[Bf-blender-cvs] [c63afbb] master: Typo and spelling fixes

Joshua Leung noreply at git.blender.org
Sun Sep 28 17:26:25 CEST 2014


Commit: c63afbbe6ffa4ac8c11f3a8181a91616e5e4c7c7
Author: Joshua Leung
Date:   Sun Sep 7 00:23:26 2014 +1200
Branches: master
https://developer.blender.org/rBc63afbbe6ffa4ac8c11f3a8181a91616e5e4c7c7

Typo and spelling fixes

===================================================================

M	source/blender/editors/armature/armature_edit.c

===================================================================

diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index 1e4d9ba..b7ab7fe 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -70,7 +70,7 @@ void ED_armature_apply_transform(Object *ob, float mat[4][4])
 	/* Put the armature into editmode */
 	ED_armature_to_edit(arm);
 
-	/* Transform the bones*/
+	/* Transform the bones */
 	ED_armature_transform_bones(arm, mat);
 
 	/* Turn the list into an armature */
@@ -100,7 +100,7 @@ void ED_armature_transform_bones(struct bArmature *arm, float mat[4][4])
 		mul_m4_v3(mat, ebone->head);
 		mul_m4_v3(mat, ebone->tail);
 
-		/* apply the transfiormed roll back */
+		/* apply the transformed roll back */
 		mat3_to_vec_roll(tmat, NULL, &ebone->roll);
 		
 		ebone->rad_head *= scale;
@@ -190,7 +190,7 @@ void ED_armature_origin_set(Scene *scene, Object *ob, float cursor[3], int cente
 
 	/* Adjust object location for new centerpoint */
 	if (centermode && obedit == NULL) {
-		mul_mat3_m4_v3(ob->obmat, cent); /* ommit translation part */
+		mul_mat3_m4_v3(ob->obmat, cent); /* omit translation part */
 		add_v3_v3(ob->loc, cent);
 	}
 }




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