[Bf-blender-cvs] [551d1a1] master: Code cleanup: style

Campbell Barton noreply at git.blender.org
Mon Mar 24 03:31:49 CET 2014


Commit: 551d1a1ed56d7406f440c8e858ad64f177664c5b
Author: Campbell Barton
Date:   Mon Mar 24 12:59:36 2014 +1100
https://developer.blender.org/rB551d1a1ed56d7406f440c8e858ad64f177664c5b

Code cleanup: style

===================================================================

M	source/blender/blenkernel/intern/pbvh_intern.h
M	source/blender/blenlib/intern/math_easing.c
M	source/blender/editors/animation/keyframes_edit.c
M	source/blender/editors/interface/interface_widgets.c
M	source/blender/editors/sculpt_paint/paint_intern.h
M	source/blender/editors/sculpt_paint/paint_vertex.c
M	source/blender/editors/sculpt_paint/paint_vertex_proj.c
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/makesrna/intern/rna_fcurve.c

===================================================================

diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h
index 75d2a83..1230d3a 100644
--- a/source/blender/blenkernel/intern/pbvh_intern.h
+++ b/source/blender/blenkernel/intern/pbvh_intern.h
@@ -181,12 +181,14 @@ bool ray_face_intersection(const float ray_start[3], const float ray_normal[3],
 void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag);
 
 /* pbvh_bmesh.c */
-int pbvh_bmesh_node_raycast(PBVHNode *node, const float ray_start[3],
-							const float ray_normal[3], float *dist,
-							int use_original);
-
-int pbvh_bmesh_node_raycast_detail(PBVHNode *node, const float ray_start[3],
-							const float ray_normal[3], float *detail, float *dist);
+int pbvh_bmesh_node_raycast(
+        PBVHNode *node, const float ray_start[3],
+        const float ray_normal[3], float *dist,
+        int use_original);
+
+int pbvh_bmesh_node_raycast_detail(
+        PBVHNode *node, const float ray_start[3],
+        const float ray_normal[3], float *detail, float *dist);
 
 void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode);
 
diff --git a/source/blender/blenlib/intern/math_easing.c b/source/blender/blenlib/intern/math_easing.c
index a630250..d3ccf5e 100644
--- a/source/blender/blenlib/intern/math_easing.c
+++ b/source/blender/blenlib/intern/math_easing.c
@@ -227,7 +227,7 @@ float ExpoEaseInOut(float time, float begin, float change, float duration)
 	if (time == duration)
 		return begin + change;
 	if ((time /= duration / 2) < 1)
-		return change/2 * pow(2, 10 * (time - 1)) + begin;
+		return change / 2 * pow(2, 10 * (time - 1)) + begin;
 	--time;
 	return change / 2 * (-pow(2, -10 * time) + 2) + begin;
 }
@@ -275,7 +275,7 @@ float QuartEaseInOut(float time, float begin, float change, float duration)
 	if ((time /= duration / 2) < 1)
 		return change / 2 * time * time * time * time + begin;
 	time -= 2;
-	return -change/2 * ( time * time * time * time - 2) + begin;
+	return -change / 2 * ( time * time * time * time - 2) + begin;
 }
 
 float QuintEaseIn(float time, float begin, float change, float duration)
@@ -291,7 +291,7 @@ float QuintEaseOut(float time, float begin, float change, float duration)
 float QuintEaseInOut(float time, float begin, float change, float duration)
 {
 	if ((time /= duration / 2) < 1)
-		 return change/2 * time * time * time * time * time + begin;
+		 return change / 2 * time * time * time * time * time + begin;
 	time -= 2;
 	return change / 2 * (time * time * time * time * time + 2) + begin;
 }
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index b14bbe8..e5929d0 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -988,7 +988,7 @@ static short set_bezt_quint(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 static short set_bezt_sine(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 {
 	if (bezt->f2 & SELECT)
-		bezt->ipo= BEZT_IPO_SINE;
+		bezt->ipo = BEZT_IPO_SINE;
 	return 0;
 }
 
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 68417f9..4a830e3 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -2081,7 +2081,7 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, const rcti *
 	 * lock the value of the color wheel to 1.
 	 * Useful for color correction tools where you're only interested in hue. */
 	if (but->flag & UI_BUT_COLOR_LOCK) {
-		if(U.color_picker_type == USER_CP_CIRCLE_HSV)
+		if (U.color_picker_type == USER_CP_CIRCLE_HSV)
 			hsv[2] = 1.f;
 		else
 			hsv[2] = 0.5f;
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index e95632e..5f951f7 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -126,8 +126,9 @@ typedef struct VertProjData {
 
 /* paint_vertex_proj.c */
 struct VertProjHandle;
-struct VertProjHandle *ED_vpaint_proj_handle_create(struct Scene *scene, struct Object *ob,
-		VertProjData **r_vcosnos);
+struct VertProjHandle *ED_vpaint_proj_handle_create(
+        struct Scene *scene, struct Object *ob,
+        VertProjData **r_vcosnos);
 void  ED_vpaint_proj_handle_update(
         struct VertProjHandle *vp_handle,
         /* runtime vars */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 17e86b2..c7bbf24 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -910,8 +910,9 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
 }
 
