[Bf-blender-cvs] [2e07109] master: Code cleanup: naming.

Antony Riakiotakis noreply at git.blender.org
Wed May 7 01:59:32 CEST 2014


Commit: 2e07109febc31f86763a53d08bae66f7fe421619
Author: Antony Riakiotakis
Date:   Wed May 7 02:59:23 2014 +0300
https://developer.blender.org/rB2e07109febc31f86763a53d08bae66f7fe421619

Code cleanup: naming.

Prepend BKE_ to the functions moved in blenkernel for recent bug fix.

===================================================================

M	source/blender/blenkernel/BKE_crazyspace.h
M	source/blender/blenkernel/BKE_paint.h
M	source/blender/blenkernel/intern/DerivedMesh.c
M	source/blender/blenkernel/intern/crazyspace.c
M	source/blender/blenkernel/intern/object.c
M	source/blender/blenkernel/intern/paint.c
M	source/blender/editors/object/object_modifier.c
M	source/blender/editors/sculpt_paint/paint_mask.c
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/editors/sculpt_paint/sculpt_undo.c
M	source/blender/editors/transform/transform_conversions.c
M	source/blender/editors/util/ed_util.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_crazyspace.h b/source/blender/blenkernel/BKE_crazyspace.h
index 89cbd9e..feed159 100644
--- a/source/blender/blenkernel/BKE_crazyspace.h
+++ b/source/blender/blenkernel/BKE_crazyspace.h
@@ -40,12 +40,12 @@ struct BMEditMesh;
 struct Mesh;
 
 /* crazyspace.c */
-float (*crazyspace_get_mapped_editverts(struct Scene *scene, struct Object *obedit))[3];
-void crazyspace_set_quats_editmesh(struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
+float (*BKE_crazyspace_get_mapped_editverts(struct Scene *scene, struct Object *obedit))[3];
+void BKE_crazyspace_set_quats_editmesh(struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
 								   const bool use_select);
-void crazyspace_set_quats_mesh(struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]);
-int sculpt_get_first_deform_matrices(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]);
-void crazyspace_build_sculpt(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]);
+void BKE_crazyspace_set_quats_mesh(struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]);
+int BKE_sculpt_get_first_deform_matrices(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]);
+void BKE_crazyspace_build_sculpt(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]);
 
 #ifdef __cplusplus
 }
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index cb52138..0061280 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -173,18 +173,18 @@ typedef struct SculptSession {
 	int average_stroke_counter;
 } SculptSession;
 
-void free_sculptsession(struct Object *ob);
-void free_sculptsession_deformMats(struct SculptSession *ss);
-void sculptsession_bm_to_me(struct Object *ob, bool reorder);
-void sculptsession_bm_to_me_for_render(struct Object *object);
-void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob,
+void BKE_free_sculptsession(struct Object *ob);
+void BKE_free_sculptsession_deformMats(struct SculptSession *ss);
+void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder);
+void BKE_sculptsession_bm_to_me_for_render(struct Object *object);
+void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob,
 								 bool need_pmap, bool need_mask);
-struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct Object *ob);
-int ED_sculpt_mask_layers_ensure(struct Object *ob,
+struct MultiresModifierData *BKE_sculpt_multires_active(struct Scene *scene, struct Object *ob);
+int BKE_sculpt_mask_layers_ensure(struct Object *ob,
 								  struct MultiresModifierData *mmd);
 
 enum {
-	ED_SCULPT_MASK_LAYER_CALC_VERT = (1 << 0),
-	ED_SCULPT_MASK_LAYER_CALC_LOOP = (1 << 1)
+	SCULPT_MASK_LAYER_CALC_VERT = (1 << 0),
+	SCULPT_MASK_LAYER_CALC_LOOP = (1 << 1)
 };
 #endif
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 228f4ce..8ffa618 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2252,7 +2252,7 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask,
 		/* create PBVH immediately (would be created on the fly too,
 		 * but this avoids waiting on first stroke) */
 
-		sculpt_update_mesh_elements(scene, scene->toolsettings->sculpt, ob, false, false);
+		BKE_sculpt_update_mesh_elements(scene, scene->toolsettings->sculpt, ob, false, false);
 	}
 
 	BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS));
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index 610a0fe..3fde1cd 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -118,7 +118,7 @@ static int modifiers_disable_subsurf_temporary(Object *ob)
 }
 
 /* disable subsurf temporal, get mapped cos, and enable it */
-float (*crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3]
+float (*BKE_crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3]
 {
 	Mesh *me = obedit->data;
 	DerivedMesh *dm;
@@ -153,7 +153,7 @@ float (*crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3]
 	return vertexcos;
 }
 
-void crazyspace_set_quats_editmesh(BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
+void BKE_crazyspace_set_quats_editmesh(BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
                                    const bool use_select)
 {
 	BMFace *f;
@@ -215,7 +215,7 @@ void crazyspace_set_quats_editmesh(BMEditMesh *em, float (*origcos)[3], float (*
 	}
 }
 
