[Bf-blender-cvs] [8dafbed] master: BGE cleanup: Remove unused KX_TrackToActuator::m_tracktime member.

Mitchell Stokes noreply at git.blender.org
Tue May 27 23:31:05 CEST 2014


Commit: 8dafbed4b5f7fc733a55fb6fbc64e122abf4fc3a
Author: Mitchell Stokes
Date:   Tue May 27 14:12:53 2014 -0700
https://developer.blender.org/rB8dafbed4b5f7fc733a55fb6fbc64e122abf4fc3a

BGE cleanup: Remove unused KX_TrackToActuator::m_tracktime member.

===================================================================

M	source/gameengine/Ketsji/KX_Scene.cpp
M	source/gameengine/Ketsji/KX_TrackToActuator.h

===================================================================

diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index 4d2a842..dd75809 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -1528,6 +1528,11 @@ void KX_Scene::CalculateVisibleMeshes(RAS_IRasterizer* rasty,KX_Camera* cam, int
 			MarkVisible(rasty, static_cast<KX_GameObject*>(m_objectlist->GetValue(i)), cam, layer);
 		}
 	}
+
+	for (int i=0; i < m_objectlist->GetCount(); i++) {
+		KX_GameObject *go = static_cast<KX_GameObject*>(m_objectlist->GetValue(i));
+		printf("Name: %s, Culled: %s\n", go->GetName().ReadPtr(), (go->GetCulled()) ? "True" : "False");
+	}
 }
 
 // logic stuff
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index f5f5c4c..4df240a 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -47,7 +47,6 @@ class KX_TrackToActuator : public SCA_IActuator
 	bool m_allow3D;
 	// time field
 	int m_time;
-	int	m_trackTime;
 	int	m_trackflag;
 	int m_upflag;




More information about the Bf-blender-cvs mailing list