 /* whats _dl mean? */
-static float calc_vp_strength_col_dl(VPaint *vp, ViewContext *vc, const VertProjData *data, const int index,
-								 const float brush_size_pressure, float rgba[4])
+static float calc_vp_strength_col_dl(
+        VPaint *vp, ViewContext *vc, const VertProjData *data, const int index,
+        const float brush_size_pressure, float rgba[4])
 {
 	float dist_sq = data->dists_sq[index];
 	if (dist_sq <= brush_size_pressure * brush_size_pressure) {
@@ -939,10 +940,11 @@ static float calc_vp_strength_col_dl(VPaint *vp, ViewContext *vc, const VertProj
 	return 0.0f;
 }
 
-static float calc_vp_alpha_col_dl(VPaint *vp, ViewContext *vc,
-							  float vpimat[3][3], const VertProjData *data,
-							  const int index,
-                              const float brush_size_pressure, const float brush_alpha_pressure, float rgba[4])
+static float calc_vp_alpha_col_dl(
+        VPaint *vp, ViewContext *vc,
+        float vpimat[3][3], const VertProjData *data,
+        const int index,
+        const float brush_size_pressure, const float brush_alpha_pressure, float rgba[4])
 {
 	float strength = calc_vp_strength_col_dl(vp, vc, data, index, brush_size_pressure, rgba);
 
@@ -2842,7 +2844,7 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
 }
 
 static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Mesh *me, const unsigned int index,
-							  const float brush_size_pressure, const float brush_alpha_pressure)
+                              const float brush_size_pressure, const float brush_alpha_pressure)
 {
 	ViewContext *vc = &vpd->vc;
 	Brush *brush = BKE_paint_brush(&vp->paint);
@@ -2892,8 +2894,8 @@ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Mesh *me, const unsig
 		float rgba[4];
 		unsigned int paintcol;
 		alpha = calc_vp_alpha_col_dl(vp, vc, vpd->vpimat,
-								 vpd->data, ml->v,
-		                         brush_size_pressure, brush_alpha_pressure, rgba);
+		                             vpd->data, ml->v,
+		                             brush_size_pressure, brush_alpha_pressure, rgba);
 
 		if (vpd->is_texbrush) {
 			float rgba_br[3];
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_proj.c b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
index 3175a5a..1d98c39 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
@@ -124,8 +124,9 @@ static void vpaint_proj_dm_map_cosnos_init(Scene *scene, Object *ob,
 
 /* Same as init but take mouse location into account */
 
-static void vpaint_proj_dm_map_cosnos_update__map_cb(void *userData, int index, const float co[3],
-													 const float no_f[3], const short no_s[3])
+static void vpaint_proj_dm_map_cosnos_update__map_cb(
+        void *userData, int index, const float co[3],
+        const float no_f[3], const short no_s[3])
 {
 	struct VertProjUpdate *vp_update = userData;
 
@@ -136,8 +137,8 @@ static void vpaint_proj_dm_map_cosnos_update__map_cb(void *userData, int index,
 	float co_ss[2];  /* screenspace */
 
 	if (ED_view3d_project_float_object(vp_update->ar,
-									   co, co_ss,
-									   V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
+	                                   co, co_ss,
+	                                   V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
 	{
 		const float dist_sq = len_squared_v2v2(vp_update->mval_fl, co_ss);
 		if (dist_sq > data->dists_sq[index]) {
@@ -158,8 +159,9 @@ static void vpaint_proj_dm_map_cosnos_update__map_cb(void *userData, int index,
 	}
 }
 
-static void vpaint_proj_dm_map_cosnos_update(struct VertProjHandle *vp_handle,
-											 ARegion *ar, const float mval_fl[2])
+static void vpaint_proj_dm_map_cosnos_update(
+        struct VertProjHandle *vp_handle,
+        ARegion *ar, const float mval_fl[2])
 {
 	struct VertProjUpdate vp_update = {vp_handle, ar, mval_fl};
 
@@ -187,8 +189,9 @@ static void vpaint_proj_dm_map_cosnos_update(struct VertProjHandle *vp_handle,
 /* -------------------------------------------------------------------- */
 /* Public Functions */
 
-struct VertProjHandle *ED_vpaint_proj_handle_create(Scene *scene, Object *ob,
-													VertProjData **r_vcosnos)
+struct VertProjHandle *ED_vpaint_proj_handle_create(
+        Scene *scene, Object *ob,
+        VertProjData **r_vcosnos)
 {
 	struct VertProjHandle *vp_handle = MEM_mallocN(sizeof(struct VertProjHandle), __func__);
 	Mesh *me = ob->data;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 1ddc48e..6334c16 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -115,7 +115,7 @@ int system_physical_thread_count(void)
 	size_t pcount_len;
 	sysctlbyname("hw.physicalcpu", &pcount, &pcount_len, NULL, 0);
 	return pcount;
-	}
+}
 #endif // __APPLE__
 
 void ED_sculpt_get_average_stroke(Object *ob, float stroke[3])
@@ -3793,7 +3793,7 @@ static void sculpt_omp_start(Sculpt *sd, SculptSession *ss)
 		cache->num_threads = omp_get_num_procs();
 #endif
 	}
-      else {
+	else {
 		cache->num_threads = 1;
 	}
 	omp_set_num_threads(cache->num_threads);
@@ -4301,7 +4301,8 @@ static void sculpt_raycast_detail_cb(PBVHNode *node, void *data_v, float *tmin)
 	if (BKE_pbvh_node_get_tmin(node

@@ Diff output truncated at 10240 characters. @@




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