[Bf-blender-cvs] [04c3f6e] master: View3d: border would jitter on panning
Campbell Barton
noreply at git.blender.org
Fri Nov 14 17:58:48 CET 2014
Commit: 04c3f6e53e73ff3251ec8fad9ff87456ceaf2d6a
Author: Campbell Barton
Date: Fri Nov 14 17:58:24 2014 +0100
Branches: master
https://developer.blender.org/rB04c3f6e53e73ff3251ec8fad9ff87456ceaf2d6a
View3d: border would jitter on panning
===================================================================
M source/blender/editors/space_view3d/view3d_draw.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index c346e9f..77df6d3 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1146,10 +1146,10 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
if (scene->r.mode & R_BORDER) {
float x3, y3, x4, y4;
- x3 = x1 + scene->r.border.xmin * (x2 - x1);
- y3 = y1 + scene->r.border.ymin * (y2 - y1);
- x4 = x1 + scene->r.border.xmax * (x2 - x1);
- y4 = y1 + scene->r.border.ymax * (y2 - y1);
+ x3 = x1i + 1 + roundf(scene->r.border.xmin * (x2 - x1));
+ y3 = y1i + 1 + roundf(scene->r.border.ymin * (y2 - y1));
+ x4 = x1i + 1 + roundf(scene->r.border.xmax * (x2 - x1));
+ y4 = y1i + 1 + roundf(scene->r.border.ymax * (y2 - y1));
cpack(0x4040FF);
glRecti(x3, y3, x4, y4);
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