[Bf-blender-cvs] [f8554ed] master: Fix T39669: Freestyle: Curve with extrude>0 causes warnings in console.
Tamito Kajiyama
noreply at git.blender.org
Sat May 17 02:17:48 CEST 2014
Commit: f8554ed61a427e0407c7e6ad951ef6985a19df95
Author: Tamito Kajiyama
Date: Sat May 17 08:49:28 2014 +0900
https://developer.blender.org/rBf8554ed61a427e0407c7e6ad951ef6985a19df95
Fix T39669: Freestyle: Curve with extrude>0 causes warnings in console.
The reported Freestyle warnings were due to wrong normals of filled faces at both ends
of a 2D extruded curve. The problem is detailed in the comment #19 of T39669.
The cause of the bug was an inconsistency in the use of vertex indices between
BKE_mesh_nurbs_displist_to_mdata() and init_render_curve() in the case of
DispList::type equal to DL_INDEX3.
This commit also fixes a related bug that the normals of filled faces were not inverted
when a scale of the curve object is set to a negative value (e.g., the Z scale was -1).
Reviewers: campbellbarton
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D532
===================================================================
M source/blender/render/intern/source/convertblender.c
===================================================================
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index cb5f75e..3cbbebb 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -2635,7 +2635,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
Material **matar;
float *data, *fp, *orco=NULL;
float n[3], mat[4][4], nmat[4][4];
- int nr, startvert, a, b;
+ int nr, startvert, a, b, negative_scale;
bool need_orco = false;
int totmat;
@@ -2649,6 +2649,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
mul_m4_m4m4(mat, re->viewmat, ob->obmat);
invert_m4_m4(ob->imat, mat);
+ negative_scale = is_negative_m4(mat);
/* local object -> world space transform for normals */
copy_m4_m4(nmat, mat);
@@ -2718,7 +2719,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
zero_v3(n);
index= dl->index;
for (a=0; a<dl->parts; a++, index+=3) {
- int v1 = index[0], v2 = index[1], v3 = index[2];
+ int v1 = index[0], v2 = index[2], v3 = index[1];
float *co1 = &dl->verts[v1 * 3],
*co2 = &dl->verts[v2 * 3],
*co3 = &dl->verts[v3 * 3];
@@ -2731,7 +2732,10 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
/* to prevent float accuracy issues, we calculate normal in local object space (not world) */
if (area_tri_v3(co3, co2, co1)>FLT_EPSILON) {
- normal_tri_v3(tmp, co3, co2, co1);
+ if (negative_scale)
+ normal_tri_v3(tmp, co1, co2, co3);
+ else
+ normal_tri_v3(tmp, co3, co2, co1);
add_v3_v3(n, tmp);
}
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