[Bf-blender-cvs] [82ad15d] soc-2014-shapekey: Changed the topology hash function to Murmur2, hashing improved altogether.
Grigory Revzin
noreply at git.blender.org
Sun May 18 00:49:40 CEST 2014
Commit: 82ad15d379c973d2eb5b6d478fa848a43510ed8c
Author: Grigory Revzin
Date: Sun May 18 02:48:05 2014 +0400
https://developer.blender.org/rB82ad15d379c973d2eb5b6d478fa848a43510ed8c
Changed the topology hash function to Murmur2, hashing improved altogether.
According to that [1], Murmur2 is faster and will work quite good in our situation.
[1] http://floodyberry.com/noncryptohashzoo/
===================================================================
M source/blender/blenkernel/BKE_editmesh.h
M source/blender/blenkernel/intern/editmesh.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_editmesh.h b/source/blender/blenkernel/BKE_editmesh.h
index 5a700ac..4a67b4b 100644
--- a/source/blender/blenkernel/BKE_editmesh.h
+++ b/source/blender/blenkernel/BKE_editmesh.h
@@ -41,6 +41,7 @@ struct MeshStatVis;
/* struct for storing data to determine if the mesh's topology has changed */
typedef struct {
int totvert, totedge, totloop, totface;
+ /* note the layout of totvert..totface is the same as in a BMesh so we can bulk copy/compare them */
int topohash;
} EMTopoChangeData;
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index 3d41be7..6674bc2 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -250,80 +250,90 @@ void BKE_editmesh_color_ensure(BMEditMesh *em, const char htype)
/* ==================== topology hashing ======================= */
-unsigned int x17_hash(const char *data, unsigned int len, unsigned int seed)
-{
- unsigned int hash = seed + len;
- for (; len & ~1; len -= 2, data += 2)
- hash = (((hash * 17) + (data[0] - ' ')) * 17) + (data[1] - ' ');
+ unsigned int mm2_hash(char *key, unsigned int len, unsigned int seed) {
+ const unsigned int m = 0x5bd1e995;
+ char r = 24;
+ unsigned int h = len + seed;
+ char * data = (char *) key;
+ for (; len >= 4; len -= 4, data += 4) {
+ unsigned int k = *(unsigned int *) data * m;
+ k ^= k >> r;
+ k *= m;
+ h = (h * m) ^ k;
+ }
- if (len & 1)
- hash = (hash * 17) + (data[0] - ' ');
- return hash;
+ switch (len) {
+ /* everything fall-through */
+ case 3:
+ h ^= data[2] << 16;
+ case 2:
+ h ^= data[1] << 8;
+ case 1:
+ h ^= data[0];
+ h *= m;
+ default: /* do nothing */;
+ }
+ h ^= h >> 13;
+ h *= m;
+ h ^= h >> 15;
+ return h;
}
-int hashfunc(void *data, int len)
+
+int hashfunc(void *data, int len, int oldhash)
{
- return (int) x17_hash(data, len, 0x27127127);
+ return (int) mm2_hash(data, len, oldhash);
}
-int hashloop_topo(BMLoop *l)
+int hashloop_topo(BMLoop *l, int oldhash)
{
/* skip header, don't track customdata */
- return hashfunc(((char *)l) + sizeof(BMHeader), sizeof(BMLoop) - sizeof(BMHeader));
+ return hashfunc(((char *)l) + sizeof(BMHeader), sizeof(BMLoop) - sizeof(BMHeader), oldhash);
}
-int hashface_topo(BMFace *f)
+int hashface_topo(BMFace *f, int oldhash)
{
/* skip header & flags & face normals and material */
int a = f->len + (int)f->l_first;
- return hashfunc(&a, sizeof(int));
+ return hashfunc(&a, sizeof(int), oldhash);
}
/* TODO better hashing */
int bmesh_topohash(BMesh *bm)
{
BMIter iter;
- BMLoop *l;
BMFace *f;
- BMEdge *e;
- int i;
- int j;
+ BMVert *v;
+
int hash = bm->totedge + bm->totvert + bm->totloop + bm->totface;
if (!hash) {
return 0;
}
- if (bm->totface)
- {
- BM_ITER_MESH_INDEX(f, &iter, bm, BM_FACES_OF_MESH, i) {
- hash += i * hashface_topo(f);
- l = f->l_first;
- int len3 = f->len * f->len * f->len;
- for (j = 0; j < f->len; ++j) {
- hash += (len3 + i - j) * hashloop_topo(l);
- l = l->next;
- }
- }
- /* this next cycle is to counter weird meshes like one face, one million wire edges*/
- BM_ITER_MESH_INDEX(e, &iter, bm, BM_EDGES_OF_MESH, i) {
- j = (int)e->v1 + (int)e->v2;
- hash += hashfunc(&j, sizeof(int));
- }
+ if (bm->totedge == 0 && bm->totface == 0) {
+ /* cloud mesh */
+ return hashfunc(&bm->totvert, sizeof(int), hash);
}
- else {
- if (bm->totedge == 0) {
- /* cloud mesh */
- return hashfunc(&bm->totvert, sizeof(int));
+
+ BM_ITER_MESH(f, &iter, bm, BM_FACES_OF_MESH) {
+ BM_elem_flag_set(f, BM_ELEM_TAG, false);
+ }
+
+ BM_ITER_MESH(v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (v->e && v->e->l) {
+ hash += hashloop_topo(v->e->l, hash);
}
- else {
- /* wire mesh */
- BM_ITER_MESH_INDEX(e, &iter, bm, BM_EDGES_OF_MESH, i) {
- j = (int)e->v1 + (int)e->v2;
- hash += hashfunc(&j, sizeof(int));
- }
+ if (v->e->l->f && !BM_elem_flag_test_bool(v->e->l->f, BM_ELEM_TAG)) {
+ hash += hashface_topo(v->e->l->f, hash);
+ BM_elem_flag_set(v->e->l->f, BM_ELEM_TAG, true);
}
}
+
+ BM_ITER_MESH(f, &iter, bm, BM_FACES_OF_MESH) {
+ BM_elem_flag_set(f, BM_ELEM_TAG, false);
+ }
+
return hash;
}
More information about the Bf-blender-cvs
mailing list