[Bf-blender-cvs] [c07241d] master: Cycles: Add logging to blender curve segment exporting
Sergey Sharybin
noreply at git.blender.org
Tue Nov 18 15:08:51 CET 2014
Commit: c07241dd186bdf197ade384aa35d23111b1af94b
Author: Sergey Sharybin
Date: Tue Nov 18 14:21:46 2014 +0100
Branches: master
https://developer.blender.org/rBc07241dd186bdf197ade384aa35d23111b1af94b
Cycles: Add logging to blender curve segment exporting
===================================================================
M intern/cycles/blender/blender_curves.cpp
===================================================================
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
index 8cfaea5..f010a24 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -25,6 +25,7 @@
#include "blender_util.h"
#include "util_foreach.h"
+#include "util_logging.h"
CCL_NAMESPACE_BEGIN
@@ -555,6 +556,7 @@ void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, int resol
void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CData)
{
+ VLOG(1) << "Exporting curve segments for mesh " << mesh->name;
int num_keys = 0;
int num_curves = 0;
@@ -623,12 +625,16 @@ void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CData)
static void ExportCurveSegmentsMotion(Scene *scene, Mesh *mesh, ParticleCurveData *CData, int time_index)
{
+ VLOG(1) << "Exporting curve motion segments for mesh " << mesh->name
+ << ", time index " << time_index;
+
/* find attribute */
Attribute *attr_mP = mesh->curve_attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
bool new_attribute = false;
/* add new attribute if it doesn't exist already */
if(!attr_mP) {
+ VLOG(1) << "Creating new motion vertex position attribute";
attr_mP = mesh->curve_attributes.add(ATTR_STD_MOTION_VERTEX_POSITION);
new_attribute = true;
}
@@ -675,9 +681,12 @@ static void ExportCurveSegmentsMotion(Scene *scene, Mesh *mesh, ParticleCurveDat
if(new_attribute) {
if(i != numkeys || !have_motion) {
/* no motion, remove attributes again */
+ VLOG(1) << "No motion, removing attribute";
mesh->curve_attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
}
else if(time_index > 0) {
+ VLOG(1) << "Filling in new motion vertex position for time_index"
+ << time_index;
/* motion, fill up previous steps that we might have skipped because
* they had no motion, but we need them anyway now */
for(int step = 0; step < time_index; step++) {
More information about the Bf-blender-cvs
mailing list