[Bf-blender-cvs] [3ee32ae] depsgraph_refactor: Depsgraph: Evaluation callbacks now accepts evaluation context as a parameter
Sergey Sharybin
noreply at git.blender.org
Thu Nov 6 14:12:19 CET 2014
Commit: 3ee32ae9099d2263fff73aa5016fe0fd812bdd85
Author: Sergey Sharybin
Date: Thu Nov 6 13:32:21 2014 +0100
Branches: depsgraph_refactor
https://developer.blender.org/rB3ee32ae9099d2263fff73aa5016fe0fd812bdd85
Depsgraph: Evaluation callbacks now accepts evaluation context as a parameter
This is how current actual update functions are expected to behave, plus it'll
be needed in the future for such things as copy-on-write and so.
===================================================================
M source/blender/depsgraph/intern/depsgraph_build_nodes.cpp
M source/blender/depsgraph/intern/depsgraph_type_defines.cpp
M source/blender/depsgraph/intern/depsgraph_types.h
M source/blender/depsgraph/intern/stubs.h
M source/blender/depsgraph/util/depsgraph_util_task.cpp
===================================================================
diff --git a/source/blender/depsgraph/intern/depsgraph_build_nodes.cpp b/source/blender/depsgraph/intern/depsgraph_build_nodes.cpp
index 4548edf..e2d385a 100644
--- a/source/blender/depsgraph/intern/depsgraph_build_nodes.cpp
+++ b/source/blender/depsgraph/intern/depsgraph_build_nodes.cpp
@@ -223,7 +223,7 @@ void DepsgraphNodeBuilder::build_object(Scene *scene, Object *ob)
/* object parent */
if (ob->parent) {
add_operation_node(&ob->id, DEPSNODE_TYPE_TRANSFORM,
- DEPSOP_TYPE_EXEC, bind(BKE_object_eval_parent, ob),
+ DEPSOP_TYPE_EXEC, bind(BKE_object_eval_parent, _1, ob),
deg_op_name_object_parent);
}
@@ -275,7 +275,7 @@ void DepsgraphNodeBuilder::build_object_transform(Scene *scene, Object *ob)
{
/* init operation */
add_operation_node(&ob->id, DEPSNODE_TYPE_TRANSFORM,
- DEPSOP_TYPE_INIT, bind_operation(BKE_object_eval_local_transform, scene, ob, 3, 6, 12),
+ DEPSOP_TYPE_INIT, bind_operation(BKE_object_eval_local_transform, _1, scene, ob, 3, 6, 12),
deg_op_name_object_local_transform);
}
@@ -298,7 +298,7 @@ void DepsgraphNodeBuilder::build_object_constraints(Object *ob)
{
/* create node for constraint stack */
add_operation_node(&ob->id, DEPSNODE_TYPE_TRANSFORM,
- DEPSOP_TYPE_EXEC, bind(BKE_object_constraints_evaluate, ob),
+ DEPSOP_TYPE_EXEC, bind(BKE_object_constraints_evaluate, _1, ob),
deg_op_name_constraint_stack);
}
@@ -306,7 +306,7 @@ void DepsgraphNodeBuilder::build_pose_constraints(Object *ob, bPoseChannel *pcha
{
/* create node for constraint stack */
add_operation_node(&ob->id, DEPSNODE_TYPE_BONE, pchan->name,
- DEPSOP_TYPE_EXEC, bind(BKE_pose_constraints_evaluate, ob, pchan),
+ DEPSOP_TYPE_EXEC, bind(BKE_pose_constraints_evaluate, _1, ob, pchan),
deg_op_name_constraint_stack);
}
@@ -345,7 +345,7 @@ OperationDepsNode *DepsgraphNodeBuilder::build_driver(ID *id, FCurve *fcurve)
/* create data node for this driver ..................................... */
OperationDepsNode *driver_op = add_operation_node(id, DEPSNODE_TYPE_PARAMETERS,
- DEPSOP_TYPE_EXEC, bind(BKE_animsys_eval_driver, id, fcurve),
+ DEPSOP_TYPE_EXEC, bind(BKE_animsys_eval_driver, _1, id, fcurve),
deg_op_name_driver(driver));
/* tag "scripted expression" drivers as needing Python (due to GIL issues, etc.) */
@@ -409,13 +409,13 @@ void DepsgraphNodeBuilder::build_rigidbody(Scene *scene)
/* init/rebuild operation */
/*OperationDepsNode *init_node =*/ add_operation_node(&scene->id, DEPSNODE_TYPE_TRANSFORM,
- DEPSOP_TYPE_REBUILD, bind(BKE_rigidbody_rebuild_sim, scene),
+ DEPSOP_TYPE_REBUILD, bind(BKE_rigidbody_rebuild_sim, _1, scene),
deg_op_name_rigidbody_world_rebuild);
/* do-sim operation */
// XXX: what happens if we need to split into several groups?
