[Bf-blender-cvs] [433d55e] master: Code cleanup: spelling & style
Campbell Barton
noreply at git.blender.org
Sat Mar 15 13:46:49 CET 2014
Commit: 433d55e9b45f3a828f3402d38d52f8f5e8822e88
Author: Campbell Barton
Date: Sat Mar 15 20:08:29 2014 +1100
https://developer.blender.org/rB433d55e9b45f3a828f3402d38d52f8f5e8822e88
Code cleanup: spelling & style
===================================================================
M source/blender/editors/armature/armature_skinning.c
M source/blender/editors/interface/interface.c
M source/blender/editors/interface/interface_utils.c
M source/blender/editors/interface/interface_widgets.c
M source/blender/editors/sculpt_paint/paint_undo.c
M source/blender/editors/transform/transform_ops.c
M source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
M source/blender/windowmanager/intern/wm_files.c
===================================================================
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index 8628627..2a36885 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -113,7 +113,7 @@ static int vgroup_add_unique_bone_cb(Object *ob, Bone *bone, void *UNUSED(ptr))
{
/* This group creates a vertex group to ob that has the
* same name as bone (provided the bone is skinnable).
- * If such a vertex group aleady exist the routine exits.
+ * If such a vertex group already exist the routine exits.
*/
if (!(bone->flag & BONE_NO_DEFORM)) {
if (!defgroup_find_name(ob, bone->name)) {
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index b8e0002..e6d5703 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1901,7 +1901,7 @@ static float ui_get_but_step_unit(uiBut *but, float step_default)
}
/**
- * \param float_precision For number buttons the precission to use or -1 to fallback to the button default.
+ * \param float_precision For number buttons the precision to use or -1 to fallback to the button default.
*/
void ui_get_but_string_ex(uiBut *but, char *str, const size_t maxlen, const int float_precision)
{
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index a92226b..bcb46b4 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -323,7 +323,7 @@ struct uiButStoreElem {
};
/**
- * Create a new button sture, the caller must manage and run #UI_butstore_free
+ * Create a new button store, the caller must manage and run #UI_butstore_free
*/
uiButStore *UI_butstore_create(uiBlock *block)
{
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index b696005..f2afe35 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1146,7 +1146,7 @@ static void ui_text_clip_right_label(uiFontStyle *fstyle, uiBut *but, const rcti
but->ofs = 0;
- /* First shorten num-buttopns eg,
+ /* First shorten num-buttons eg,
* Translucency: 0.000
* becomes
* Trans: 0.000
diff --git a/source/blender/editors/sculpt_paint/paint_undo.c b/source/blender/editors/sculpt_paint/paint_undo.c
index 2b5c6d9..cc97a2d 100644
--- a/source/blender/editors/sculpt_paint/paint_undo.c
+++ b/source/blender/editors/sculpt_paint/paint_undo.c
@@ -285,7 +285,7 @@ static void undo_step_num(bContext *C, UndoStack *stack, int step)
while (a++ != curnum)
undo_stack_step(C, stack, 1, NULL);
}
- else if (curnum < a){
+ else if (curnum < a) {
while (a-- != curnum)
undo_stack_step(C, stack, -1, NULL);
}
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 81a7aba..3f53ee7 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -405,7 +405,7 @@ static int transform_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (mode_prev != t->mode) {
/* WARNING: this is not normal to switch operator types
* normally it would not be supported but transform happens
- * to share callbacks between differernt operators. */
+ * to share callbacks between different operators. */
wmOperatorType *ot_new = NULL;
TransformModeItem *item = transform_modes;
while (item->idname) {
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index cd8ce14..9adf623 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -573,7 +573,7 @@ void BlenderFileLoader::insertShapeNode(ObjectInstanceRen *obi, int id)
shape->setFrsMaterial(tmpMat);
}
else {
- // find if the material is aleady in the list
+ // find if the material is already in the list
unsigned int i = 0;
bool found = false;
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 03f717f..e4e7a91 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -536,7 +536,7 @@ int wm_homefile_read(bContext *C, ReportList *reports, bool from_memory, const c
char prefstr[FILE_MAX];
int success = 0;
- /* Indicates whether user prefereneces were really load from memory.
+ /* Indicates whether user preferences were really load from memory.
*
* This is used for versioning code, and for this we can not rely on from_memory
* passed via argument. This is because there might be configuration folder
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