[Bf-blender-cvs] [3b61bdd] blender-tiles: Merge remote-tracking branch 'blender-upstream/master' into blender-tiles

Jeroen Bakker noreply at git.blender.org
Mon Sep 15 22:01:19 CEST 2014


Commit: 3b61bdda6ac44e21a64eba93765e36bf77d8e2ee
Author: Jeroen Bakker
Date:   Mon Sep 15 22:00:42 2014 +0200
Branches: blender-tiles
https://developer.blender.org/rB3b61bdda6ac44e21a64eba93765e36bf77d8e2ee

Merge remote-tracking branch 'blender-upstream/master' into blender-tiles

Conflicts:
	source/blender/compositor/intern/COM_MemoryBuffer.cpp

===================================================================



===================================================================

diff --cc source/blender/compositor/intern/COM_MemoryBufferColor.cpp
index 6bbe56c,0000000..7d0a89f
mode 100644,000000..100644
--- a/source/blender/compositor/intern/COM_MemoryBufferColor.cpp
+++ b/source/blender/compositor/intern/COM_MemoryBufferColor.cpp
@@@ -1,251 -1,0 +1,162 @@@
 +/*
 + * Copyright 2014, Blender Foundation.
 + *
 + * This program is free software; you can redistribute it and/or
 + * modify it under the terms of the GNU General Public License
 + * as published by the Free Software Foundation; either version 2
 + * of the License, or (at your option) any later version.
 + *
 + * This program is distributed in the hope that it will be useful,
 + * but WITHOUT ANY WARRANTY; without even the implied warranty of
 + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 + * GNU General Public License for more details.
 + *
 + * You should have received a copy of the GNU General Public License
 + * along with this program; if not, write to the Free Software Foundation,
 + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 + *
 + * Contributor: 
 + *		Jeroen Bakker 
 + *		Monique Dewanchand
 + */
 +
 +#include "COM_MemoryBufferColor.h"
 +
 +#define NUMBER_OF_CHANNELS COM_NUM_CHANNELS_COLOR
 +
 +MemoryBufferColor::MemoryBufferColor(MemoryProxy *memoryProxy, unsigned int chunkNumber, rcti *rect): 
 +	MemoryBuffer(memoryProxy, chunkNumber, rect, NUMBER_OF_CHANNELS)
 +{
 +	this->init_samplers();
 +
 +}
 +	
 +MemoryBufferColor::MemoryBufferColor(MemoryProxy *memoryProxy, rcti *rect) :
 +	MemoryBuffer(memoryProxy, rect, NUMBER_OF_CHANNELS)
 +{
 +	this->init_samplers();
 +}
 +
 +MemoryBufferColor::MemoryBufferColor(DataType datatype, rcti *rect) :
 +    MemoryBuffer(datatype, rect, NUMBER_OF_CHANNELS) {
 +	this->init_samplers();
 +}
 +
 +void MemoryBufferColor::init_samplers() {
 +	this->m_sampler_nearest = new SamplerNearestColor(this);
 +	this->m_sampler_nocheck = new SamplerNearestNoCheckColor(this);
 +	this->m_sampler_bilinear = new SamplerBilinearColor(this);
 +}
 +
 +void MemoryBufferColor::deinit_samplers() {
 +	delete this->m_sampler_nearest;
 +	delete this->m_sampler_nocheck;
 +	delete this->m_sampler_bilinear;
 +}
 +
 +MemoryBuffer *MemoryBufferColor::duplicate()
 +{
 +	MemoryBufferColor *result = new MemoryBufferColor(this->m_memoryProxy, &this->m_rect);
 +	memcpy(result->getBuffer(), this->getBuffer(), this->determineBufferSize() * NUMBER_OF_CHANNELS * sizeof(float));
 +	return result;
 +}
 +
 +// --- write pixels ---
 +void MemoryBufferColor::writePixel(int x, int y, const float *color)
 +{
 +	if (x >= this->m_rect.xmin && x < this->m_rect.xmax &&
 +	    y >= this->m_rect.ymin && y < this->m_rect.ymax)
 +	{
 +		const int offset = (this->m_chunkWidth * (y - this->m_rect.ymin) + x - this->m_rect.xmin) * NUMBER_OF_CHANNELS;
 +		copy_v4_v4(&this->m_buffer[offset], color);
 +	}
 +}
 +
 +void MemoryBufferColor::addPixel(int x, int y, const float *color)
 +{
 +	if (x >= this->m_rect.xmin && x < this->m_rect.xmax &&
