[Bf-blender-cvs] [f5b79df] master: Fix T39490: BGE: Text to Mesh, then MouseOver does not work

Mitchell Stokes noreply at git.blender.org
Sun Mar 30 22:58:35 CEST 2014


Commit: f5b79dff412f61a2aa453a6ce50804e3425463a1
Author: Mitchell Stokes
Date:   Sun Mar 30 13:55:10 2014 -0700
https://developer.blender.org/rBf5b79dff412f61a2aa453a6ce50804e3425463a1

Fix T39490: BGE: Text to Mesh, then MouseOver does not work

Non-mesh objects default to no collisions. lordloki provided a
patch that sets the collision properties for a mesh converted from
a curve/meta/surf/text to the default collision properties for
a mesh.

===================================================================

M	source/blender/editors/object/object_add.c

===================================================================

diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index b29fafe..182a9f7 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1478,8 +1478,13 @@ static void curvetomesh(Main *bmain, Scene *scene, Object *ob)
 	convert_ensure_curve_cache(bmain, scene, ob);
 	BKE_mesh_from_nurbs(ob); /* also does users */
 
-	if (ob->type == OB_MESH)
+	if (ob->type == OB_MESH) {
 		BKE_object_free_modifiers(ob);
+
+		/* Game engine defaults for mesh objects */
+		ob->body_type = OB_BODY_TYPE_STATIC;
+		ob->gameflag = OB_PROP | OB_COLLISION;
+	}
 }
 
 static int convert_poll(bContext *C)




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