[Bf-blender-cvs] [1b5ec32] master: Cleanup: Avoid some defines for scene_intersect(), related to Min Width.

Thomas Dinges noreply at git.blender.org
Wed Sep 24 11:32:48 CEST 2014


Commit: 1b5ec32ed97a60d261e9f39d84791875f9f7d760
Author: Thomas Dinges
Date:   Wed Sep 24 11:32:29 2014 +0200
Branches: master
https://developer.blender.org/rB1b5ec32ed97a60d261e9f39d84791875f9f7d760

Cleanup: Avoid some defines for scene_intersect(), related to Min Width.

===================================================================

M	intern/cycles/kernel/geom/geom_bvh.h
M	intern/cycles/kernel/kernel_path.h
M	intern/cycles/kernel/kernel_shadow.h
M	intern/cycles/kernel/osl/osl_services.cpp

===================================================================

diff --git a/intern/cycles/kernel/geom/geom_bvh.h b/intern/cycles/kernel/geom/geom_bvh.h
index dd7c25d..dd6abe3 100644
--- a/intern/cycles/kernel/geom/geom_bvh.h
+++ b/intern/cycles/kernel/geom/geom_bvh.h
@@ -129,11 +129,8 @@ ccl_device_inline
 #else
 ccl_device_noinline
 #endif
-#ifdef __HAIR__ 
-bool scene_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect, uint *lcg_state, float difl, float extmax)
-#else
-bool scene_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect)
-#endif
+bool scene_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect,
+					 uint *lcg_state, float difl, float extmax)
 {
 #ifdef __OBJECT_MOTION__
 	if(kernel_data.bvh.have_motion) {
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h
index 515854b..8e9fc74 100644
--- a/intern/cycles/kernel/kernel_path.h
+++ b/intern/cycles/kernel/kernel_path.h
@@ -55,11 +55,7 @@ ccl_device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, Ray ray,
 		/* intersect scene */
 		Intersection isect;
 		uint visibility = path_state_ray_visibility(kg, &state);
-#ifdef __HAIR__
 		bool hit = scene_intersect(kg, &ray, visibility, &isect, NULL, 0.0f, 0.0f);
-#else
-		bool hit = scene_intersect(kg, &ray, visibility, &isect);
-#endif
 
 #ifdef __LAMP_MIS__
 		if(kernel_data.integrator.use_lamp_mis && !(state.flag & PATH_RAY_CAMERA)) {
@@ -445,7 +441,7 @@ ccl_device float4 kernel_path_integrate(KernelGlobals *kg, RNG *rng, int sample,
 
 		bool hit = scene_intersect(kg, &ray, visibility, &isect, &lcg_state, difl, extmax);
 #else
-		bool hit = scene_intersect(kg, &ray, visibility, &isect);
+		bool hit = scene_intersect(kg, &ray, visibility, &isect, NULL, 0.0f, 0.0f);
 #endif
 
 #ifdef __LAMP_MIS__
@@ -807,7 +803,7 @@ ccl_device float4 kernel_branched_path_integrate(KernelGlobals *kg, RNG *rng, in
 
 		bool hit = scene_intersect(kg, &ray, visibility, &isect, &lcg_state, difl, extmax);
 #else
-		bool hit = scene_intersect(kg, &ray, visibility, &isect);
+		bool hit = scene_intersect(kg, &ray, visibility, &isect, NULL, 0.0f, 0.0f);
 #endif
 
 #ifdef __VOLUME__
diff --git a/intern/cycles/kernel/kernel_shadow.h b/intern/cycles/kernel/kernel_shadow.h
index 439e8bb..28abc86 100644
--- a/intern/cycles/kernel/kernel_shadow.h
+++ b/intern/cycles/kernel/kernel_shadow.h
@@ -168,11 +168,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *
 	}
 	else {
 		Intersection isect;
-#ifdef __HAIR__
 		blocked = scene_intersect(kg, ray, PATH_RAY_SHADOW_OPAQUE, &isect, NULL, 0.0f, 0.0f);
-#else
-		blocked = scene_intersect(kg, ray, PATH_RAY_SHADOW_OPAQUE, &isect);
-#endif
 	}
 
 #ifdef __VOLUME__
@@ -203,11 +199,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *
 		return false;
 
 	Intersection isect;
-#ifdef __HAIR__
 	bool blocked = scene_intersect(kg, ray, PATH_RAY_SHADOW_OPAQUE, &isect, NULL, 0.0f, 0.0f);
-#else
-	bool blocked = scene_intersect(kg, ray, PATH_RAY_SHADOW_OPAQUE, &isect);
-#endif
 
 #ifdef __TRANSPARENT_SHADOWS__
 	if(blocked && kernel_data.integrator.transparent_shadows) {
@@ -223,11 +215,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *
 				if(bounce >= kernel_data.integrator.transparent_max_bounce)
 					return true;
 
-#ifdef __HAIR__
 				if(!scene_intersect(kg, ray, PATH_RAY_SHADOW_TRANSPARENT, &isect, NULL, 0.0f, 0.0f))
-#else
-				if(!scene_intersect(kg, ray, PATH_RAY_SHADOW_TRANSPARENT, &isect))
-#endif
 				{
 
 #ifdef __VOLUME__
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp
index 38cb506..1475e5a 100644
--- a/intern/cycles/kernel/osl/osl_services.cpp
+++ b/intern/cycles/kernel/osl/osl_services.cpp
@@ -1047,11 +1047,7 @@ bool OSLRenderServices::trace(TraceOpt &options, OSL::ShaderGlobals *sg,
 	tracedata->sd.osl_globals = sd->osl_globals;
 
 	/* raytrace */
-#ifdef __HAIR__
 	return scene_intersect(sd->osl_globals, &ray, PATH_RAY_ALL_VISIBILITY, &tracedata->isect, NULL, 0.0f, 0.0f);
-#else
-	return scene_intersect(sd->osl_globals, &ray, PATH_RAY_ALL_VISIBILITY, &tracedata->isect);
-#endif
 }




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