and spelling fixes
===================================================================
M source/blender/editors/armature/armature_edit.c
===================================================================
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index 1e4d9ba..b7ab7fe 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -70,7 +70,7 @@ void ED_armature_apply_transform(Object *ob, float mat[4][4])
/* Put the armature into editmode */
ED_armature_to_edit(arm);
- /* Transform the bones*/
+ /* Transform the bones */
ED_armature_transform_bones(arm, mat);
/* Turn the list into an armature */
@@ -100,7 +100,7 @@ void ED_armature_transform_bones(struct bArmature *arm, float mat[4][4])
mul_m4_v3(mat, ebone->head);
mul_m4_v3(mat, ebone->tail);
- /* apply the transfiormed roll back */
+ /* apply the transformed roll back */
mat3_to_vec_roll(tmat, NULL, &ebone->roll);
ebone->rad_head *= scale;
@@ -190,7 +190,7 @@ void ED_armature_origin_set(Scene *scene, Object *ob, float cursor[3], int cente
/* Adjust object location for new centerpoint */
if (centermode && obedit == NULL) {
- mul_mat3_m4_v3(ob->obmat, cent); /* ommit translation part */
+ mul_mat3_m4_v3(ob->obmat, cent); /* omit translation part */
add_v3_v3(ob->loc, cent);
}
}
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