-void crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4])
+void BKE_crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4])
 {
 	int i;
 	MVert *mvert;
@@ -328,7 +328,7 @@ int editbmesh_get_first_deform_matrices(Scene *scene, Object *ob, BMEditMesh *em
 	return numleft;
 }
 
-int sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
+int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
 {
 	ModifierData *md;
 	DerivedMesh *dm;
@@ -387,9 +387,9 @@ int sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformma
 	return numleft;
 }
 
-void crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
+void BKE_crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
 {
-	int totleft = sculpt_get_first_deform_matrices(scene, ob, deformmats, deformcos);
+	int totleft = BKE_sculpt_get_first_deform_matrices(scene, ob, deformmats, deformcos);
 
 	if (totleft) {
 		/* there are deformation modifier which doesn't support deformation matrices
@@ -421,7 +421,7 @@ void crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3
 
 		quats = MEM_mallocN(me->totvert * sizeof(*quats), "crazy quats");
 
-		crazyspace_set_quats_mesh(me, origVerts, deformedVerts, quats);
+		BKE_crazyspace_set_quats_mesh(me, origVerts, deformedVerts, quats);
 
 		for (i = 0; i < me->totvert; i++) {
 			float qmat[3][3], tmat[3][3];
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index ed617c8..fa61b09 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -400,7 +400,7 @@ void BKE_object_free_ex(Object *ob, bool do_id_user)
 	if (ob->bsoft) bsbFree(ob->bsoft);
 	if (ob->gpulamp.first) GPU_lamp_free(ob);
 
-	free_sculptsession(ob);
+	BKE_free_sculptsession(ob);
 
 	if (ob->pc_ids.first) BLI_freelistN(&ob->pc_ids);
 
@@ -3062,7 +3062,7 @@ void BKE_object_sculpt_modifiers_changed(Object *ob)
 				ss->pbvh = NULL;
 			}
 
-			free_sculptsession_deformMats(ob->sculpt);
+			BKE_free_sculptsession_deformMats(ob->sculpt);
 		}
 		else {
 			PBVHNode **nodes;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index d505956..2486f90 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -397,7 +397,7 @@ void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, const float mouse_
 	}
 }
 
-void free_sculptsession_deformMats(SculptSession *ss)
+void BKE_free_sculptsession_deformMats(SculptSession *ss)
 {
 	if (ss->orig_cos) MEM_freeN(ss->orig_cos);
 	if (ss->deform_cos) MEM_freeN(ss->deform_cos);
@@ -427,7 +427,7 @@ static void sculptsession_bm_to_me_update_data_only(Object *ob, bool reorder)
 	}
 }
 
-void sculptsession_bm_to_me(Object *ob, bool reorder)
+void BKE_sculptsession_bm_to_me(Object *ob, bool reorder)
 {
 	if (ob && ob->sculpt) {
 		sculptsession_bm_to_me_update_data_only(ob, reorder);
@@ -437,7 +437,7 @@ void sculptsession_bm_to_me(Object *ob, bool reorder)
 	}
 }
 
-void sculptsession_bm_to_me_for_render(Object *object)
+void BKE_sculptsession_bm_to_me_for_render(Object *object)
 {
 	if (object && object->sculpt) {
 		if (object->sculpt->bm) {
@@ -464,14 +464,14 @@ void sculptsession_bm_to_me_for_render(Object *object)
 	}
 }
 
-void free_sculptsession(Object *ob)
+void BKE_free_sculptsession(Object *ob)
 {
 	if (ob && ob->sculpt) {
 		SculptSession *ss = ob->sculpt;
 		DerivedMesh *dm = ob->derivedFinal;
 
 		if (ss->bm) {
-			sculptsession_bm_to_me(ob, true);
+			BKE_sculptsession_bm_to_me(ob, true);
 			BM_mesh_free(ss->bm);
 		}
 
@@ -507,7 +507,7 @@ void free_sculptsession(Object *ob)
 
 /* Sculpt mode handles multires differently from regular meshes, but only if
  * it's the last modifier on the stack and it is not on the first level */
-MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob)
+MultiresModifierData *BKE_sculpt_multires_active(Scene *scene, Object *ob)
 {
 	Mesh *me = (Mesh *)ob->data;
 	ModifierData *md;
@@ -544,7 +544,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
 {
 	ModifierData *md;
 	Mesh *me = (Mesh *)ob->data;
-	MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
+	MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob);
 	VirtualModifierData virtualModifierData;
 
 	if (mmd || ob->sculpt->bm)
@@ -572,13 +572,13 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
 /**
  * \param need_mask So the DerivedMesh thats returned has mask data
  */
-void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
+void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
 								 bool need_pmap, bool need_mask)
 {
 	DerivedMesh *dm;
 	SculptSession *ss = ob->sculpt;
 	Mesh *me = ob->data;
-	MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
+	MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob);
 
 	ss->modifiers_active = sculpt_modifiers_active

@@ Diff output truncated at 10240 characters. @@




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