[Bf-blender-cvs] [67f0290] master: OSX/bullet/scons: a better workaround for clang 3.4 issues with actual bullet, according cmake ( less speed penalty )

Jens Verwiebe noreply at git.blender.org
Wed Mar 19 11:21:44 CET 2014


Commit: 67f0290382ad8daea57716cb0d70fc533fc4bd0d
Author: Jens Verwiebe
Date:   Wed Mar 19 11:21:24 2014 +0100
https://developer.blender.org/rB67f0290382ad8daea57716cb0d70fc533fc4bd0d

OSX/bullet/scons: a better workaround for clang 3.4 issues with actual bullet, according cmake ( less speed penalty )

===================================================================

M	extern/bullet2/src/SConscript

===================================================================

diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript
index 69e5678..3b3d6f2 100644
--- a/extern/bullet2/src/SConscript
+++ b/extern/bullet2/src/SConscript
@@ -19,8 +19,8 @@ elif env['OURPLATFORM'] in ('linux', 'freebsd4', 'freebsd5'):
     cflags += ['-O2']
 elif sys.platform=='darwin':
     defs += ' NDEBUG'
-    bt_cc_flags = env['CCFLAGS'] + ['-O0', '-fPIC', '-msse','-msse2', '-msse3', '-mssse3', '-ffast-math']
-    bt_cxx_flags = env['CXXFLAGS'] + ['-O0', '-fPIC', '-msse','-msse2', '-msse3', '-mssse3', '-ffast-math']
+    bt_flags = env['CCFLAGS'] + ['-fPIC', '-msse','-msse2', '-msse3', '-mssse3', '-ffast-math'] # basic -O0 optimization
+    bt_opt_flags = bt_flags + ['-O3']
 
 bullet2_src = env.Glob("LinearMath/*.cpp")
 bullet2_src += env.Glob("BulletCollision/BroadphaseCollision/*.cpp")
@@ -39,6 +39,16 @@ bullet2_src += env.Glob("BulletSoftBody/*.cpp")
 incs = '. BulletCollision BulletDynamics LinearMath BulletSoftBody'
 
 if sys.platform=='darwin':
-	env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cc_compileflags=bt_cc_flags, cxx_compileflags=bt_cxx_flags )
+    if env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '3.4':
+        # Due some bugs in bullet, clang 3.4 produces wrong code when optimized below -O0
+        # to avoid too much speed penalty compiling whole bullet lib non-optimized,
+        # we build a seperate non-optimized/optimized parts and just link together finally
+        bullet2_src.remove("BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp")
+        bullet2_fix_src = env.Glob("BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp")
+        env.BlenderLib ( libname = 'extern_fix_bullet2', sources=bullet2_fix_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cc_compileflags=bt_flags, cxx_compileflags=bt_flags )
+		
+    env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], cc_compileflags=bt_opt_flags, cxx_compileflags=bt_opt_flags )
 else:
 	env.BlenderLib ( libname = 'extern_bullet2', sources=bullet2_src, includes=Split(incs), defines=Split(defs), libtype=['extern','player'], priority=[20,137], compileflags=cflags )
+
+env['C_COMPILER_ID'] == 'clang' and env['CCVERSION'] >= '3.3'
\ No newline at end of file




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