[Bf-blender-cvs] [90ddcd7] : Correction to previous commit
Campbell Barton
noreply at git.blender.org
Wed Mar 12 18:15:37 CET 2014
Commit: 90ddcd7b23d2670e483bbdc0b9d86bb5c3f26fe1
Author: Campbell Barton
Date: Fri Mar 7 21:17:26 2014 +1100
https://developer.blender.org/rB90ddcd7b23d2670e483bbdc0b9d86bb5c3f26fe1
Correction to previous commit
===================================================================
M source/blender/editors/mask/mask_shapekey.c
M source/blender/editors/transform/transform_conversions.c
===================================================================
diff --git a/source/blender/editors/mask/mask_shapekey.c b/source/blender/editors/mask/mask_shapekey.c
index 9dcc0aa..30c960b 100644
--- a/source/blender/editors/mask/mask_shapekey.c
+++ b/source/blender/editors/mask/mask_shapekey.c
@@ -296,7 +296,7 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
masklay_shape_b = masklay_shape;
masklay_shape_lastsel = NULL;
- /* this will be freed below, sep over selection */
+ /* this will be freed below, step over selection */
masklay_shape_next = masklay_shape->next;
}
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 9190a0d..8dc0c6d 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -3015,7 +3015,7 @@ static int gpf_cmp_frame(void *thunk, void *a, void *b)
return 0;
}
-static int maskley_shape_cmp_frame(void *thunk, void *a, void *b)
+static int masklay_shape_cmp_frame(void *thunk, void *a, void *b)
{
MaskLayerShape *frame_a = a;
MaskLayerShape *frame_b = b;
@@ -3069,7 +3069,7 @@ static void posttrans_mask_clean(Mask *mask)
MaskLayerShape *masklay_shape, *masklay_shape_next;
bool is_double = false;
- BLI_sortlist_r(&masklay->splines_shapes, &is_double, maskley_shape_cmp_frame);
+ BLI_sortlist_r(&masklay->splines_shapes, &is_double, masklay_shape_cmp_frame);
if (is_double) {
for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape_next) {
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