[Bf-blender-cvs] [7d64054] master: Change to sampling: Take biggest triangle side as detail size on intersection, since detail determines the maximum allowed triangle edge size

Antony Riakiotakis noreply at git.blender.org
Sun Mar 23 22:49:14 CET 2014


Commit: 7d640547985152d6f7b3ed03d627aafeb162ffdc
Author: Antony Riakiotakis
Date:   Sun Mar 23 21:49:01 2014 +0200
https://developer.blender.org/rB7d640547985152d6f7b3ed03d627aafeb162ffdc

Change to sampling: Take biggest triangle side as detail size on
intersection, since detail determines the maximum allowed triangle edge
size

===================================================================

M	source/blender/blenkernel/intern/pbvh_bmesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 808b3fa..4fedf76 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -1073,7 +1073,8 @@ int BKE_pbvh_bmesh_node_raycast_detail(PBVHNode *node, const float ray_start[3],
 		len2 = len_v3v3(v_tri[1]->co, v_tri[2]->co);
 		len3 = len_v3v3(v_tri[2]->co, v_tri[0]->co);
 
-		*detail = (len1 + len2 + len3)/3.0f;
+		/* detail returned will be set to the maximum allowed size, so take max here */
+		*detail = max_fff(len1, len2, len3);
 	}
 
 	return hit;




More information about the Bf-blender-cvs mailing list