/*OperationDepsNode *sim_node =*/ add_operation_node(&scene->id, DEPSNODE_TYPE_TRANSFORM,
- DEPSOP_TYPE_SIM, bind(BKE_rigidbody_eval_simulation, scene),
+ DEPSOP_TYPE_SIM, bind(BKE_rigidbody_eval_simulation, _1, scene),
deg_op_name_rigidbody_world_simulate);
/* objects - simulation participants */
@@ -429,7 +429,7 @@ void DepsgraphNodeBuilder::build_rigidbody(Scene *scene)
/* 2) create operation for flushing results */
/* object's transform component - where the rigidbody operation lives */
add_operation_node(&ob->id, DEPSNODE_TYPE_TRANSFORM,
- DEPSOP_TYPE_EXEC, bind(BKE_rigidbody_object_sync_transforms, scene, ob), /* xxx: function name */
+ DEPSOP_TYPE_EXEC, bind(BKE_rigidbody_object_sync_transforms, _1, scene, ob), /* xxx: function name */
deg_op_name_rigidbody_object_sync);
}
}
@@ -462,7 +462,7 @@ void DepsgraphNodeBuilder::build_particles(Object *ob)
/* this particle system */
add_operation_node(psys_comp,
- DEPSOP_TYPE_EXEC, bind(BKE_particle_system_eval, ob, psys),
+ DEPSOP_TYPE_EXEC, bind(BKE_particle_system_eval, _1, ob, psys),
deg_op_name_psys_eval);
}
@@ -495,7 +495,7 @@ void DepsgraphNodeBuilder::build_ik_pose(Object *ob, bPoseChannel *pchan, bConst
/* operation node for evaluating/running IK Solver */
add_operation_node(&ob->id, DEPSNODE_TYPE_BONE, pchan->name,
- DEPSOP_TYPE_SIM, bind(BKE_pose_iktree_evaluate, ob, rootchan),
+ DEPSOP_TYPE_SIM, bind(BKE_pose_iktree_evaluate, _1, ob, rootchan),
deg_op_name_ik_solver);
}
@@ -519,7 +519,7 @@ void DepsgraphNodeBuilder::build_splineik_pose(Object *ob, bPoseChannel *pchan,
* store the "root bone" of this chain in the solver, so it knows where to start
*/
add_operation_node(&ob->id, DEPSNODE_TYPE_BONE, pchan->name,
- DEPSOP_TYPE_SIM, bind(BKE_pose_splineik_evaluate, ob, rootchan),
+ DEPSOP_TYPE_SIM, bind(BKE_pose_splineik_evaluate, _1, ob, rootchan),
deg_op_name_spline_ik_solver);
// XXX: what sort of ID-data is needed?
