[Bf-blender-cvs] [6ce5174] wiggly-widgets: Arrow Widget:
Antony Riakiotakis
noreply at git.blender.org
Wed Nov 19 15:30:15 CET 2014
Commit: 6ce517430141c53fe397eddd3b30119851b70f8d
Author: Antony Riakiotakis
Date: Wed Nov 19 14:24:29 2014 +0100
Branches: wiggly-widgets
https://developer.blender.org/rB6ce517430141c53fe397eddd3b30119851b70f8d
Arrow Widget:
Create a cross style widget, with wireframe cross.
Allows setting a custom scale for the arrow widget also, an up
orientation.
===================================================================
M source/blender/editors/space_view3d/space_view3d.c
M source/blender/windowmanager/WM_api.h
M source/blender/windowmanager/intern/wm_generic_widgets.c
===================================================================
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index fb6d9d2..78056f4 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -717,10 +717,11 @@ static void WIDGETGROUP_camera_update(struct wmWidgetGroup *wgroup, const struct
RNA_pointer_create(&ca->id, &RNA_Camera, ca, cameraptr);
WM_widget_set_origin(widget, ob->obmat[3]);
- WM_widget_set_draw_on_hover_only(widget, true);
WM_widget_property(widget, cameraptr, "dof_distance");
negate_v3_v3(dir, ob->obmat[2]);
WIDGET_arrow_set_direction(widget, dir);
+ WIDGET_arrow_set_up_vector(widget, ob->obmat[1]);
+ WIDGET_arrow_set_scale(widget, ca->drawsize);
}
@@ -733,11 +734,12 @@ static void WIDGETGROUP_camera_free(struct wmWidgetGroup *wgroup)
static void WIDGETGROUP_camera_create(struct wmWidgetGroup *wgroup)
{
- float color_camera[4] = {1.0f, 0.7f, 0.2f, 1.0f};
+ float color_camera[4] = {1.0f, 0.3f, 0.0f, 1.0f};
wmWidget *widget = NULL;
PointerRNA *cameraptr = MEM_callocN(sizeof(PointerRNA), "camerawidgetptr");
- widget = WIDGET_arrow_new(0, NULL);
+ widget = WIDGET_arrow_new(UI_ARROW_STYLE_CROSS, NULL);
+ WM_widget_set_draw_on_hover_only(widget, true);
WM_widget_register(wgroup, widget);
WIDGET_arrow_set_color(widget, color_camera);
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 659ae02..7425949 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -516,10 +516,11 @@ void WM_widgetmaptypes_free(void);
enum {
UI_ARROW_STYLE_NORMAL = 0,
UI_ARROW_STYLE_NO_AXIS = (1 << 1),
+ UI_ARROW_STYLE_CROSS = (1 << 2),
/* inverted offset during interaction - if set it also sets constrained below */
- UI_ARROW_STYLE_INVERTED = (1 << 2),
+ UI_ARROW_STYLE_INVERTED = (1 << 3),
/* clamp arrow interaction to property width */
- UI_ARROW_STYLE_CONSTRAINED = (1 << 3),
+ UI_ARROW_STYLE_CONSTRAINED = (1 << 4),
};
enum {
@@ -530,6 +531,8 @@ enum {
struct wmWidget *WIDGET_arrow_new(int style, void *customdata);
void WIDGET_arrow_set_color(struct wmWidget *widget, float color[4]);
void WIDGET_arrow_set_direction(struct wmWidget *widget, float direction[3]);
+void WIDGET_arrow_set_up_vector(struct wmWidget *widget, float direction[3]);
+void WIDGET_arrow_set_scale(struct wmWidget *widget, float scale);
struct wmWidget *WIDGET_dial_new(int style,
void *customdata);
diff --git a/source/blender/windowmanager/intern/wm_generic_widgets.c b/source/blender/windowmanager/intern/wm_generic_widgets.c
index 278e1d6..814beca 100644
--- a/source/blender/windowmanager/intern/wm_generic_widgets.c
+++ b/source/blender/windowmanager/intern/wm_generic_widgets.c
@@ -136,10 +136,15 @@ static void widget_draw_intern(WidgetDrawInfo *info, bool select)
/********* Arrow widget ************/
+#define ARROW_UP_VECTOR_SET 1
+
typedef struct ArrowWidget {
wmWidget widget;
int style;
+ int flag;
float direction[3];
+ float up[3];
+ float scale;
float color[4];
float offset;
/* property range and minimum for constrained arrows */
@@ -165,20 +170,45 @@ static void widget_arrow_get_final_pos(struct wmWidget *widget, float pos[3])
add_v3_v3(pos, arrow->widget.origin);
}
+static void arrow_draw_geom(ArrowWidget *arrow, bool select, bool highlight)
+{
