[Bf-blender-cvs] [3b691b5] tiles-scheduler: Initialize colors, vectors and values in RenderLayersProg

Jeroen Bakker noreply at git.blender.org
Wed May 21 16:01:26 CEST 2014


Commit: 3b691b54b1f8edfe666be46f3cb22efe0fa7f2e6
Author: Jeroen Bakker
Date:   Mon May 12 18:21:45 2014 +0200
https://developer.blender.org/rB3b691b54b1f8edfe666be46f3cb22efe0fa7f2e6

Initialize colors, vectors and values in RenderLayersProg

===================================================================

M	source/blender/compositor/operations/COM_RenderLayersProg.cpp

===================================================================

diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.cpp b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
index 274502c..0eec027 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
@@ -89,7 +89,6 @@ void RenderLayersBaseProg::doInterpolation(float output[4], float x, float y, Pi
 				else
 					zero_v4(output);
 				break;
-				
 			}
 
 			offset = (iy * width + ix) * this->m_elementsize;
@@ -139,15 +138,15 @@ void RenderLayersBaseProg::executePixelSampled(float output[4], float x, float y
 #endif
 
 	if (this->m_inputBuffer == NULL) {
-        int elemsize = this->m_elementsize;
-        if (elemsize == 1) {
-            output[0] = 0.0f;
-        }
-        else if (elemsize == 3) {
-                zero_v3(output);
-        } else {
-            zero_v4(output);
-        }
+		int elemsize = this->m_elementsize;
+		if (elemsize == 1) {
+			output[0] = 0.0f;
+		}
+		else if (elemsize == 3) {
+			zero_v3(output);
+		} else {
+			zero_v4(output);
+		}
 	}
 	else {
 		doInterpolation(output, ix, iy, sampler);




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