}
@@ -560,19 +560,19 @@ void DepsgraphNodeBuilder::build_rig(Object *ob)
/* pose eval context */
add_operation_node(&ob->id, DEPSNODE_TYPE_EVAL_POSE,
- DEPSOP_TYPE_REBUILD, bind(BKE_pose_rebuild_op, ob, ob->pose), deg_op_name_pose_rebuild);
+ DEPSOP_TYPE_REBUILD, bind(BKE_pose_rebuild_op, _1, ob, ob->pose), deg_op_name_pose_rebuild);
add_operation_node(&ob->id, DEPSNODE_TYPE_EVAL_POSE,
- DEPSOP_TYPE_INIT, bind(BKE_pose_eval_init, ob, ob->pose), deg_op_name_pose_eval_init);
+ DEPSOP_TYPE_INIT, bind(BKE_pose_eval_init, _1, ob, ob->pose), deg_op_name_pose_eval_init);
add_operation_node(&ob->id, DEPSNODE_TYPE_EVAL_POSE,
- DEPSOP_TYPE_POST, bind(BKE_pose_eval_flush, ob, ob->pose), deg_op_name_pose_eval_flush);
+ DEPSOP_TYPE_POST, bind(BKE_pose_eval_flush, _1, ob, ob->pose), deg_op_name_pose_eval_flush);
/* bones */
for (bPoseChannel *pchan = (bPoseChannel *)ob->pose->chanbase.first; pchan; pchan = pchan->next) {
/* node for bone eval */
add_operation_node(&ob->id, DEPSNODE_TYPE_BONE, pchan->name,
- DEPSOP_TYPE_EXEC, bind(BKE_pose_eval_bone, ob, pchan),
+ DEPSOP_TYPE_EXEC, bind(BKE_pose_eval_bone, _1, ob, pchan),
"Bone Transforms");
/* constraints */
@@ -626,7 +626,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
/* evaluation operations */
add_operation_node(&ob->id, DEPSNODE_TYPE_GEOMETRY,
- DEPSOP_TYPE_EXEC, bind(BKE_mesh_eval_geometry, (Mesh *)obdata),
+ DEPSOP_TYPE_EXEC, bind(BKE_mesh_eval_geometry, _1, (Mesh *)obdata),
"Geometry Eval");
}
break;
@@ -640,7 +640,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
/* metaball evaluation operations */
/* NOTE: only the motherball gets evaluated! */
add_operation_node(&ob->id, DEPSNODE_TYPE_GEOMETRY,
- DEPSOP_TYPE_EXEC, bind(BKE_mball_eval_geometry, (MetaBall *)obdata),
+ DEPSOP_TYPE_EXEC, bind(BKE_mball_eval_geometry, _1, (MetaBall *)obdata),
"Geometry Eval");
}
}
@@ -652,12 +652,12 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
/* curve evaluation operations */
/* - calculate curve geometry (including path) */
add_operation_node(&ob->id, DEPSNODE_TYPE_GEOMETRY,
- DEPSOP_TYPE_EXEC, bind(BKE_curve_eval_geometry, (Curve *)obdata),
+ DEPSOP_TYPE_EXEC, bind(BKE_curve_eval_geometry, _1, (Curve *)obdata),
"Geometry Eval");
/* - calculate curve path - this is used by constraints, etc. */
add_operation_node(obdata, DEPSNODE_TYPE_GEOMETRY,
- DEPSOP_TYPE_EXEC, bind(BKE_curve_eval_path, (Curve *)obdata),
+ DEPSOP_TYPE_EXEC, bind(BKE_curve_eval_path, _1, (Curve *)obdata),
"Path");
}
break;
@@ -666,7 +666,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
{
/* nurbs evaluation operations */
add_operation_node(&ob->id, DEPSNODE_TYPE_GEOMETRY,
- DEPSOP_TYPE_EXEC, bind(BKE_curve_eval_geometry, (Curve *)obdata),
+ DEPSOP_TYPE_EXEC, bind(BKE_curve_eval_geometry, _1, (Curve *)obdata),
"Geometry Eval");
}
break;
@@ -675,7 +675,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
{
/* lattice evaluation operations */
add_operation_node(&ob->id, DEPSNODE_TYPE_GEOMETRY,
- DEPSOP_TYPE_EXEC, bind(BKE_lattice_eval_geometry, (Lattice *)obdata),
+ DEPSOP_TYPE_EXEC, bind(BKE_lattice_eval_geometry, _1, (Lattice *)obdata),
"Geometry Eval");
}
break;
@@ -694,7 +694,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
// ModifierTypeInfo *mti = modifierType_getInfo((ModifierType)md->type);
add_operation_node(&ob->id, DEPSNODE_TYPE_GEOMETRY,
- DEPSOP_TYPE_EXEC, bind(BKE_object_eval_modifier, ob, md),
+ DEPSOP_TYPE_EXEC, bind(BKE_object_eval_modifier, _1, ob, md),
deg_op_name_modifier(md));
}
}
diff --git a/source/blender/depsgraph/intern/depsgraph_type_defines.cpp b/source/blender/depsgraph/intern/depsgraph_type_defines.cpp
index 21214dd..2728e28 100644
-
@@ Diff output truncated at 10240 characters. @@
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