+ if (arrow->style & UI_ARROW_STYLE_CROSS) {
+ glPushAttrib(GL_ENABLE_BIT);
+ glDisable(GL_LIGHTING);
+ glBegin(GL_LINES);
+ glVertex2f(-1.0, 0.f);
+ glVertex2f(1.0, 0.f);
+ glVertex2f(0.f, -1.0);
+ glVertex2f(0.f, 1.0);
+ glEnd();
+
+ glPopAttrib();
+ }
+ else {
+ widget_draw_intern(&arraw_head_draw_info, select);
+ }
+}
-static void arrow_draw_intern(ArrowWidget *arrow, bool select, bool highlight, float scale)
+static void arrow_draw_intern(ArrowWidget *arrow, bool select, bool highlight)
{
float rot[3][3];
float mat[4][4];
float up[3] = {0.0f, 0.0f, 1.0f};
float final_pos[3];
- widget_arrow_get_final_pos((wmWidget *)arrow, final_pos);
+ widget_arrow_get_final_pos(&arrow->widget, final_pos);
- rotation_between_vecs_to_mat3(rot, up, arrow->direction);
+ if (arrow->flag & ARROW_UP_VECTOR_SET) {
+ copy_v3_v3(rot[2], arrow->direction);
+ copy_v3_v3(rot[1], arrow->up);
+ cross_v3_v3v3(rot[0], arrow->up, arrow->direction);
+ }
+ else {
+ rotation_between_vecs_to_mat3(rot, up, arrow->direction);
+ }
copy_m4_m3(mat, rot);
copy_v3_v3(mat[3], final_pos);
- mul_mat3_m4_fl(mat, scale);
+ mul_mat3_m4_fl(mat, arrow->widget.scale * arrow->scale);
glPushMatrix();
glMultMatrixf(&mat[0][0]);
@@ -188,7 +218,7 @@ static void arrow_draw_intern(ArrowWidget *arrow, bool select, bool highlight, f
else
glColor4fv(arrow->color);
- widget_draw_intern(&arraw_head_draw_info, select);
+ arrow_draw_geom(arrow, select, highlight);
glPopMatrix();
@@ -197,14 +227,15 @@ static void arrow_draw_intern(ArrowWidget *arrow, bool select, bool highlight, f
copy_m4_m3(mat, rot);
copy_v3_v3(mat[3], data->orig_origin);
- mul_mat3_m4_fl(mat, data->orig_scale);
+ mul_mat3_m4_fl(mat, data->orig_scale * arrow->scale);
glPushMatrix();
glMultMatrixf(&mat[0][0]);
glEnable(GL_BLEND);
glColor4f(0.5f, 0.5f, 0.5f, 0.5f);
- widget_draw_intern(&arraw_head_draw_info, select);
+ arrow_draw_geom(arrow, select, highlight);
+
glDisable(GL_BLEND);
glPopMatrix();
@@ -214,12 +245,12 @@ static void arrow_draw_intern(ArrowWidget *arrow, bool select, bool highlight, f
static void widget_arrow_render_3d_intersect(const struct bContext *UNUSED(C), struct wmWidget *widget, int selectionbase)
{
GPU_select_load_id(selectionbase);
- arrow_draw_intern((ArrowWidget *)widget, true, false, widget->scale);
+ arrow_draw_intern((ArrowWidget *)widget, true, false);
}
static void widget_arrow_draw(struct wmWidget *widget, const struct bContext *UNUSED(C))
{
- arrow_draw_intern((ArrowWidget *)widget, false, (widget->flag & WM_WIDGET_HIGHLIGHT) != 0, widget->scale);
+ arrow_draw_intern((ArrowWidget *)widget, false, (widget->flag & WM_WIDGET_HIGHLIGHT) != 0);
}
#define ARROW_RANGE 1.5f
@@ -398,6 +429,7 @@ wmWidget *WIDGET_arrow_new(int style, void *customdata)
arrow = MEM_callocN(sizeof(ArrowWidget), "arrowwidget");
+
arrow->widget.draw = widget_arrow_draw;
arrow->widget.get_final_position = widget_arrow_get_final_pos;
arrow->widget.intersect = NULL;
@@ -407,6 +439,7 @@ wmWidget *WIDGET_arrow_new(int style, void *customdata)
arrow->widget.customdata = customdata;
arrow->widget.bind_to_prop = widget_arrow_bind_to_prop;
arrow->style = style;
+ arrow->scale = 1.0f;
copy_v3_v3(arrow->direction, dir_default);
return (wmWidget *)arrow;
@@ -427,6 +460,28 @@ void WIDGET_arrow_set_direction(struct wmWidget *widget, float direction[3])
normalize_v3(arrow->direction);
}
+void WIDGET_arrow_set_up_vector(struct wmWidget *widget, float direction[3])
+{
+ ArrowWidget *arrow = (ArrowWidget *)widget;
+
+ if (direction) {
+ copy_v3_v3(arrow->up, direction);
+ normalize_v3(arrow->up);
+ arrow->flag |= ARROW_UP_VECTOR_SET;
+ }
+ else {
+ arrow->flag &= ~ARROW_UP_VECTOR_SET;
+ }
+}
+
+void WIDGET_arrow_set_scale(struct wmWidget *widget, float scale)
+{
+ ArrowWidget *arrow = (ArrowWidget *)widget;
+
+ arrow->scale = scale;
+}
+
+
/********* Dial widget ************/
typedef struct DialWidget {
More information about the Bf-blender-cvs
mailing list