[Bf-blender-cvs] [eaaeae4] master: Cleanup: spelling
Campbell Barton
noreply at git.blender.org
Thu Oct 23 10:39:22 CEST 2014
Commit: eaaeae469968c5c78a5d7e6d202f1af00b382a79
Author: Campbell Barton
Date: Thu Oct 23 10:38:14 2014 +0200
Branches: master
https://developer.blender.org/rBeaaeae469968c5c78a5d7e6d202f1af00b382a79
Cleanup: spelling
===================================================================
M intern/audaspace/ffmpeg/AUD_FFMPEGWriter.cpp
M intern/cycles/kernel/kernel_volume.h
M source/blender/blenkernel/intern/writeffmpeg.c
M source/blender/blenlib/intern/task.c
M source/blender/compositor/operations/COM_CropOperation.cpp
M source/blender/compositor/operations/COM_CropOperation.h
M source/blender/modifiers/intern/MOD_meshdeform.c
===================================================================
diff --git a/intern/audaspace/ffmpeg/AUD_FFMPEGWriter.cpp b/intern/audaspace/ffmpeg/AUD_FFMPEGWriter.cpp
index d30835d..4ee99c7 100644
--- a/intern/audaspace/ffmpeg/AUD_FFMPEGWriter.cpp
+++ b/intern/audaspace/ffmpeg/AUD_FFMPEGWriter.cpp
@@ -170,7 +170,7 @@ AUD_FFMPEGWriter::AUD_FFMPEGWriter(std::string filename, AUD_DeviceSpecs specs,
AUD_THROW(AUD_ERROR_FFMPEG, codec_error);
if(codec->sample_fmts) {
- // Check if the prefered sample format for this codec is supported.
+ // Check if the preferred sample format for this codec is supported.
const enum AVSampleFormat *p = codec->sample_fmts;
for(; *p != -1; p++) {
if(*p == m_stream->codec->sample_fmt)
diff --git a/intern/cycles/kernel/kernel_volume.h b/intern/cycles/kernel/kernel_volume.h
index 93cb4c1..ce20f20 100644
--- a/intern/cycles/kernel/kernel_volume.h
+++ b/intern/cycles/kernel/kernel_volume.h
@@ -958,7 +958,7 @@ ccl_device void kernel_volume_stack_init(KernelGlobals *kg,
Ray *ray,
VolumeStack *stack)
{
- /* NULL ray happens in the baker, does it need proper initializetion of
+ /* NULL ray happens in the baker, does it need proper initialization of
* camera in volume?
*/
if(!kernel_data.cam.is_inside_volume || ray == NULL) {
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index ca21180..739db7b 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -696,7 +696,7 @@ static AVStream *alloc_audio_stream(RenderData *rd, int codec_id, AVFormatContex
}
if (codec->sample_fmts) {
- /* check if the prefered sample format for this codec is supported.
+ /* check if the preferred sample format for this codec is supported.
* this is because, depending on the version of libav, and with the whole ffmpeg/libav fork situation,
* you have various implementations around. float samples in particular are not always supported.
*/
diff --git a/source/blender/blenlib/intern/task.c b/source/blender/blenlib/intern/task.c
index 3a49abc..07c67f0 100644
--- a/source/blender/blenlib/intern/task.c
+++ b/source/blender/blenlib/intern/task.c
@@ -496,7 +496,7 @@ void BLI_task_parallel_range_ex(
BLI_assert(start < stop);
- /* If it's not enough data to be cranched, don't bother with tasks at all,
+ /* If it's not enough data to be crunched, don't bother with tasks at all,
* do everything from the main thread.
*/
if (stop - start < range_threshold) {
@@ -518,7 +518,7 @@ void BLI_task_parallel_range_ex(
/* The idea here is to prevent creating task for each of the loop iterations
* and instead have tasks which are evenly distributed across CPU cores and
- * pull next iter to be cranched using the queue.
+ * pull next iter to be crunched using the queue.
*/
for (i = 0; i < 2 * BLI_task_scheduler_num_threads(task_scheduler); i++) {
BLI_task_pool_push(task_pool,
diff --git a/source/blender/compositor/operations/COM_CropOperation.cpp b/source/blender/compositor/operations/COM_CropOperation.cpp
index c514b57..9bcc6fb 100644
--- a/source/blender/compositor/operations/COM_CropOperation.cpp
+++ b/source/blender/compositor/operations/COM_CropOperation.cpp
@@ -109,9 +109,9 @@ bool CropImageOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
-void CropImageOperation::determineResolution(unsigned int resolution[2], unsigned int preferedResolution[2])
+void CropImageOperation::determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2])
{
- NodeOperation::determineResolution(resolution, preferedResolution);
+ NodeOperation::determineResolution(resolution, preferredResolution);
updateArea();
resolution[0] = this->m_xmax - this->m_xmin;
resolution[1] = this->m_ymax - this->m_ymin;
diff --git a/source/blender/compositor/operations/COM_CropOperation.h b/source/blender/compositor/operations/COM_CropOperation.h
index 4890ede..0b396ca 100644
--- a/source/blender/compositor/operations/COM_CropOperation.h
+++ b/source/blender/compositor/operations/COM_CropOperation.h
@@ -56,7 +56,7 @@ private:
public:
CropImageOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
- void determineResolution(unsigned int resolution[2], unsigned int preferedResolution[2]);
+ void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index c3cbc07..c509bf4 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -181,7 +181,7 @@ static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3
{
__m128 cageweight_r = _mm_set1_ps(cageweight);
/* This will load one extra element, this is ok because
- * we ignore that part of reigister anyway.
+ * we ignore that part of register anyway.
*/
__m128 cageco_r = _mm_loadu_ps(cageco);
co = _mm_add_ps(co,
@@ -197,7 +197,7 @@ static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3
}
#ifdef __SSE2__
- copy_v3_v3(vec, (float*)&co);
+ copy_v3_v3(vec, (float *)&co);
#else
copy_v3_v3(vec, co);
#endif
More information about the Bf-blender-cvs
mailing list