 +	    y >= this->m_rect.ymin && y < this->m_rect.ymax)
 +	{
 +		const int offset = (this->m_chunkWidth * (y - this->m_rect.ymin) + x - this->m_rect.xmin) * NUMBER_OF_CHANNELS;
 +		add_v4_v4(&this->m_buffer[offset], color);
 +	}
 +}
 +
 +// --- SAMPLERS ---
 +inline void MemoryBufferColor::read(float *result, int x, int y,
 +									MemoryBufferExtend extend_x,
 +									MemoryBufferExtend extend_y)
 +{
 +	this->m_sampler_nearest->read(result, x, y, extend_x, extend_y);
 +}
 +
 +inline void MemoryBufferColor::readNoCheck(float *result, int x, int y,
 +	                        MemoryBufferExtend extend_x,
 +	                        MemoryBufferExtend extend_y)
 +{
 +	this->m_sampler_nocheck->read(result, x, y, extend_x, extend_y);
 +}
 +
 +inline void MemoryBufferColor::readBilinear(float *result, float x, float y,
 +			 MemoryBufferExtend extend_x,
 +			 MemoryBufferExtend extend_y)
 +{
 +	this->m_sampler_bilinear->read(result, x, y, extend_x, extend_y);
 +}
 +
- // --- EWA Filtering ---
- // table of (exp(ar) - exp(a)) / (1 - exp(a)) for r in range [0, 1] and a = -2
- // used instead of actual gaussian, otherwise at high texture magnifications circular artifacts are visible
- #define EWA_MAXIDX 255
- static const float EWA_WTS[EWA_MAXIDX + 1] = {
- 	1.f, 0.990965f, 0.982f, 0.973105f, 0.96428f, 0.955524f, 0.946836f, 0.938216f, 0.929664f,
- 	0.921178f, 0.912759f, 0.904405f, 0.896117f, 0.887893f, 0.879734f, 0.871638f, 0.863605f,
- 	0.855636f, 0.847728f, 0.839883f, 0.832098f, 0.824375f, 0.816712f, 0.809108f, 0.801564f,
- 	0.794079f, 0.786653f, 0.779284f, 0.771974f, 0.76472f, 0.757523f, 0.750382f, 0.743297f,
- 	0.736267f, 0.729292f, 0.722372f, 0.715505f, 0.708693f, 0.701933f, 0.695227f, 0.688572f,
- 	0.68197f, 0.67542f, 0.66892f, 0.662471f, 0.656073f, 0.649725f, 0.643426f, 0.637176f,
- 	0.630976f, 0.624824f, 0.618719f, 0.612663f, 0.606654f, 0.600691f, 0.594776f, 0.588906f,
- 	0.583083f, 0.577305f, 0.571572f, 0.565883f, 0.56024f, 0.55464f, 0.549084f, 0.543572f,
- 	0.538102f, 0.532676f, 0.527291f, 0.521949f, 0.516649f, 0.511389f, 0.506171f, 0.500994f,
- 	0.495857f, 0.490761f, 0.485704f, 0.480687f, 0.475709f, 0.470769f, 0.465869f, 0.461006f,
- 	0.456182f, 0.451395f, 0.446646f, 0.441934f, 0.437258f, 0.432619f, 0.428017f, 0.42345f,
- 	0.418919f, 0.414424f, 0.409963f, 0.405538f, 0.401147f, 0.39679f, 0.392467f, 0.388178f,
- 	0.383923f, 0.379701f, 0.375511f, 0.371355f, 0.367231f, 0.363139f, 0.359079f, 0.355051f,
- 	0.351055f, 0.347089f, 0.343155f, 0.339251f, 0.335378f, 0.331535f, 0.327722f, 0.323939f,
- 	0.320186f, 0.316461f, 0.312766f, 0.3091f, 0.305462f, 0.301853f, 0.298272f, 0.294719f,
- 	0.291194f, 0.287696f, 0.284226f, 0.280782f, 0.277366f, 0.273976f, 0.270613f, 0.267276f,
- 	0.263965f, 0.26068f, 0.257421f, 0.254187f, 0.250979f, 0.247795f, 0.244636f, 0.241502f,
- 	0.238393f, 0.235308f, 0.232246f, 0.229209f, 0.226196f, 0.223206f, 0.220239f, 0.217296f,
- 	0.214375f, 0.211478f, 0.208603f, 0.20575f, 0.20292f, 0.200112f, 0.197326f, 0.194562f,
- 	0.191819f, 0.189097f, 0.186397f, 0.183718f, 0.18106f, 0.178423f, 0.175806f, 0.17321f,
- 	0.170634f, 0.168078f, 0.165542f, 0.163026f, 0.16053f, 0.158053f, 0.155595f, 0.153157f,
- 	0.150738f, 0.148337f, 0.145955f, 0.143592f, 0.141248f, 0.138921f, 0.136613f, 0.134323f,
- 	0.132051f, 0.129797f, 0.12756f, 0.125341f, 0.123139f, 0.120954f, 0.118786f, 0.116635f,
- 	0.114501f, 0.112384f, 0.110283f, 0.108199f, 0.106131f, 0.104079f, 0.102043f, 0.100023f,
- 	0.0980186f, 0.09603f, 0.094057f, 0.0920994f, 0.0901571f, 0.08823f, 0.0863179f, 0.0844208f,
- 	0.0825384f, 0.0806708f, 0.0788178f, 0.0769792f, 0.0751551f, 0.0733451f, 0.0715493f, 0.0697676f,
