[Bf-blender-cvs] [5b4b83d] viewport_experiments: Add shader files to the source tree. It helps by displaying them in the IDE
Antony Riakiotakis
noreply at git.blender.org
Mon Oct 20 21:26:30 CEST 2014
Commit: 5b4b83d7e3d6b234d736a75a67968be8151a8a1b
Author: Antony Riakiotakis
Date: Mon Oct 20 20:38:50 2014 +0200
Branches: viewport_experiments
https://developer.blender.org/rB5b4b83d7e3d6b234d736a75a67968be8151a8a1b
Add shader files to the source tree. It helps by displaying them in the
IDE
===================================================================
M source/blender/gpu/CMakeLists.txt
===================================================================
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index c4b15a4..fb5a2d0 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -57,6 +57,17 @@ set(SRC
intern/gpu_compositing.c
intern/gpu_renderer.c
+ shaders/gpu_shader_fx_frag.glsl
+ shaders/gpu_shader_fx_vert.glsl
+ shaders/gpu_shader_material.glsl
+ shaders/gpu_shader_sep_gaussian_blur_frag.glsl
+ shaders/gpu_shader_sep_gaussian_blur_vert.glsl
+ shaders/gpu_shader_simple_frag.glsl
+ shaders/gpu_shader_simple_vert.glsl
+ shaders/gpu_shader_vertex.glsl
+ shaders/gpu_shader_vsm_store_frag.glsl
+ shaders/gpu_shader_vsm_store_vert.glsl
+
GPU_buffers.h
GPU_draw.h
GPU_extensions.h
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