[Bf-blender-cvs] [3a3b990] master: Workaround T40241: Vertex snapping snaps to wrong place
Campbell Barton
noreply at git.blender.org
Mon May 19 11:27:35 CEST 2014
Commit: 3a3b990b2d35385aa564be6115411edaf9165a08
Author: Campbell Barton
Date: Mon May 19 19:25:59 2014 +1000
https://developer.blender.org/rB3a3b990b2d35385aa564be6115411edaf9165a08
Workaround T40241: Vertex snapping snaps to wrong place
===================================================================
M source/blender/editors/transform/transform_ops.c
===================================================================
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index f27ea47..c6c9e84a 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -391,6 +391,14 @@ static int transform_modal(bContext *C, wmOperator *op, const wmEvent *event)
exit_code = transformEvent(t, event);
t->context = NULL;
+ /* XXX, workaround: active needs to be calculated before transforming,
+ * since we're not reading from 'td->center' in this case. see: T40241 */
+ if (t->tsnap.target == SCE_SNAP_TARGET_ACTIVE) {
+ if ((t->tsnap.status & TARGET_INIT) == 0) {
+ t->tsnap.targetSnap(t);
+ }
+ }
+
transformApply(C, t);
exit_code |= transformEnd(C, t);
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