- 	0.0679997f, 0.0662457f, 0.0645054f, 0.0627786f, 0.0610654f, 0.0593655f, 0.0576789f, 0.0560055f,
- 	0.0543452f, 0.0526979f, 0.0510634f, 0.0494416f, 0.0478326f, 0.0462361f, 0.0446521f, 0.0430805f,
- 	0.0415211f, 0.039974f, 0.0384389f, 0.0369158f, 0.0354046f, 0.0339052f, 0.0324175f, 0.0309415f,
- 	0.029477f, 0.0280239f, 0.0265822f, 0.0251517f, 0.0237324f, 0.0223242f, 0.020927f, 0.0195408f,
- 	0.0181653f, 0.0168006f, 0.0154466f, 0.0141031f, 0.0127701f, 0.0114476f, 0.0101354f, 0.00883339f,
- 	0.00754159f, 0.00625989f, 0.00498819f, 0.00372644f, 0.00247454f, 0.00123242f, 0.f
- };
- 
- static void ellipse_bounds(float A, float B, float C, float F, float &xmax, float &ymax)
++/** EWA filtering **/
++typedef struct ReadEWAData {
++	MemoryBuffer *buffer;
++	PixelSampler sampler;
++	float ufac, vfac;
++} ReadEWAData;
++
++static void read_ewa_pixel_sampled(void *userdata, int x, int y, float result[4])
 +{
- 	float denom = 4.0f * A * C - B * B;
- 	if (denom > 0.0f && A != 0.0f && C != 0.0f) {
- 		xmax = sqrtf(F) / (2.0f * A) * (sqrtf(F * (4.0f * A - B * B / C)) + B * B * sqrtf(F / (C * denom)));
- 		ymax = sqrtf(F) / (2.0f * C) * (sqrtf(F * (4.0f * C - B * B / A)) + B * B * sqrtf(F / (A * denom)));
- 	}
- 	else {
- 		xmax = 0.0f;
- 		ymax = 0.0f;
++	ReadEWAData *data = (ReadEWAData *) userdata;
++	switch (data->sampler) {
++		case COM_PS_NEAREST:
++			data->buffer->read(result, x, y);
++			break;
++		case COM_PS_BILINEAR:
++			data->buffer->readBilinear(result,
++			                           (float)x + data->ufac,
++			                           (float)y + data->vfac);
++			break;
++		case COM_PS_BICUBIC:
++			/* TOOD(sergey): no readBicubic method yet */
++			data->buffer->readBilinear(result,
++			                           (float)x + data->ufac,
++			                           (float)y + data->vfac);
++			break;
++		default:
++			zero_v4(result);
++			break;
 +	}
 +}
 +
- static void ellipse_params(float Ux, float Uy, float Vx, float Vy,
-                            float &A, float &B, float &C, float &F, float &umax, float &vmax)
- {
- 	A = Vx * Vx + Vy * Vy;
- 	B = -2.0f * (Ux * Vx + Uy * Vy);
- 	C = Ux * Ux + Uy * Uy;
- 	F = A * C - B * B * 0.25f;
- 
- 	float factor = (F != 0.0f ? (float)(EWA_MAXIDX + 1) / F : 0.0f);
- 	A *= factor;
- 	B *= factor;
- 	C *= factor;
- 	F = (float)(EWA_MAXIDX + 1);
- 
- 	ellipse_bounds(A, B, C, sqrtf(F), umax, vmax);
- }
- 
- /**
-  * Filtering method based on
-  * "Creating raster omnimax images from multiple perspective views using the elliptical weighted average filter"
-  * by Ned Greene and Paul S. Heckbert (1986)
-  */
 +void MemoryBufferColor::readEWA(float result[4], const float uv[2], const float derivatives[2][2], PixelSampler sampler)
 +{
- 	zero_v4(result);
- 	int width = this->getWidth(), height = this->getHeight();
- 	if (width == 0 || height == 0)
- 		return;
- 
- 	float u = uv[0], v = uv[1];
- 	float Ux = derivatives[0][0], Vx = derivatives[1][0], Uy = derivatives[0][1], Vy = derivatives[1][1];
- 	float A, B, C, F, ue, ve;
- 	ellipse_params(Ux, Uy, Vx, Vy, A, B, C, F, ue, ve);
- 
- 	/* Note: highly eccentric ellipses can lead to large texture space areas to filter!
- 	 * This is limited somewhat by the EWA_WTS size in the loop, but a nicer approach
- 	 * could be the one found in
- 	 * "High Quality Elliptical Texture Filtering on GPU"
- 	 * by Pavlos Mavridis and Georgios Papaioannou
- 	 * in which the eccentricity of the ellipse is clamped.
- 	 */
++	ReadEWAData data;
++	data.buffer = this;
++	data.sampler = sampler;
++	data.ufac = uv[0] - floorf(uv[0]);
++	data.vfac = uv[1] - floorf(uv[1

@@ Diff output truncated at 10240 characters. @@




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